Hmm... Interesting idea to combine all Mario games in a single episode. But I suggest for you to keep the episode short if you are doing this project by yourself. Maybe like 6 levels per timeline is what I can suggest. You can pull off something similar to Sonic Generations, but with Mario perhaps. ...
So.... I'm gonna make only 40 stages because: 1. I have an idea for a different project I'm going to do. 2. I still can't decide how to do this (srsly wtf is wrong with me) Also I regret posting this cause it's cringe. Feel free to laugh at me. Anyway, thanks for the support, and I'm being serious....
Requires a world map system to be built from scratch, but it's certainly possible. Can probably be built in both lvlx and wld files, though I recommend lvlx because more object types are available from the get-go. Like with any self-built map system you need to add support for paths, exit types and...
I have a question about worldmaps, again. So, I have seen some projects in 38A that there are worldmaps in the style of Super Mario 3D World. (The map is free to explore, there are blocks you can react with etc.) I wonder, is this possible for SMBX2? If so, I'd like to know the basics. Thanks for yo...
It’s good that the nsmb Series stopped cause it got really tiring after wii. It’s basically just different levels but the same lame koopaling kid battles Somehow, I agree that the Koopaling Fights should stop being repetitive. They should add more bosses like in the original NSMBDS. I'm not saying ...
There is absolutely no way ever that Nintendo would ever touch or DMCA a project made with a niche level engine, especially since you're not even making money off of it nor advertising anything monetized either granted it's your decision but like, putting this project on hiatus for an entirely inex...
I remember when I played mario forever (It's a fan game and also the first mario game I played.) I was stuck at the first castle because I didn't know I can run, and I was must to run because there was a big lave pool that I should take an amplitude and run to jump far enough to cross it. I was stu...
I need help about finding a graphic. I'm looking for the graphics of an unconscious SMB3 Bowser. I've seen it in some levels, but idk where can I find it. Does anyone know if that gfx is available? Try Super Talking Time Bros 2.5. They have that sprite as a BGO in one of their final level files. It...
I need help about finding a graphic. I'm looking for the graphics of an unconscious SMB3 Bowser. I've seen it in some levels, but idk where can I find it. Does anyone know if that gfx is available?
PROJECT NEWS: (06/12/2020) Hello! I'm here to make great announcements for the future of Star Prisms! As of now, we have removed a major portion of our levels for major reasons that will affect our community as a whole! But the removed levels will return in future projects of mine, and even ported t...
UPDATE NEWS: (04/12/2020) Hello! We have an important announcement! The development of Star Prisms' third demo has officially begun today! The goal of third demo is to include first 4 worlds of this project. If we have extra time before the planned release date, we will also include World 5, and eve...
We all know these projects that were never completed. There are many reasons a project can be cancelled for, however, we're focusing on the projects themself, not the reasons they got cancelled for. Also, projects of users who abandoned SMBX count as well. So, what is the project you miss the most?...
When you post a project thread, make sure to have screenshots of your work at least. Because just writing concepts of your work aren't enough. Writing concepts for SMBX projects are allowed, :\ Enjl talked to me about it. I didn't know this is now allowed. Not being in the forums for a long time ma...
Hello! this is my first post so I am sorry if this is bad. Anyways I am working on a project called 'Super Mario, Adventure islands' so here is a few things to know. 8 worlds with 3 bonus worlds and one secret world so 12 worlds! idk how to take screenshots but here are the names of every world. Wo...
UPDATE NEWS: (28/11/2020) The development on Demo 3 will begin in 5 days! So, there's an announcement about urgent jobs! There's an urgent need of coders and spriters right now. Because we will have a bunch of custom bosses who need function with codes and sadly, I'm not that adept at coding! :( So,...
Thanks my dude! Anyway I’m still looking for A team also! Spots that are needed would be Level Designer, Graphic Designer, Beta Tester and Scripter! Remember we are using X2 atm so it’s required you have it and the most recent patch. Well, since I have a project of my own at hand, beta testing is a...
Can someone offer me your best suggestion for spooky and scary level?
There is one remix of Banshee Boardwalk you can use. I also use it in my project, it is really ambient and you can use it in any spooky and mysterious level.