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by Suckerman7 GM
Wed Dec 23, 2020 2:07 am
Forum: Projects
Topic: Project Mario X- The Grand Mario Adventure
Replies: 4
Views: 272

Re: Project Mario X- The Grand Mario Adventure

Hmm... Interesting idea to combine all Mario games in a single episode. But I suggest for you to keep the episode short if you are doing this project by yourself. Maybe like 6 levels per timeline is what I can suggest. You can pull off something similar to Sonic Generations, but with Mario perhaps. ...
by Suckerman7 GM
Tue Dec 22, 2020 1:46 am
Forum: Projects
Topic: Super Mario Brothers: The Classic Journey
Replies: 18
Views: 786

Re: Super Mario Brothers: The Classic Journey

So.... I'm gonna make only 40 stages because: 1. I have an idea for a different project I'm going to do. 2. I still can't decide how to do this (srsly wtf is wrong with me) Also I regret posting this cause it's cringe. Feel free to laugh at me. Anyway, thanks for the support, and I'm being serious....
by Suckerman7 GM
Thu Dec 17, 2020 4:33 pm
Forum: Help and Support
Topic: Is making a SM3DW-styled worldmap possible in SMBX2?
Replies: 5
Views: 182

Re: Is making a SM3DW-styled worldmap possible in SMBX2?

Requires a world map system to be built from scratch, but it's certainly possible. Can probably be built in both lvlx and wld files, though I recommend lvlx because more object types are available from the get-go. Like with any self-built map system you need to add support for paths, exit types and...
by Suckerman7 GM
Thu Dec 17, 2020 4:21 pm
Forum: Help and Support
Topic: Is making a SM3DW-styled worldmap possible in SMBX2?
Replies: 5
Views: 182

Is making a SM3DW-styled worldmap possible in SMBX2?

I have a question about worldmaps, again. So, I have seen some projects in 38A that there are worldmaps in the style of Super Mario 3D World. (The map is free to explore, there are blocks you can react with etc.) I wonder, is this possible for SMBX2? If so, I'd like to know the basics. Thanks for yo...
by Suckerman7 GM
Wed Dec 16, 2020 5:11 am
Forum: Video Games
Topic: Unpopular game opinions
Replies: 319
Views: 44101

Re: Unpopular game opinions

It’s good that the nsmb Series stopped cause it got really tiring after wii. It’s basically just different levels but the same lame koopaling kid battles Somehow, I agree that the Koopaling Fights should stop being repetitive. They should add more bosses like in the original NSMBDS. I'm not saying ...
by Suckerman7 GM
Mon Dec 14, 2020 12:15 pm
Forum: Projects
Topic: Super Luigi Forces - Shadows of a Kingdom by Idunn
Replies: 55
Views: 5675

Re: Super Luigi Forces - Shadows of a Kingdom by Idunn

There is absolutely no way ever that Nintendo would ever touch or DMCA a project made with a niche level engine, especially since you're not even making money off of it nor advertising anything monetized either granted it's your decision but like, putting this project on hiatus for an entirely inex...
by Suckerman7 GM
Fri Dec 11, 2020 3:54 am
Forum: Video Games
Topic: Have you guys ever get stuck on a Mario level/world for years?
Replies: 18
Views: 733

Re: Have you guys ever get stuck on a Mario level/world for years?

I remember when I played mario forever (It's a fan game and also the first mario game I played.) I was stuck at the first castle because I didn't know I can run, and I was must to run because there was a big lave pool that I should take an amplitude and run to jump far enough to cross it. I was stu...
by Suckerman7 GM
Wed Dec 09, 2020 3:02 pm
Forum: Events and Announcements
Topic: SMBX Newsletter - November 2020
Replies: 5
Views: 1531

Re: SMBX Newsletter - November 2020

Hey, can you change the planned levels in my project spotlight section? The planned level amount is now 80.
by Suckerman7 GM
Wed Dec 09, 2020 7:05 am
Forum: Graphic Request
Topic: Find a Lost Graphic
Replies: 502
Views: 86114

Re: Find a Lost Graphic

I need help about finding a graphic. I'm looking for the graphics of an unconscious SMB3 Bowser. I've seen it in some levels, but idk where can I find it. Does anyone know if that gfx is available? Try Super Talking Time Bros 2.5. They have that sprite as a BGO in one of their final level files. It...
by Suckerman7 GM
Wed Dec 09, 2020 3:41 am
Forum: Graphic Request
Topic: Find a Lost Graphic
Replies: 502
Views: 86114

Re: Find a Lost Graphic

I need help about finding a graphic. I'm looking for the graphics of an unconscious SMB3 Bowser. I've seen it in some levels, but idk where can I find it. Does anyone know if that gfx is available?
by Suckerman7 GM
Sun Dec 06, 2020 5:55 am
Forum: Projects
Topic: (Demo 3 in Development!) Super Mario & the Star Prisms
Replies: 16
Views: 2068

Re: (Demo 2 is out!) Super Mario & the Star Prisms

PROJECT NEWS: (06/12/2020) Hello! I'm here to make great announcements for the future of Star Prisms! As of now, we have removed a major portion of our levels for major reasons that will affect our community as a whole! But the removed levels will return in future projects of mine, and even ported t...
by Suckerman7 GM
Fri Dec 04, 2020 8:19 am
Forum: Projects
Topic: (Demo 3 in Development!) Super Mario & the Star Prisms
Replies: 16
Views: 2068

Re: (Demo 2 is out!) Super Mario & the Star Prisms

UPDATE NEWS: (04/12/2020) Hello! We have an important announcement! The development of Star Prisms' third demo has officially begun today! The goal of third demo is to include first 4 worlds of this project. If we have extra time before the planned release date, we will also include World 5, and eve...
by Suckerman7 GM
Fri Dec 04, 2020 8:15 am
Forum: General
Topic: Episode projects you liked but ended up dead.
Replies: 20
Views: 1557

Re: Cancelled projects you miss

We all know these projects that were never completed. There are many reasons a project can be cancelled for, however, we're focusing on the projects themself, not the reasons they got cancelled for. Also, projects of users who abandoned SMBX count as well. So, what is the project you miss the most?...
by Suckerman7 GM
Mon Nov 30, 2020 2:16 pm
Forum: Projects
Topic: Sonic the Hedgehog: The Complete Adventure (Next demo coming soon, Happy Birthday, Sonic!)
Replies: 21
Views: 2246

Re: Sonic the Hedgehog: The Complete Adventure (Next demo coming soon, Happy Birthday, Sonic!)

Oh dear! You're back! I was worried what happened to you! Glad you are back! I will send a PM to you about the news of Star Prisms.
by Suckerman7 GM
Sun Nov 29, 2020 6:28 am
Forum: Projects
Topic: Super mario bros, Adventure islands!
Replies: 28
Views: 1628

Re: Super mario bros, Adventure islands!

When you post a project thread, make sure to have screenshots of your work at least. Because just writing concepts of your work aren't enough. Writing concepts for SMBX projects are allowed, :\ Enjl talked to me about it. I didn't know this is now allowed. Not being in the forums for a long time ma...
by Suckerman7 GM
Sun Nov 29, 2020 4:02 am
Forum: Projects
Topic: Super mario bros, Adventure islands!
Replies: 28
Views: 1628

Re: Super mario bros, Adventure islands!

Hello! this is my first post so I am sorry if this is bad. Anyways I am working on a project called 'Super Mario, Adventure islands' so here is a few things to know. 8 worlds with 3 bonus worlds and one secret world so 12 worlds! idk how to take screenshots but here are the names of every world. Wo...
by Suckerman7 GM
Sat Nov 28, 2020 12:57 pm
Forum: Projects
Topic: (Demo 3 in Development!) Super Mario & the Star Prisms
Replies: 16
Views: 2068

Re: (Demo 2 is out!) Super Mario & the Star Prisms

Cedur wrote:
Sat Nov 28, 2020 12:55 pm
I won't fill your level designer vacancy but I'm curious about who you mean :P
KlickyMario.
by Suckerman7 GM
Sat Nov 28, 2020 4:39 am
Forum: Projects
Topic: (Demo 3 in Development!) Super Mario & the Star Prisms
Replies: 16
Views: 2068

Re: (Demo 2 is out!) Super Mario & the Star Prisms

UPDATE NEWS: (28/11/2020) The development on Demo 3 will begin in 5 days! So, there's an announcement about urgent jobs! There's an urgent need of coders and spriters right now. Because we will have a bunch of custom bosses who need function with codes and sadly, I'm not that adept at coding! :( So,...
by Suckerman7 GM
Wed Nov 25, 2020 8:48 am
Forum: Projects
Topic: Super Luigi Forces - Shadows of a Kingdom by Idunn
Replies: 55
Views: 5675

Re: Super Luigi Forces - Shadows of a Kingdom by Idunn

Thanks my dude! Anyway I’m still looking for A team also! Spots that are needed would be Level Designer, Graphic Designer, Beta Tester and Scripter! Remember we are using X2 atm so it’s required you have it and the most recent patch. Well, since I have a project of my own at hand, beta testing is a...
by Suckerman7 GM
Mon Nov 23, 2020 4:29 pm
Forum: General
Topic: Level music suggestion thread
Replies: 695
Views: 125455

Re: Level music suggestion thread

Nadav wrote:
Mon Nov 23, 2020 4:26 pm
Can someone offer me your best suggestion for spooky and scary level?
There is one remix of Banshee Boardwalk you can use. I also use it in my project, it is really ambient and you can use it in any spooky and mysterious level.


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