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by Suckerman7 GM
Fri Jul 03, 2015 1:07 pm
Forum: Projects
Topic: The Extreme Islands
Replies: 19
Views: 4146

Re: The Extreme Islands

Yeah, it'll remind me kind of Mario Must Die. Yeah, I never played kaizo levels, so I'm not really good at it. But this episode looks cool, I'm looking forward to see it.
by Suckerman7 GM
Thu Jul 02, 2015 12:08 pm
Forum: Pretty Good
Topic: Pepper Pyramid would like a review)
Replies: 12
Views: 2096

Re: Pepper Pyramid would like a review)

Yeah, I'm not actually a level judge but I played your level. It's good enough. Everything is actually showing SMB1 Pyramid (the second time) and puzzles. But, when I play it, I found something strange that didn't fit the level: - You can use SMB1 Mario and Luigi instead of SMB3 Mario and Luigi (Tha...
by Suckerman7 GM
Tue Jun 30, 2015 2:46 am
Forum: Projects
Topic: Super Mario - Super Star Legend (Lock)
Replies: 84
Views: 23725

Re: Super Mario - Super Star Legend (BACK) New Style

Hey dude, as Bossedit8 said, your project looks awesome too. But I'm kind of impatient so I want to see your levels too. For short, can I be a beta-tester too? If you say no, no problem. I've just asked. Thank you :)
by Suckerman7 GM
Mon Jun 29, 2015 11:42 am
Forum: Projects
Topic: Battle For Truth 2 [BETA RELEASED]
Replies: 20
Views: 5638

Re: Battle For Truth 2 [DEMO RELEASED]

Hey dude, I played and finished your episode today. It looks cool but the levels have some weird issues for my opinion: - You used custom graphics in some of your levels, and some of them are SMBX original graphics. - In Snow Paradise, the exits are confusing, if a noob plays that level, he may fall...
by Suckerman7 GM
Mon Jun 29, 2015 10:25 am
Forum: Art Board
Topic: Super Mario Bros Fusion: Quest For Infinity (Story)
Replies: 5
Views: 2330

Super Mario Bros Fusion: Quest For Infinity (Story)

Hey guys! I'm writing the main story of my cancelled project Super Mario Bros Fusion: Quest for Infinity. This project is 2 years old at this point. Anyways, here's the storyline: It had been nearly seven months that Mario Bros. defeated King Koopa Bowser and brought peace back again to Mushroom Kin...
by Suckerman7 GM
Mon Jun 29, 2015 10:05 am
Forum: Projects
Topic: World-e (19/38)
Replies: 63
Views: 16745

Re: SMA4 e-Levels (14/38) New demo available!!

I'm also looking forward to see your project too. But I'm not a level contributor, I'm just looking at available episodes right now. Bringing old memories back is always impressed me. Anyways I'm looking forward to your project.
by Suckerman7 GM
Sun Jun 28, 2015 7:42 am
Forum: The Best
Topic: Bowser Run
Replies: 46
Views: 17535

Re: Bowser Run (Step 1)

I haven't played your level yet. But it looks awesome. I'm going to download and play it and I'm gonna tell about your level's physics soon.
by Suckerman7 GM
Sun Jun 28, 2015 7:30 am
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)
Replies: 28
Views: 4586

Re: Super Mario and the 7 Grand Stars: Chapter I (Level 2)

New Screenies! (06/28/15)
screenshot3.PNG
screenshot4.PNG
by Suckerman7 GM
Sun Jun 28, 2015 5:47 am
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)
Replies: 28
Views: 4586

Re: Super Mario and the 7 Grand Stars: Chapter I (Rewritten)

SPP Bowser replaces SMB3 Bowser, YI Kamek replaces SMW Ludwig von Koopa and YI-styled Kammy replaces Mother Brain. And about the yellow rectangle that you have in your reply, how can I do it? Please PM me to describe. Thanks!
by Suckerman7 GM
Sat Jun 27, 2015 1:22 pm
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)
Replies: 28
Views: 4586

Re: Super Mario and the 7 Grand Stars: Chapter I (Rewritten)

Hi guys! I need a few things to make my project continue! I need a logo, some graphics (7 Grand Stars, SPP Bowser, YI Kamek and Kammy etc.) and level designers for some levels because I can't create all levels. That's a bit tiring anyways. Thanks for Reading!
by Suckerman7 GM
Fri Jun 26, 2015 12:48 pm
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)
Replies: 28
Views: 4586

Re: Super Mario and the 7 Grand Stars: Chapter I (Rewritten)

Hey guys! Now for the first stage, I'm trying to do some perspective because it can increase the attraction of the level.
by Suckerman7 GM
Fri Jun 26, 2015 2:48 am
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)
Replies: 28
Views: 4586

Re: Super Mario and the 7 Grand Stars: Chapter I (Rewritten)

I understand. But I'm going to remove the star from here because it was too easy like you said. And about that, Do you know why the title shows it's just Chapter I? I'll explain later.
by Suckerman7 GM
Wed Jun 24, 2015 2:12 pm
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)
Replies: 28
Views: 4586

Re: Super Mario and the 7 Grand Stars: Chapter I (Rewritten)

Yeah, the background can be confusing sometimes. But the water is a part of the background. I got it from Chad's Project SMSE.
by Suckerman7 GM
Wed Jun 24, 2015 1:48 am
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)
Replies: 28
Views: 4586

Super Mario and the 7 Grand Stars: Chapter I (Lock Please!)

Hi Guys! And welcome to my first project at SMBX! It's called Super Mario and the 7 Grand Stars! ABOUT THE PROJECT Super Mario and the 7 Grand Stars is my first upcoming SMBX project! This project contains gimmicks from Super Mario 64 (Collecting Stars) and Super Mario World. (World Maps and Yoshis)...
by Suckerman7 GM
Tue Jun 23, 2015 11:17 am
Forum: Projects
Topic: Super Mario and the 7 Grand Stars: Chapter I
Replies: 1
Views: 732

Super Mario and the 7 Grand Stars: Chapter I

Hi guys! And welcome to my first project about power stars! This project is called Super Mario and the 7 Grand Stars! ABOUT THE PROJECT Super Mario and the 7 Grand Stars is my first upcoming SMBX Episode right now. This episode contains gimmicks from Super Mario 64 (Collecting stars) and Super Mario...
by Suckerman7 GM
Sun Jun 21, 2015 2:53 am
Forum: Projects
Topic: Super Mario Legends II: The Power Stars (8/16 Screens)
Replies: 127
Views: 37487

Re: Super Mario Legends: Part II - TPOS

To DarkMecha (Or SuperMario7 if he's active):

Do I need any level designer kit or something special to make levels for your project? Anyways, I hope this chapter can be better than the first one. But don't think the first chapter is worse. It's good too :roll:
by Suckerman7 GM
Fri Jun 19, 2015 10:48 am
Forum: Projects
Topic: Mario & the 7 Orbs - New Userbar, Looking for LDs
Replies: 104
Views: 33126

Re: Mario & the 7 Orbs (Logo Added! Looking for LDs)

I'm going to make a sky level for your Project. I'll PM you and send your email.

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