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- by Suckerman7 GM
- Fri Aug 14, 2020 6:18 am
- Forum: General
- Topic: Level music suggestion thread
- Replies: 695
- Views: 125450
Well, about that first thing, This story can remind me of yu yu hakusho because of that he is a spirit, It's reminds me wjen Yusuke met Botan. (But you also could tell me how does it looks like.) So I suggest you to find something of the ost of yu yu hakusho. About the second thing, I still think t...
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- by Suckerman7 GM
- Fri Aug 14, 2020 3:16 am
- Forum: General
- Topic: Level music suggestion thread
- Replies: 695
- Views: 125450
I need help for a level music suggestion. I need two themes suitable for two cutscene levels: One of them which Mario will bond with a new partner as he walks through. (A calm theme which would give some feels of bonding with someone) The other one is when Mario and his new partner talk as they app...
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- by Suckerman7 GM
- Thu Aug 13, 2020 2:37 pm
- Forum: General
- Topic: Level music suggestion thread
- Replies: 695
- Views: 125450
I need help for a level music suggestion. I need two themes suitable for two cutscene levels: One of them which Mario will bond with a new partner as he walks through. (A calm theme which would give some feels of bonding with someone) The other one is when Mario and his new partner talk as they appr...
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- by Suckerman7 GM
- Thu Aug 13, 2020 4:26 am
- Forum: Help and Support
- Topic: Am I able to make multiple worldmaps for an episode?
- Replies: 2
- Views: 182
No and yes. No because the wld file is what defines the episode (name, star count, start level). One map per episode. Yes because back in 2015 MAGLX2 has circumvented this by setting up a system in lunalua wherein in certain warps, code is executed that loads the player into a different episode ent...
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- by Suckerman7 GM
- Thu Aug 13, 2020 3:57 am
- Forum: Help and Support
- Topic: Am I able to make multiple worldmaps for an episode?
- Replies: 2
- Views: 182
I know this question sounds kinda dumb, but I really want to know if it's possible. Since in my project, I plan to make 8 different worlds with worldmaps, sometimes the tiles I would use for different worlds would clash together which I fear right now. But, now that I think of it: Is it possible to ...
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- by Suckerman7 GM
- Sun Aug 09, 2020 9:50 am
- Forum: Projects
- Topic: (Demo 3 in Development!) Super Mario & the Star Prisms
- Replies: 16
- Views: 2067
Edit to the recent post: (News about the project) Since there weren't much votes were done, I have decided to release the first demo after I finish my own levels for World 1. (Which will contain 9 levels and a worldmap hopefully) Also, still looking for team members for extra help! Either PM me thro...
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- by Suckerman7 GM
- Wed Aug 05, 2020 12:38 pm
- Forum: Levels
- Topic: All Power UPS Underground
- Replies: 7
- Views: 978
Idunn wrote: ↑Mon Aug 03, 2020 9:29 am
What’s the difference besides this being underground?
Not trying to be rude but maybe you should create some actual levels.
Yeah, agree with Idunn. You should make actual levels instead of just experimental levels.
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- by Suckerman7 GM
- Mon Aug 03, 2020 4:49 am
- Forum: Projects
- Topic: (Demo 3 in Development!) Super Mario & the Star Prisms
- Replies: 16
- Views: 2067
That looks great ! The levels are very nice, the story's awesome, I'll be following the progress of this episode, this looks great ! Also if you need beta-testers, I can help you ! Thanks for the reply! Beta testers are always welcome here. If you have a Discord, you can join the project server and...
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- by Suckerman7 GM
- Sun Aug 02, 2020 10:59 am
- Forum: Projects
- Topic: (Demo 3 in Development!) Super Mario & the Star Prisms
- Replies: 16
- Views: 2067
https://cdn.discordapp.com/attachments/739754528093634580/769551819801100298/Logo.png Logo made by DarkFluo Welcome everybody, to the official thread of my SMBX project: Super Mario & the Star Prisms! One of my main inspirations while making concepts of this project is a fangame called Power Star F...
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- by Suckerman7 GM
- Tue Jul 28, 2020 12:54 pm
- Forum: Levels
- Topic: Suckerman7's Level Emporium
- Replies: 7
- Views: 724
I really love this level! The design of using keys to progress is brilliant. Hope you liked it! The key sections will be a little bit longer and more enjoyable in the future. Have you played the recent one? NEW EDIT MADE TODAY: Frantic Fortress remake link has been added! Jugemu Junction link and s...
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- by Suckerman7 GM
- Mon Jul 27, 2020 2:12 pm
- Forum: Levels
- Topic: Suckerman7's Level Emporium
- Replies: 7
- Views: 724
The level is really good! The music is well chosen and doesn't get boring, but moments with keys can get boring. Traps can make you sweat. Thanks for the criticism! I'm planning to revamp the key chambers in the future, so stay tuned for that. Also, King Bob-omb fight won't be that easy, planning t...
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- by Suckerman7 GM
- Sat Jul 25, 2020 5:28 pm
- Forum: Levels
- Topic: Suckerman7's Level Emporium
- Replies: 7
- Views: 724
I like how you name your very first level after a level from Donkey Kong 64! But with a fortress instead of a factory Yeah, also along with that, I was inspired by Power Star Frenzy while making this level. Key Gate sections, outside castle segment and King Bob-Omb battle is inspired from there. Ho...
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- by Suckerman7 GM
- Sat Jul 25, 2020 4:16 pm
- Forum: Levels
- Topic: Suckerman7's Level Emporium
- Replies: 7
- Views: 724
Well, hello! It's been a while since I posted anything about levels, episodes and stuff. But finally, I have returned back to SMBX and decided to start making some decent levels! Welcome to Suckerman7's Level Emporium! Here, I will try my best to work on many types of levels as possible. And there w...
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- by Suckerman7 GM
- Sat Jul 25, 2020 5:26 am
- Forum: General
- Topic: Episode projects you liked but ended up dead.
- Replies: 20
- Views: 1557
Along with the ones mentioned above, also I liked my own project, which was once called Super Mario and the 7 Grand Stars. I worked on the first world back in 2016 and even published a demo, but I lost motivations and cancelled it. I even tried to revive it once, but to no avail, I cancelled it agai...
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- by Suckerman7 GM
- Fri Jul 24, 2020 4:14 pm
- Forum: Video Games
- Topic: Unpopular game opinions
- Replies: 319
- Views: 44101
Haunter is better than Gengar and Machoke is better than Machamp. Well, the only difference would be the stat scalings and that's all. Since you can learn any move with either you don't evolve or not. I have actually used Machoke in one of my Emerald runs and beat E4. (I evolved them post-E4, since...
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- by Suckerman7 GM
- Mon Jul 06, 2020 5:06 pm
- Forum: Help and Support
- Topic: I keep getting this crashlog.
- Replies: 8
- Views: 500
This error can happen for many reasons. It would help if you could share the level, so that I can take a look directly and see if I can find the culprit. If you don't wanna post it in public you can pm me. Ok. I will send it via PM. Just started the level and immediately got a warning (might be a n...
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- by Suckerman7 GM
- Mon Jul 06, 2020 3:05 pm
- Forum: Help and Support
- Topic: I keep getting this crashlog.
- Replies: 8
- Views: 500
Enjl wrote: ↑Mon Jul 06, 2020 3:04 pm
This error can happen for many reasons. It would help if you could share the level, so that I can take a look directly and see if I can find the culprit. If you don't wanna post it in public you can pm me.
Ok. I will send it via PM.
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