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by Sux
Sat Jul 23, 2016 12:49 pm
Forum: Archives
Topic: The Invasion 3: Shadow Star
Replies: 509
Views: 129192

Re: The Invasion 3: Shadow Star

How we love bill blasters... http://i42.photobucket.com/albums/e339/sux8/TIV_zpszpw0thhy.png I'll fix the pipe I do like this image so far but the background is a bit weirdly colored like... the waterfall with rocks and the red bright sky is just weird to me. I'd rather have the red a bit darker so...
by Sux
Sat Jul 23, 2016 11:35 am
Forum: Archives
Topic: The Invasion 3: Shadow Star
Replies: 509
Views: 129192

Re: The Invasion 3: Shadow Star

How we love bill blasters...

Image

I'll fix the pipe
by Sux
Sun May 01, 2016 4:51 pm
Forum: Pretty Good
Topic: Nothing Beyond The Subconland ( SVLC 2k16 runner-up )
Replies: 0
Views: 1477

Nothing Beyond The Subconland ( SVLC 2k16 runner-up )

A simple level that I did for SVLC. I'm really surprised to got the 2nd place and a 10,0 score from Chad. Screen: http://i42.photobucket.com/albums/e339/sux8/NBTSL_zpsnum0i07u.png Download Reviews: Bossedit8 - 8.00 SMB2 level then you go with a canyon with a bunch of legoblocks on your way with slow...
by Sux
Thu Apr 28, 2016 12:49 pm
Forum: Level Contests
Topic: SVLC 2016
Replies: 1095
Views: 157022

Re: SVLC 2016

If I win I'll make a tattoo in my arm.
A tattoo saying "Vanilla Master"
Huehuehue
by Sux
Tue Apr 26, 2016 11:05 am
Forum: Level Contests
Topic: SVLC 2016
Replies: 1095
Views: 157022

Re: SVLC 2016

I didn't like my own level and I made this far.
OMG when I do a amazing level I placed low ( cc12 )
Now I did a very generic level than are on top 10.
The smbx is really astounding, it happens odd and interesting things... lol
by Sux
Mon Apr 18, 2016 7:53 pm
Forum: General
Topic: Your controversial SMBX opinion
Replies: 393
Views: 43836

Re: Your controversial SMBX opinion

I may accept that my levels have the same design. But I don't accept people saying that I not have creativity. Every level that I made have a different concept and a individual gimmick. You can don't like my ideas and gimmicks, but can't say that I put the same ideas on my work.... About design, I ...
by Sux
Mon Apr 18, 2016 12:14 pm
Forum: General
Topic: Your controversial SMBX opinion
Replies: 393
Views: 43836

Re: Your controversial SMBX opinion

I may accept that my levels have the same design. But I don't accept people saying that I not have creativity. Every level that I made have a different concept and a individual gimmick. You can don't like my ideas and gimmicks, but can't say that I put the same ideas on my work.... About design, I t...
by Sux
Mon Mar 28, 2016 7:59 pm
Forum: General
Topic: Top 10: Best designers
Replies: 101
Views: 16739

Re: Top 10: Best designers

Seeing the lists I can perceived that my best moment was 2014. ( For me, in this year, I was a average level designer ) In my head I improed my design in 2016....but on contests...is the contrary. I don't know what's happening with me...maybe problems in my personal life, that disrupts me designing ...
by Sux
Mon Mar 14, 2016 3:46 pm
Forum: Level Contests
Topic: SVLC 2016
Replies: 1095
Views: 157022

Re: SVLC 2016

The episode of this contest should have the levels of the both SVLCs
by Sux
Mon Mar 14, 2016 2:44 pm
Forum: Level Contests
Topic: SVLC 2016
Replies: 1095
Views: 157022

Re: SVLC 2016

Where we can play the levels of the SVLC 2015?
by Sux
Wed Mar 09, 2016 3:43 pm
Forum: Level Contests
Topic: SVLC 2016
Replies: 1095
Views: 157022

Re: SVLC 2016

I'm in
by Sux
Wed Mar 09, 2016 3:05 pm
Forum: The Best
Topic: Spectral Arcane Machine (CC12 2nd)
Replies: 8
Views: 5724

Re: Spectral Arcane Machine (CC12 2nd)

IDK why, but this level look me familiar...
Anyways, amazing atmosphere, and congratulations for 2nd place.
I hope next time you should win ;P
by Sux
Wed Mar 09, 2016 3:02 pm
Forum: Level Contests
Topic: Community Contest 12 - TOP 3!
Replies: 624
Views: 105332

Re: Community Contest 12 - TOP 3!

After have been spoiled on CC7, finally Chad wins a contest...
Congratulations Chad, you deserve it! :D
by Sux
Wed Mar 09, 2016 12:54 pm
Forum: Pretty Good
Topic: Rinkas;Valhalla (CC12 8th Place)
Replies: 3
Views: 1414

Re: Rinkas;Valhalla (CC12 8th Place)

I really enjoyed this level. This have a amazing atmosphere and nice events, the moving layers are cut and very well did.
The music is cool, the only error is the death effect of bazai bill.
But the rest looks clear, outstanding work!
by Sux
Tue Mar 08, 2016 8:06 pm
Forum: Level Contests
Topic: Community Contest 12 - TOP 3!
Replies: 624
Views: 105332

Re: Community Contest 12 - RESULTS! TIER 8

I know that's off topic...but someone know how could be MaGLX3?
by Sux
Tue Mar 08, 2016 1:50 pm
Forum: Average
Topic: Desert of Angels ( CC12 )
Replies: 6
Views: 1777

Desert of Angels ( CC12 )

I feel a really wronged with my placement...but....okay This was to be my last level ( And penultimate level of my episode ) and last of my contests particpations ( of course ). But after this shame, I'll not left the community anymore. IMO this is one of my most creative levels, I spend 2 years to ...
by Sux
Tue Mar 08, 2016 1:11 pm
Forum: Pretty Good
Topic: Rinkas;Toad Stories (CC12 5th Place)
Replies: 3
Views: 1314

Re: Rinkas;Toad Stories (CC12 5th Place)

Wow, this looks a really great level.
Seeing the screens, the only thing that don't fit well is the SMW block ( First Screen ).
by Sux
Sat Mar 05, 2016 6:35 pm
Forum: Pretty Good
Topic: Sky Ruins (CC12)
Replies: 63
Views: 8821

Re: Sky Ruins (CC12)

RudeGuy07 wrote:
Sux wrote: But cloudtop castlewalls was inspired on my CC6 lvel (Citadel of Eventide )
The people forgotten this.... :/
Except this wasn't inspired, this was stolen.
Why stolen???
by Sux
Sat Mar 05, 2016 5:48 pm
Forum: Level Contests
Topic: Community Contest 12 - RESULTS! TIER 6
Replies: 1982
Views: 231809

Re: Community Contest 12 - RESULTS! TIER 5

Hey I did the whole huge level thing in maglx2 and only got up to 81st place since it was too much/unfocused. And similarly for the vanilla contest on SMWCentral someone complained that my level had too much "stuff" and detail as well. There is such a thing as adding too much detail and complexity ...

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