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by Hoeloe
Wed May 22, 2019 4:39 am
Forum: Help and Support
Topic: Division by Zero
Replies: 6
Views: 367

Re: Division by Zero

SMBX2 MAGLX3 is the most recent version, so I'd suggest trying that out. There's a lot more stuff to work with, too.
by Hoeloe
Tue May 21, 2019 6:08 am
Forum: Help and Support
Topic: Division by Zero
Replies: 6
Views: 367

Re: Division by Zero

I believe that's a bug in SMBX 1.3. Have you tried SMBX2 to see if that can open them?
by Hoeloe
Tue May 21, 2019 6:08 am
Forum: Help and Support
Topic: Why does my custom background not work?
Replies: 12
Views: 603

Re: Why does my custom background not work?

I guess, even though the .ini file is created automatically. It's not. It's only created if you hit the pencil in the editor - which is the "edit background ini" button. That button creates a new ini file and opens it for editing. You don't need to press that to use simple custom background graphics.
by Hoeloe
Mon May 20, 2019 12:43 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 159
Views: 21133

Re: Need help with lua? - LunaLua General Help

Soooo I haven't dabbled in lua before. Heard a bunch about it, saw some neat stuff in a previous contest... and in light of recent going-ons I was curious if lua could do a thing, that thing being modifications to the music packaged with the engine? Now I watched Enjl's tutorial on music related bi...
by Hoeloe
Mon May 20, 2019 12:40 pm
Forum: Help and Support
Topic: Why does my custom background not work?
Replies: 12
Views: 603

Re: Why does my custom background not work?

Why would you want to use small resolution images for your background? Because maybe you want to tile it? Also, there was a problem where a custom background I wanted to use not properly showing up within the editor until a completely deleted the .ini file. That was because you had an empty .ini fi...
by Hoeloe
Mon May 20, 2019 7:59 am
Forum: Help and Support
Topic: Why does my custom background not work?
Replies: 12
Views: 603

Re: Why does my custom background not work?

Enjl wrote:
Sun May 19, 2019 9:34 am
Backgrounds should be at least 800x600 (or at least the size of the original, whichever is smaller) cause SMBX really doesn't like small backgrounds
Though if you use SMBX2 and a custom background ini file, you can use smaller images no problem.
by Hoeloe
Mon May 20, 2019 7:57 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 159
Views: 21133

Re: Need help with lua? - LunaLua General Help

I used the BG Mechanic you showed in the tutrorial and it worked fine, but obviously only at her spawn point, so I wondered if it is possible to make the light follow her. https://i.postimg.cc/xNvjS2m9/bandicam-2019-05-19-18-32-49-510.jpg This is how the lua looks currently if necessary. https://i....
by Hoeloe
Sat May 18, 2019 8:20 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 159
Views: 21133

Re: Need help with lua? - LunaLua General Help

The field doesn't work cause you set the shader and uniforms to an empty shader. The handbook details the default properties for these fields so if you don't wanna overwrite any you dont need to specify them at all. It's as Enjl says. You should also probably just use darkness.addLight , since that...
by Hoeloe
Sat May 18, 2019 8:15 am
Forum: Help and Support
Topic: Why does my custom background not work?
Replies: 12
Views: 603

Re: Why does my custom background not work?

Not sure what's up here but you should probably be using SMBX2, since it's a lot more stable and makes things like graphics replacements and background customisability much easier.
by Hoeloe
Fri May 17, 2019 5:39 pm
Forum: Help and Support
Topic: Bug Background
Replies: 5
Views: 293

Re: Bug Background

Ah. When you create a background2-#.ini file, it'll by default just be a black background, which you can then add things to using the config. Glad you got it fixed.
by Hoeloe
Fri May 17, 2019 5:37 pm
Forum: LunaLua
Topic: [NPC Pack] Celeste Conveyor Walls
Replies: 8
Views: 867

Re: [NPC Pack] Celeste Conveyor Walls

Another point of note is that pairs is orders of magnitude slower than ipairs. If you're just looping over a list, always use ipairs.
by Hoeloe
Fri May 17, 2019 5:36 pm
Forum: LunaLua
Topic: resetdoors.lua - Full rewind (BETA)
Replies: 4
Views: 828

Re: resetdoors.lua - Full rewind (BETA)

Enjl wrote:
Fri May 17, 2019 3:39 pm
I considered it might be a good basegame inclusion alongside pipecannons when we are able to add more warp types.
An alternative might be to have a checkbox on the warps (kind of like the "two way warp" box). Would need the Lua side PGE-FL implementation though.
by Hoeloe
Thu May 16, 2019 6:39 pm
Forum: Help and Support
Topic: Bug Background
Replies: 5
Views: 293

Re: Bug Background

Those should be there. You shouldn't touch anything outside the worlds folder. What about your episode folder? Oh also, make sure whenever you make changes to your level, you reload it by hitting F5 to test from the editor. If you use the ingame testing menu to restart, it won't update any changes y...
by Hoeloe
Thu May 16, 2019 6:34 pm
Forum: LunaLua
Topic: resetdoors.lua - Full rewind (BETA)
Replies: 4
Views: 828

Re: resetdoors.lua - Full rewind (BETA)

Wonder if it might be worth actually making the reset door an NPC, without requiring a warp and just simulating the animation.
by Hoeloe
Thu May 16, 2019 7:08 am
Forum: Help and Support
Topic: Bug Background
Replies: 5
Views: 293

Re: Bug Background

Make sure you don't have a file named "background2-22.ini" in your level folder.
by Hoeloe
Wed May 15, 2019 5:00 pm
Forum: Help and Support
Topic: Working Phantos in SMBX?
Replies: 8
Views: 548

Re: Working Phantos in SMBX?

Could have been a retextured friendly homing Koopa with a retextured harming (but static) block or NPC attached to it.

Besides, there are far better ways to do this now. I'm pretty sure Phantos will be standard in the next build of SMBX.
by Hoeloe
Mon May 13, 2019 5:44 am
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 159
Views: 21133

Re: Need help with lua? - LunaLua General Help

Umm... if your build is so old that Text.print doesn't work... well, NPC.get and NPC.spawn won't either.
by Hoeloe
Mon May 13, 2019 1:47 am
Forum: General
Topic: What Happened to the SMBX2 Development Blog?
Replies: 5
Views: 420

Re: What Happened to the SMBX2 Development Blog?

The website moved to a new host. It's the same blog.
by Hoeloe
Sun May 12, 2019 4:15 pm
Forum: LunaLua Help
Topic: Need help with lua? - LunaLua General Help
Replies: 159
Views: 21133

Re: Need help with lua? - LunaLua General Help

Oh also, just noticed you're using printText and WOW that's some old code. You should use Text.print.
by Hoeloe
Sun May 12, 2019 6:15 am
Forum: LunaLua
Topic: SMBX2 PAL Release - Feedback, Questions and Bugs here!
Replies: 908
Views: 379654

Re: SMBX2 MAGLX3 Release - Feedback, Questions and Bugs here!

Did you actually try installing the redistributable includes in the download? You can have multiple versions of the C++ redistributable no problem.

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