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by snoruntpyro
Sun Sep 04, 2016 2:02 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta

Circle Guy wrote:http://www.strawpoll.me/11153815
support pls m80s
no
by snoruntpyro
Sat Sep 03, 2016 11:21 am
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta 3

So yeah, it's almost the same thing that the previous one except for the new characters, I think. That's....really not that accurate. Like half the characters got complete overhauls, there's just a ton more polish in general, you don't have to load any lua files to use the new features, there's new...
by snoruntpyro
Sat Sep 03, 2016 11:06 am
Forum: Episodes
Topic: The Restoration (little update!! New check-points and more!!!)
Replies: 182
Views: 36105

Re: The Restoration

You can achieve a dark atmosphere without spamming fog bgos everywhere. Case in point:
Spoiler: show
Image
Music helps too.
Spoiler: show
by snoruntpyro
Thu Sep 01, 2016 10:47 pm
Forum: Video Games
Topic: Mario Maker coming on the 3DS
Replies: 31
Views: 4644

Re: Mario Maker coming on the 3DS

Man I'm so excited to share all my Mario Maker 3DS levels with the real life friends that I totally have!
by snoruntpyro
Thu Aug 25, 2016 10:48 pm
Forum: General
Topic: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Replies: 96
Views: 13785

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!

Aaaaaand the results revealing process is beginning! Here's Tier 0, aka the disqualified levels. NAN. NightSparrow - Trial by RNG (DQ/50) Source Level: Wow! Spiny Plant Goombas! Zyglrox Odyssey Difficulty: DQ/20 Familiarity: DQ/10 Distinction: DQ/10 Creativity: DQ/10 Total: DQ/50 Comment: Full discl...
by snoruntpyro
Mon Aug 22, 2016 10:43 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta

Gojirando wrote:Well then there's always the option of deleting the racoon leaf
that'd break like literally every level in existence and we're highly against breaking existing non-2.0 stuff
by snoruntpyro
Mon Aug 22, 2016 10:21 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta

PixelPest wrote:I'm pretty sure someone's already done the cape power-up actually
lol

I'm gonna do it at some point though because SMW MASTERRACE
by snoruntpyro
Sun Aug 21, 2016 4:52 pm
Forum: General
Topic: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Replies: 96
Views: 13785

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - JUDGING IN PROGRESS

I finished judging :D now we just have to wait for ZYGLBUTT to finish
by snoruntpyro
Fri Aug 19, 2016 9:06 pm
Forum: Levels
Topic: pyro makes bad levels
Replies: 2
Views: 1280

Re: pyro makes bad levels

i updated the thread with more levels and NOW GIFS WOWSZERRSSSSSSSSS
by snoruntpyro
Fri Aug 19, 2016 6:56 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta

Horikawa Otane wrote: Yup! Just place them and you're golden! Hoeloe and Pyro (I think?) did a lot of work on these, so please thank them!
Yeah that's right. You can tell who made each block because Hoeloe made the cool ones and I made the not cool ones :v
by snoruntpyro
Mon Aug 15, 2016 10:46 pm
Forum: Levels
Topic: pyro makes bad levels
Replies: 2
Views: 1280

pyro makes bad levels

hello here is the place where if you hate yourself you can play bad levels rule of thumb: if you don't have lua (for some reason????) don't play any of these TOLERABLE LEVELS SPINJUMP ON EVERYTHING (PixelPest's Kaizo contest, 2nd) http://i.imgur.com/ufJqYXO.gif Download VANILLA GHOST HOUSE (SVLDC 20...
by snoruntpyro
Thu Aug 11, 2016 5:48 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta

I'm going to lead away from the conversation and ask how I place stuff inside bubbles, lakitus, grass, and the like in the new editor (A.K.A. PGE). There's a category called "Containers" with those things in them. You can then select what npc should be inside them from there. In the final version, ...
by snoruntpyro
Fri Aug 05, 2016 11:46 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta

rebuild the NPC properties from scratch Not really. They already can have their speed modified, they're affected by all npc codes, and they have proper collision for everything. The only things we really need for the dummy npcs are proper hooks for stomping, and I don't think they hurt you by defau...
by snoruntpyro
Fri Aug 05, 2016 7:35 pm
Forum: LunaLua
Topic: What Are You Working On Now?
Replies: 79
Views: 11029

Re: What Are You Working On Now?

Image
by snoruntpyro
Thu Aug 04, 2016 9:41 am
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 307803

Re: SMBX 2.0 Open Beta

No matter how much teascript can do, LunaLua can do it better and can even still do way more. Also only one person has the 1.4.2 source, meanwhile literally all new 2.0 features have their code right there in the LuaScriptsLib folder for anyone to see and edit. And nothing is stopping literally anyo...
by snoruntpyro
Tue Aug 02, 2016 9:47 pm
Forum: General
Topic: The Community Streamsode
Replies: 39
Views: 4980

Re: The Community Streamsode

ill make something if i have time
by snoruntpyro
Sun Jul 31, 2016 10:45 pm
Forum: Help and Support
Topic: SMBX 1.3 vs 1.4 vs 2.0?
Replies: 6
Views: 2513

Re: SMBX 1.3 vs 1.4 vs 2.0?

You honestly have no reason to use 1.3 because a lot of levels use lua nowadays. And I seriously wouldn't recommend 1.4.2 because even though it DOES have a bunch of features and some neat ideas, the good majority of them are very half-assed and lazily made. And LunaLua in general is just far easier...
by snoruntpyro
Sat Jul 30, 2016 8:49 pm
Forum: Projects
Topic: 2k16 Hypnosis Redo - July Update
Replies: 11
Views: 3520

Re: 2k16 Hypnosis Redo - July Update

nah i believe in you :D
by snoruntpyro
Thu Jul 28, 2016 1:30 pm
Forum: Sandbox
Topic: backtobasics
Replies: 485
Views: 55038

Re: backtobasics

Image
by snoruntpyro
Thu Jul 28, 2016 11:56 am
Forum: Sandbox
Topic: backtobasics
Replies: 485
Views: 55038

Re: backtobasics

Image

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