Search found 1300 matches

Go to advanced search

by Drifloon
Sun Jun 19, 2016 10:03 am
Forum: Help and Support
Topic: Manual
Replies: 9
Views: 2207

Re: Manual

You will get a higher rank if you have did reach a specific amount of post. (e.g. 1 post is SMB Goomba, 5 post is SMB2 Red Shy Guy).
by Drifloon
Sun Jun 19, 2016 6:48 am
Forum: Sandbox
Topic: How to teleport
Replies: 5
Views: 1298

How to teleport

There are two ways how to teleport: First way (Not so legit) 1. Go to tall grass. 2. Find an Abra . (Yeah, the Pokémon) 3. Hug him before it teleports. (Hard, right?) ;) Although you aren't sure where will you teleport, at least you teleported. :lol: Second way: 1. Wait until night. 2. Sleep at the ...
by Drifloon
Sun Jun 19, 2016 6:26 am
Forum: Projects
Topic: Eric's PROJECT (W.I.P)
Replies: 9
Views: 2568

Re: Eric's PROJECT (W.I.P)

I thought it has a storyline.

But still I wish you luck for your project. :)
by Drifloon
Sat Jun 18, 2016 7:44 pm
Forum: Help and Support
Topic: What should one pay attention to when designing a pipe maze?
Replies: 4
Views: 1271

Re: What should one pay attention to when designing a pipe maze?

Pipes are the most important, of course :lol: .
Warps are not necessary since Redigit didn't use warps in a level from The Invasion 2. (I am not sure of the name but it's theme is desert.
by Drifloon
Sat Jun 18, 2016 10:02 am
Forum: Guides
Topic: Cheat Codes, Custom NPC Codes, Hidden NPC Tab
Replies: 217
Views: 150468

Re: SMBX Cheat Codes

SuperLuigiBrother wrote: Actually, I did try lavaplayer, and it actually worked.
Maybe you activated donthurtme, which enables god mode, before jumping into the lava.
by Drifloon
Thu Jun 16, 2016 9:51 pm
Forum: Video Games
Topic: Favourite Games With Level Editors?
Replies: 44
Views: 9227

Re: Favourite Games With Level Editors?

1. SMBX (of course)
2. Geometry Dash
by Drifloon
Thu Jun 16, 2016 11:18 am
Forum: Help and Support
Topic: (NOT) Invisible question about blocks
Replies: 7
Views: 1682

Re: (NOT) Invisible question about blocks

Is that so? I should have known.

But invisible blocks could be used as a pathway to secret exits or bonus sector. :)
by Drifloon
Thu Jun 16, 2016 5:55 am
Forum: Help and Support
Topic: (NOT) Invisible question about blocks
Replies: 7
Views: 1682

Re: (NOT) Invisible question about blocks

You could use invisible hurt blocks. :) By doing this, you could make the player die if he is small. :D And the best thing is it wouldn't be visible if the player died because of it. :lol: He he, that would be so trolly Of course, doing this will let the players hate you unless you're making a kaiz...
by Drifloon
Wed Jun 15, 2016 7:00 am
Forum: Help and Support
Topic: (NOT) Invisible question about blocks
Replies: 7
Views: 1682

Re: (NOT) Invisible question about blocks

You could use invisible hurt blocks. :)

By doing this, you could make the player die if he is small. :D

And the best thing is it wouldn't be visible if the player died because of it. :lol:
by Drifloon
Wed Jun 15, 2016 3:44 am
Forum: Video Games
Topic: The WORST game you have ever played, period.
Replies: 87
Views: 17597

Re: The WORST game you have ever played, period.

Star Fox (SNES)

It is just hard to master the controls and still stuck on the first level. :lol:

But I'm more interested on its N64 Version.
by Drifloon
Wed Jun 15, 2016 3:31 am
Forum: Help and Support
Topic: Red Coins
Replies: 5
Views: 1310

Re: Red Coins

Is that so? I should have known.

Anyways thanks for the response!
by Drifloon
Wed Jun 15, 2016 12:19 am
Forum: Help and Support
Topic: Red Coins
Replies: 5
Views: 1310

Re: Red Coins

Sorry for the bump, but does this works for enemies?
by Drifloon
Mon Jun 13, 2016 9:33 pm
Forum: Archives
Topic: Level Design Tips
Replies: 401
Views: 100104

Re: Level Design Tips

165: NO TROLL ELEMENTS
I therefore agree, unless you want to make an unfair level. :lol:
by Drifloon
Wed Jun 08, 2016 10:01 pm
Forum: Archives
Topic: Level Design Tips
Replies: 401
Views: 100104

Re: Level Design Tips

162. Don't make invisible hurts. It is so cruel. The player will die if they hit them carelessly.
163. Don't let the player do blind jumps (jumping without knowing where they will land).
164. It is better (I think) to use switch blocks to block the secret exit not the main exit.
by Drifloon
Sun Jun 05, 2016 12:40 am
Forum: Help and Support
Topic: Will the editor crash if the vines are not blocked?
Replies: 7
Views: 1754

Re: Will the editor crash if the vines are not blocked?

Thanks to all of you. It made the vine more hidden.I'll credit you when my project is finished.

Oh thanks MECHDRAGON777.
by Drifloon
Sat Jun 04, 2016 5:03 am
Forum: Help and Support
Topic: Will the editor crash if the vines are not blocked?
Replies: 7
Views: 1754

Re: Will the editor crash if the vines are not blocked?

Ok, thanks. I didn't really try it because I'm afraid it will happen.

But I made a level which the vine will be block offscreen. Is that ok?
by Drifloon
Sat Jun 04, 2016 12:27 am
Forum: Help and Support
Topic: Will the editor crash if the vines are not blocked?
Replies: 7
Views: 1754

Will the editor crash if the vines are not blocked?

I made a level that have a block with a vine inside but the level hasn't a block that will stop the vine from going offscreen. And then, I checked the debugger, the number of the NPC is still increasing. Will the editor crash if I do not block the vine from climbing offscreen?
by Drifloon
Fri Jun 03, 2016 11:14 pm
Forum: Help and Support
Topic: Custom Graphics Ain't Showin Up
Replies: 9
Views: 2029

Re: Custom Graphics Ain't Showin Up

The world file (.wld) and the custom tiles and sceneries must be placed in the same folder, which is your project/episode folder.

Go to advanced search