Search found 1467 matches

Go to advanced search

by Axiom
Sun Feb 19, 2017 7:17 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 3869
Views: 368759

Re: SMBX 2.0 Beta 3

cool, I was able to get it to run under OS X using Wineskin. Yessssssssss this is such good news, thank you Axiom! I understand it doesn't totally work yet but thank you so much for all you do! <3 I can bundle it as a DMG when I figure out why it crashes loading that level. it loads regular SMBX le...
by Axiom
Sun Feb 19, 2017 1:11 pm
Forum: General
Topic: SMBX2 (2.0 Beta 3)
Replies: 3869
Views: 368759

Re: SMBX 2.0 Beta 3

cool, I was able to get it to run under OS X using Wineskin.

Image

but a level crashed it. sent the report to the server. i'll play around with it some more!
by Axiom
Sun Feb 12, 2017 6:05 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 744
Views: 124120

Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

nice! looks much better. when did you get a Mac and which Mac do you use? I use a MacPro1,1
by Axiom
Thu Feb 02, 2017 5:03 pm
Forum: Sandbox
Topic: what's stuck in your head?
Replies: 556
Views: 37767

Re: what's stuck in your head?


so
fucking
catchy
by Axiom
Thu Feb 02, 2017 5:02 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 744
Views: 124120

Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

but doesn't Qt have smart sizing or whatever for components? i dont know, it's been some time since I've fooled around with Qt.
by Axiom
Wed Feb 01, 2017 8:55 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 744
Views: 124120

Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Windows and OS X have standard fonts/font sizes. can't you just implement those? and maybe on linux just pull the system wide-font size. actually..aren't those what Qt uses by default is the system's font/point size?
by Axiom
Wed Feb 01, 2017 4:21 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 744
Views: 124120

Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

i just relaunched that dev build and its reverted to the previous oddly wide size it was before. just make sure it doesn't default to fullscreen on OS X and i'll be happy. there's a lot of things i want to go through and cleanup for OS X. the font's much too big in some places. section settings is t...
by Axiom
Tue Jan 31, 2017 7:43 pm
Forum: General
Topic: SMBX NPC Code Editor [Final Tiebreaker Vote]
Replies: 163
Views: 50707

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

this program came out before PGE was stable and more widespread.
by Axiom
Tue Jan 31, 2017 7:42 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 744
Views: 124120

Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

time to see if i can compile it on OS X!
edit: forgot about your nightlies.

Image

looks much better!
by Axiom
Sat Jan 28, 2017 6:28 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 744
Views: 124120

Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

nah, i don't have a high DPI display. i only have a 1440x900 display. (Mac Pro 1,1 running 10.11.6)
by Axiom
Sat Jan 28, 2017 1:36 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 744
Views: 124120

Re: PGE Project thread (Editor v0.3.1.12, Engine v0.2.6)

Image

why is this the default size on OS X?
by Axiom
Sat Jan 28, 2017 9:34 am
Forum: Sandbox
Topic: Show ya Desktop screen(or whatever you have)
Replies: 590
Views: 57046

Re: Show ya Desktop screen(or whatever you have)

Image

on my new old Mac Pro
by Axiom
Sun Oct 30, 2016 8:40 am
Forum: Graphics
Topic: [LunaLua] Real Red Birdo
Replies: 35
Views: 6186

Re: [LunaLua] Real Red Birdo

Enjl wrote:
PixelPest wrote:Try adding local frameCount = 0; to the top of the file
Fixed. I thought you were aware you should always make things local.
i just completely forget to copy that in when i put it on github i guess
by Axiom
Wed Aug 31, 2016 9:10 pm
Forum: Sandbox
Topic: Show ya Desktop screen(or whatever you have)
Replies: 590
Views: 57046

Re: Show ya Desktop screen(or whatever you have)

Spoiler: show
Image
if windows wasn't so poop and i had all similar monitors, this would look so much better
by Axiom
Wed Aug 31, 2016 9:08 pm
Forum: Sandbox
Topic: Post a picture of yourself
Replies: 814
Views: 85758

Re: Post a picture of yourself

the guy on the right isn't me it's just a lookalike :^)
by Axiom
Wed Aug 17, 2016 3:16 pm
Forum: Sandbox
Topic: Show ya Desktop screen(or whatever you have)
Replies: 590
Views: 57046

Re: Show ya Desktop screen(or whatever you have)

>driver booster 3
by Axiom
Wed Aug 10, 2016 8:36 pm
Forum: General
Topic: SMBX NPC Code Editor [Final Tiebreaker Vote]
Replies: 163
Views: 50707

Re: SMBX NPC Code Editor [Final Tiebreaker Vote]

Wohlstand wrote:Github is much better way to share releases if you have no persistent and stable hosting like at me. So, this is right place for releases ;-)
yes you're very right. in hindsight i should've done that in the first place but yano
by Axiom
Wed Aug 10, 2016 8:27 pm
Forum: Sandbox
Topic: Show ya Desktop screen(or whatever you have)
Replies: 590
Views: 57046

Re: Show ya Desktop screen(or whatever you have)

2. i literally downgraded from 10 to 8.1 because i loved windows 8 so much I downgraded back to 8.1 because 10 was messing up quite a bit. Some of the visuals were also really annoying. and then they chose after 10 isn't free anymore to release an update... yeah my windows 10 was having some issues...
by Axiom
Tue Aug 09, 2016 9:49 pm
Forum: Sandbox
Topic: Post a picture of yourself
Replies: 814
Views: 85758

Re: Post a picture of yourself

Image
gf

Go to advanced search