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by Axiom
Sun Dec 27, 2015 9:30 am
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 233085

Re: SMBX 2.0 Open Beta

Why can't SMBX 2.0 run on win32? Because it doesn't work for me at all. I have Windows 7 Professional 32 bits and it runs very well Well, I have windows XP. EDIT: After extracting, the files are all 0 bytes for me. How can I solve that? the c++ redistributables that this uses i'm pretty sure will o...
by Axiom
Tue Dec 22, 2015 10:11 am
Forum: Help and Support
Topic: Add a timer
Replies: 17
Views: 1140

Re: Add a timer

Enjl wrote:
HenryRichard wrote:
Enjl wrote:-snip-

Well I mean if you're using LunaLua it'd be way easier to just do

Code: Select all

timerApi = loadAPI("leveltimer");

function onLoad()
     timerApi.setSecondsLeft(300);
     timerApi.setTimerState(true);
end


TIL timerApi exists

TYL I made it
by Axiom
Tue Dec 22, 2015 10:11 am
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 233085

Re: SMBX 2.0 Open Beta

Reposting since this was convienently lost when the server went down. Why is my Module Manager included when I had the thread locked for a reason? It's broken on most computers so why is it included and why was I not asked permission first? My reply was also lost. It was entirely accidental. I was ...
by Axiom
Mon Dec 21, 2015 6:37 pm
Forum: Events and Announcements
Topic: SMBX 2.0 Open Beta
Replies: 1736
Views: 233085

Re: SMBX 2.0 Open Beta

Reposting since this was convienently lost when the server went down.

Why is my Module Manager included when I had the thread locked for a reason? It's broken on most computers so why is it included and why was I not asked permission first?
by Axiom
Wed Dec 09, 2015 4:18 pm
Forum: Sandbox
Topic: Programming
Replies: 52
Views: 4931

Re: Programming

I'm taking my school's AP computer science class which is JAVA and I hate it and I also know Visual Basic. i would kill for a coding class at my school. everything i do is self taught Would you kill for a Java class which is basically all you'll ever get? yes just to show up the kids in that class
by Axiom
Tue Dec 08, 2015 8:42 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 735
Views: 76568

Re: PGE Project thread (Editor v0.3.1.8, Engine v0.2.4)

Good news for Mac OS X Users! Today I finally configured Travis-CI to build PGE for OS X! https://travis-ci.org/Wohlhabend-Networks/PGE-Project That means, every GitHub commit, Travis-CI will build a fresh assembly of PGE for OS X. That gives ability to keep OS X version of PGE up to date together ...
by Axiom
Tue Dec 08, 2015 8:41 pm
Forum: Sandbox
Topic: Programming
Replies: 52
Views: 4931

Re: Programming

Uzendayo wrote:I'm taking my school's AP computer science class which is JAVA and I hate it and I also know Visual Basic.


i would kill for a coding class at my school. everything i do is self taught
by Axiom
Sun Dec 06, 2015 8:23 pm
Forum: Sandbox
Topic: Music Discussion Thread
Replies: 540
Views: 44612

Re: Music Discussion Thread

Glad i'm not the only one still into vinyl! Though most of my vinyl are of newer bands. Will hopefully remember to show tomrorow
by Axiom
Sun Dec 06, 2015 6:02 pm
Forum: Sandbox
Topic: Programming
Replies: 52
Views: 4931

Re: Programming

printf("Don't let this thread die again. Post your projects.\n"); incomplete #include <stdio.h> int main(int argc, char **argv) { printf("Don't let this thread die again. Post your projects.\n"); return 0; } Anyway yeah I'll post my latest project https://github.com/Luigifan/MTe...
by Axiom
Sun Nov 29, 2015 8:45 pm
Forum: Sandbox
Topic: Programming
Replies: 52
Views: 4931

Re: Programming

AeroMatter wrote:
colt05 wrote:I'm great at programming actually. http://colt05.github.io


A lot of these just show README files.


i think he was being sarcastic
by Axiom
Fri Nov 27, 2015 9:13 pm
Forum: Sandbox
Topic: Programming
Replies: 52
Views: 4931

Re: Programming

^^ it's good shit
trust me
by Axiom
Fri Nov 27, 2015 8:55 pm
Forum: General
Topic: PGE Project thread (Editor v0.3.1.13, Engine v0.3)
Replies: 735
Views: 76568

Re: PGE Project thread (Editor v0.3.1.8, Engine v0.2.4)

Another minor thing. PGE still doesn't seem to obey gtk themes. I tried using -style switch and exporting all kinds of variables and PGE just seems to always fallback to this ugly Windows 95-esque theme. Might be a Qt5 issue but i'm unsure. Just thought I'd report it anyway. http://i.imgur.com/mlH0j...
by Axiom
Fri Nov 27, 2015 8:37 pm
Forum: Help and Support
Topic: SMBX under Linux (and Mac!) with PlayOnLinux/Wine
Replies: 49
Views: 8601

Re: SMBX under Linux (and Mac!) with PlayOnLinux/Wine

Edit: LunaLua doesn't appear to work though, I tried playing The Invasion Redrawn and it took a LONG time to load the world map. It did get there after several seconds (with the player as Demo and the custom sounds and stuff), but upon trying to actually enter a level it either crashed or took an o...
by Axiom
Thu Nov 26, 2015 12:56 pm
Forum: Help and Support
Topic: SMBX WORKING ON MAC DOWNLOAD
Replies: 3
Views: 639

Re: SMBX WORKING ON MAC DOWNLOAD

Link broken
by Axiom
Thu Nov 26, 2015 12:55 pm
Forum: Help and Support
Topic: SMBX under Linux (and Mac!) with PlayOnLinux/Wine
Replies: 49
Views: 8601

Re: SMBX under Linux (and Mac!) with PlayOnLinux/Wine

cheesedog67 wrote:Um, guys. Just download mac version here: http://portingteam.com/files/file/8167- ... io-bros-x/

lol
by Axiom
Sun Nov 22, 2015 9:10 am
Forum: Sandbox
Topic: Programming
Replies: 52
Views: 4931

Re: Programming

How are you involved with programming? What have you made? What do you plan to do with it? Share it with us. In my case, i'm planning on taking it as a base career (software design, game design, etc). and i'm currently studying on it. just now i did the WORLDS GREATEST JAVA SWING CALCULATOR WHICH O...
by Axiom
Sun Nov 22, 2015 9:08 am
Forum: Help and Support
Topic: SMBX under Linux (and Mac!) with PlayOnLinux/Wine
Replies: 49
Views: 8601

Re: SMBX under Linux (and Mac!) with PlayOnLinux/Wine

Are you just starting a game? Are you opening a level? What are you doing?
by Axiom
Mon Nov 16, 2015 8:04 pm
Forum: Help and Support
Topic: SMBX under Linux (and Mac!) with PlayOnLinux/Wine
Replies: 49
Views: 8601

Re: SMBX under Linux (and Mac!) with PlayOnLinux/Wine

I can't find the tools option on playonmac what should I do I am a Yosemite user. menubar, at the top This crash log appeared frequently . It happened in all of my episode. It happened on level editor too when I open my level. ************************************************** * Summary * *********...
by Axiom
Mon Nov 16, 2015 8:01 pm
Forum: LunaLua
Topic: LunaLua Offical Thread - SMBX Usermod Framework
Replies: 944
Views: 110670

Re: LunaLua Offical Thread - SMBX Usermod Framework

HenryRichard wrote:How would I check if the level is being played or not? I'm having trouble with onLoop placing NPCs and junk when I load up the level.


why not just check if the npc count is > 0

if table.getn(tableOfNPCS) > 0
by Axiom
Fri Nov 13, 2015 9:27 am
Forum: General
Topic: SMBX 1.3.0.1
Replies: 676
Views: 831581

Re: SMBX 1.3.0.1

At the moment, I can get why you don't support it, because it's really hard to set up correctly. But after it's going to be easy to set up, I don't see the problem of advertising it as a global announcement and the most supported version. I mean, everyone who plays smbx wants one thing: an even str...

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