SMBX2 BETA 4 Release - Feedback and Suggestions here!

Share and discuss custom LunaLua code and content packs for SMBX2.
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Amyrakunejo
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Amyrakunejo » Tue Jan 12, 2021 3:25 pm

thegameseum wrote:
Tue Jan 12, 2021 12:53 pm
Hoeloe wrote:
Tue Jan 12, 2021 3:15 am
The title screen will be gone entirely. It's effectively totally obsolete as it is.
Aw man, that sucks. I always thought the title screen looked really cool.
I agree. I think it should be optional. Just my thoughts. On for those that want it, off otherwise.
I also think that the end quote in the credits should be replaced with Ezekiel 23:20, but that might not pander well for some, lolz
Amyrakunejo, Femme Fair Gamer, Bassist, Vocalist, In-Your-Face Screamer, Gynesexual
And at night she whispers, Ride the Wind, never comin' back 'til I touch the midnight sun...


"Is there really a choice for us, or are we always, sometimes monsters?"

What my POTATO PC can run with little to no issues:
SMBX 1.3, SMBX 2 Beta 3, RM2000/2003/XP/VX/VX Ace, L/ZDooM, PrBooM
What it struggles with:
NSMBX/SMR, SMBX 2 Beta 4, RMMV
What it will not run:
GZDooM, RMMZ, SMBX 2 PAL


Enjl
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Enjl » Tue Jan 12, 2021 3:34 pm

Amyrakunejo wrote:
Tue Jan 12, 2021 3:25 pm
thegameseum wrote:
Tue Jan 12, 2021 12:53 pm
Hoeloe wrote:
Tue Jan 12, 2021 3:15 am
The title screen will be gone entirely. It's effectively totally obsolete as it is.
Aw man, that sucks. I always thought the title screen looked really cool.
I agree. I think it should be optional. Just my thoughts. On for those that want it, off otherwise.
I also think that the end quote in the credits should be replaced with Ezekiel 23:20, but that might not pander well for some, lolz
The credits are also going away and becoming episode-specific.

One could always recreate the original title screen in a launcher page.
Ideas are useless if you can't make them real.
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Hoeloe
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Hoeloe » Tue Jan 12, 2021 10:52 pm

Amyrakunejo wrote:
Tue Jan 12, 2021 3:25 pm
I also think that the end quote in the credits should be replaced with Ezekiel 23:20
You ARE aware that a lot of the users of SMBX are minors right? That's not going to happen.

Personally, I wanted it replaced with a Terry Pratchett quote, at least for default episodes, but as Enjl said, we're adding episode-specific credits eventually.

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Amyrakunejo » Wed Jan 13, 2021 6:10 pm

Hoeloe wrote:
Tue Jan 12, 2021 10:52 pm
Amyrakunejo wrote:
Tue Jan 12, 2021 3:25 pm
I also think that the end quote in the credits should be replaced with Ezekiel 23:20
You ARE aware that a lot of the users of SMBX are 'minors' right? That's not going to happen.

Personally, I wanted it replaced with a Terry Pratchett quote, at least for default episodes, but as Enjl said, we're adding episode-specific credits eventually.
Trust me, I know that it wouldn't, though to be fair, I'm glad to see that episode-specific credits are going to be a thing, but what about for Mario Challenge? Or, is that going bye-bye too? Anyway, it was meant to be a joke; no one is going to see that bible verse quote without having a laugh attack (a common atheist meme after all-especially between November and December).

Terry Pratchett? Hmmm...have to say, not familiar. Name sounds familiar, vaguely.
Amyrakunejo, Femme Fair Gamer, Bassist, Vocalist, In-Your-Face Screamer, Gynesexual
And at night she whispers, Ride the Wind, never comin' back 'til I touch the midnight sun...


"Is there really a choice for us, or are we always, sometimes monsters?"

What my POTATO PC can run with little to no issues:
SMBX 1.3, SMBX 2 Beta 3, RM2000/2003/XP/VX/VX Ace, L/ZDooM, PrBooM
What it struggles with:
NSMBX/SMR, SMBX 2 Beta 4, RMMV
What it will not run:
GZDooM, RMMZ, SMBX 2 PAL


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Hoeloe
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Hoeloe » Wed Jan 13, 2021 7:13 pm

Amyrakunejo wrote:
Wed Jan 13, 2021 6:10 pm
what about for Mario Challenge? Or, is that going bye-bye too?
Mario Challenge never used SMBX credits anyway, it just has two results screens.
Amyrakunejo wrote:
Wed Jan 13, 2021 6:10 pm
Terry Pratchett? Hmmm...have to say, not familiar. Name sounds familiar, vaguely.
I highly recommend reading some of his work. It's absolutely excellent comedy/political and social commentary/satire.

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Amyrakunejo
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Amyrakunejo » Thu Jan 14, 2021 8:30 pm

Hoeloe wrote:
Wed Jan 13, 2021 7:13 pm
Amyrakunejo wrote:
Wed Jan 13, 2021 6:10 pm
what about for Mario Challenge? Or, is that going bye-bye too?
Mario Challenge never used SMBX credits anyway, it just has two results screens.
Then why did it play the credits sequence in Beta 3?
Amyrakunejo, Femme Fair Gamer, Bassist, Vocalist, In-Your-Face Screamer, Gynesexual
And at night she whispers, Ride the Wind, never comin' back 'til I touch the midnight sun...


"Is there really a choice for us, or are we always, sometimes monsters?"

What my POTATO PC can run with little to no issues:
SMBX 1.3, SMBX 2 Beta 3, RM2000/2003/XP/VX/VX Ace, L/ZDooM, PrBooM
What it struggles with:
NSMBX/SMR, SMBX 2 Beta 4, RMMV
What it will not run:
GZDooM, RMMZ, SMBX 2 PAL


Enjl
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Enjl » Fri Jan 15, 2021 12:30 am

Amyrakunejo wrote:
Thu Jan 14, 2021 8:30 pm
Hoeloe wrote:
Wed Jan 13, 2021 7:13 pm
Amyrakunejo wrote:
Wed Jan 13, 2021 6:10 pm
what about for Mario Challenge? Or, is that going bye-bye too?
Mario Challenge never used SMBX credits anyway, it just has two results screens.
Then why did it play the credits sequence in Beta 3?
Because the ending screen wasn't there yet back then. For the past year it hasn't played the credits anymore.
Ideas are useless if you can't make them real.
Image

All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.

Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Dragon0307 » Sat Jan 16, 2021 12:43 pm

If the title screen is getting axed, then will the application just close itself or will there be a sort of "game over" screen to reload the episode faster?
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby MrDoubleA » Sat Jan 16, 2021 2:48 pm

Dragon0307 wrote:
Sat Jan 16, 2021 12:43 pm
If the title screen is getting axed, then will the application just close itself or will there be a sort of "game over" screen to reload the episode faster?
Come to think of it, what actually is the point of game overs in smbx? When the game is saved after beating every level, game overs are just a longer, more annoying, death animation.

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Hoeloe » Sat Jan 16, 2021 4:43 pm

MrDoubleA wrote:
Sat Jan 16, 2021 2:48 pm
Come to think of it, what actually is the point of game overs in smbx? When the game is saved after beating every level, game overs are just a longer, more annoying, death animation.
The only thing they've ever done is trash checkpoint progress in a level. Honestly, I tend to prefer disabling lives in general for this exact reason.

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby DisasterMaster » Sat Jan 16, 2021 5:31 pm

Hoeloe wrote:
Sat Jan 16, 2021 4:43 pm
MrDoubleA wrote:
Sat Jan 16, 2021 2:48 pm
Come to think of it, what actually is the point of game overs in smbx? When the game is saved after beating every level, game overs are just a longer, more annoying, death animation.
The only thing they've ever done is trash checkpoint progress in a level. Honestly, I tend to prefer disabling lives in general for this exact reason.
Will disabling lives from the editor on a world-by-world basis be added to the base game?
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