SMBX2 PAL Release - Feedback, Questions and Bugs here!

Share and discuss custom LunaLua code and content packs for SMBX2.
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MarioLover64
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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MarioLover64 » Sat Jun 22, 2019 9:09 pm

Can I have a zip download for this update?

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MECHDRAGON777 » Sun Jun 23, 2019 12:10 am

Okay, when I got to the controls change, I am trying to set controls to this
Player 1
Spoiler: show
^
V
<
>
Z
X
A
S
Enter
Player 2
Spoiler: show
D^
DV
D<
D>
X

O
Δ
Options
Share
However, clicking "Joystick" seems to set both player one and player two to the Joystick on my end.

Edit: Also, the buttons/fields from the last screen show up on the controler interface.

ImageImageImage

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MmmMario » Sun Jun 23, 2019 1:21 am

Any new things in the new build?
Spoiler: show
Here's Johnny

Image

I will bore everyone out of their mind with my questions!!!
Does anyone else have the PostImages problem? Frankly, it annoys me that sometimes I can't view pictures.

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MECHDRAGON777 » Sun Jun 23, 2019 1:38 am

MmmMario wrote:
Sun Jun 23, 2019 1:21 am
Any new things in the new build?
Phanto from DDP. It is listed in the changelog.

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MmmMario » Sun Jun 23, 2019 2:24 am

MECHDRAGON777 wrote:
Sun Jun 23, 2019 1:38 am
MmmMario wrote:
Sun Jun 23, 2019 1:21 am
Any new things in the new build?
Phanto from DDP. It is listed in the changelog.
That's not in the changelog.
Spoiler: show
Here's Johnny

Image

I will bore everyone out of their mind with my questions!!!
Does anyone else have the PostImages problem? Frankly, it annoys me that sometimes I can't view pictures.

Join mine and MemeLord's(PotatoMario's) server here: https://discord.gg/PUTNGKS
Image

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Enjl » Sun Jun 23, 2019 5:03 am

MmmMario wrote:
Sun Jun 23, 2019 2:24 am
MECHDRAGON777 wrote:
Sun Jun 23, 2019 1:38 am
MmmMario wrote:
Sun Jun 23, 2019 1:21 am
Any new things in the new build?
Phanto from DDP. It is listed in the changelog.
That's not in the changelog.
Are you sure?
Image
http://codehaus.wohlsoft.ru/changelogs/pal.html
ImageImageImageImage
ImageImageImageImageImageImage

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby crazybenjamin » Sun Jun 23, 2019 5:48 am

If there are too many installed episodes, Mario Challenge breaks.
Image
Now playing the Mario Challenge!

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MmmMario » Sun Jun 23, 2019 6:00 am

Enjl wrote:
Sun Jun 23, 2019 5:03 am
MmmMario wrote:
Sun Jun 23, 2019 2:24 am
MECHDRAGON777 wrote:
Sun Jun 23, 2019 1:38 am


Phanto from DDP. It is listed in the changelog.
That's not in the changelog.
Are you sure?
Image
http://codehaus.wohlsoft.ru/changelogs/pal.html
http://codehaus.wohlsoft.ru/changelogs/pal.html

I haven't got that.
Spoiler: show
Here's Johnny

Image

I will bore everyone out of their mind with my questions!!!
Does anyone else have the PostImages problem? Frankly, it annoys me that sometimes I can't view pictures.

Join mine and MemeLord's(PotatoMario's) server here: https://discord.gg/PUTNGKS
Image

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Electriking » Sun Jun 23, 2019 9:56 am

MmmMario wrote:
Sun Jun 23, 2019 6:00 am
Enjl wrote:
Sun Jun 23, 2019 5:03 am
MmmMario wrote:
Sun Jun 23, 2019 2:24 am


That's not in the changelog.
Are you sure?
Image
http://codehaus.wohlsoft.ru/changelogs/pal.html
http://codehaus.wohlsoft.ru/changelogs/pal.html

I haven't got that.
Have you tried scrolling?

Added in 1 hour 8 minutes 5 seconds:
I don't know how to open episodes (clicking play just closes the window, to never hear from the game again)

I also don't know how to change controls (they seem to prefer returning to default over actually changing)
Signatures are overrated.

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Graham » Sun Jun 23, 2019 11:58 am

PGE per-NPC attributes seem to be borked. Setting id on a star coin, volley on a bowser statue, trail size on a fire snake, active on a line guide platform, etc., doesn't seem to do anything. Paratroopa and cheep cheep new behaviors seem to be okay though.

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Enjl » Sun Jun 23, 2019 12:16 pm

Graham wrote:
Sun Jun 23, 2019 11:58 am
PGE per-NPC attributes seem to be borked. Setting id on a star coin, volley on a bowser statue, trail size on a fire snake, active on a line guide platform, etc., doesn't seem to do anything. Paratroopa and cheep cheep new behaviors seem to be okay though.
Please follow the advice on the handbook and only save .lvlx files, not .lvl files.
ImageImageImageImage
ImageImageImageImageImageImage

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Graham » Sun Jun 23, 2019 12:27 pm

For reference, the levels in which I encountered this bug were lvlx files originally saved in the MaGLX3 build. If the lvlx format changed between versions, I might try resaving the entire thing in the new version when I get home and see if that fixes the issue.

Thanks!

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Wohlstand » Sun Jun 23, 2019 12:32 pm

Graham wrote:
Sun Jun 23, 2019 12:27 pm
For reference, the levels in which I encountered this bug were lvlx files originally saved in the MaGLX3 build. If the lvlx format changed between versions, I might try resaving the entire thing in the new version when I get home and see if that fixes the issue.

Thanks!
It's not LVLX format difference, it's the possible difference of settings tree of some NPCs (internal structure of extra settings). Old files are kept old tree and the only way to refresh them, open properties of that NPC and make any change of extra settings. Anyway, I'm not sure is this true or not, the main question is what lua side gets from extra settings field :thinking:
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SMBX38A is here
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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Graham » Sun Jun 23, 2019 7:19 pm

Just a quick update - it appears that everything just kind of started working again out of the blue, I didn't actually make any changes to the levels themselves or resave anything. Still have no idea what went wrong in the first place.

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby crazybenjamin » Mon Jun 24, 2019 3:05 am

crazybenjamin wrote:
Sun Jun 23, 2019 5:48 am
If there are too many installed episodes, Mario Challenge breaks.
Image
Apparently this problem isn't occurring because I installed too many episodes, it's occurring because of the episode "Bowser's Vengeance."
I also found a problem with one of the cheat codes:
Now playing the Mario Challenge!

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Wiimeiser » Mon Jun 24, 2019 4:58 am

Haven't downloaded the newest version yet, but I was wondering if anyone noticed this. Apparently Uncle Broadsword doesn't work properly with the clear pipes, all controls except up and down are disabled, and if he enters a cannon he's stuck forever. Not sure why this is, since almost every other character works fine, Snake and Samus disappear sometimes and Rosalina, Klonoa and Ninja Bomberman use their double jump on exiting (which prevents the former two from gaining any height with an upwards cannon), but that's about all I've found.

Also, last I checked, touching Panzer's fireball with the Mega Mushroom causes a crash.
crazybenjamin wrote:
Mon Jun 24, 2019 3:05 am
Apparently this problem isn't occurring because I installed too many episodes, it's occurring because of the episode "Bowser's Vengeance."
I also found a problem with one of the cheat codes, will post a video about that problem later.
It would be worth figuring out why this particular episode crashes. That way, it can be fixed/avoided.

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Quantumenace » Mon Jun 24, 2019 8:10 pm

So when is the NTSC version coming out?
Spoiler: show
Just kidding, but I really don't understand the naming

It's now impossible to get a combo score with NPC:harm, but there might be a way to do it intentionally later on.

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Jashthefuntime » Wed Jun 26, 2019 8:38 am

I also found a problem with one of the cheat codes:
I noticed that too,this cheat it's not working for some reason

Added in 3 minutes 49 seconds:
Quantumenace wrote:
Mon Jun 24, 2019 8:10 pm
So when is the NTSC version coming out?
Spoiler: show
Just kidding, but I really don't understand the naming
hahaha,nice one
Image Image

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Wohlstand » Wed Jun 26, 2019 11:09 am

Quantumenace wrote:
Mon Jun 24, 2019 8:10 pm
So when is the NTSC version coming out?
Spoiler: show
Just kidding, but I really don't understand the naming
I also have laughed on the name, reminded the TV signal format :D
In real, the Pal is a name of a dog which a pet dog of Demo, a main character of A2XT universe. :fox_face:
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PGE Project
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PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
Image
Image
Image


Image
P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

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Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby WhimWidget » Wed Jun 26, 2019 1:57 pm

I'm now thinking of a rival pupper called "Enti Essy".
Honestly, I thought the PAL subtitle was a joke on hotfixes that happen when something finally arrives in Europe.


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