SMBX2 PAL Release - Feedback, Questions and Bugs here!

Share and discuss custom LunaLua code and content packs for SMBX2.
User avatar
GoombaQueen
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Fri Feb 01, 2019 12:25 am
Flair: NO
Chat Username: GoombaQueen

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby GoombaQueen » Sat Jul 13, 2019 10:41 pm

Westretroman wrote:
Sat Jul 13, 2019 10:20 pm
GoombaQueen wrote:
Sat Jul 13, 2019 10:18 pm
Enjl wrote:
Sat Jul 13, 2019 2:31 pm

The installer now automatically grants user permissions in the install directory (or at least it ought to), so program files should no longer be an issue in theory. Sounds more like a graphics card thing if I were to guess.
I installed it on my desktop. Am I supposed to install it in Program files?
No, you could, but take Enjil's word for it that it is just a graphics card issue.
Okay, thank you guys. :)

xD


User avatar
NyanMC
Rex
Rex
Posts: 84
Joined: Sat Feb 17, 2018 5:32 pm
Flair: Why isnt a reddit link option on the control panel
Current Project: SMBX 2.0 Episode; more revealed later
Chat Username: NyanMC

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby NyanMC » Sun Jul 14, 2019 10:00 pm

I needed to reinstall SMBX2 PAL because new PC and suddenly it won't launch because it needs VCRUNTIME140.dll. How do I fix this?
-----------------------------------------------------------------------------------------------
I believe in dead memes as my lord and savior. If you do, please put this in your signature.

Westretroman
Nipper Plant
Nipper Plant
Posts: 704
Joined: Tue Mar 29, 2016 6:50 pm

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Westretroman » Mon Jul 15, 2019 1:28 am

NyanMC wrote:
Sun Jul 14, 2019 10:00 pm
I needed to reinstall SMBX2 PAL because new PC and suddenly it won't launch because it needs VCRUNTIME140.dll. How do I fix this?
Install the VC_REDIST included with SMBX PAL. 86x for 32 bit computers or 64 bit for 64 bit computers.

User avatar
MisterZygarde64
Spiny
Spiny
Posts: 41
Joined: Wed Jun 08, 2016 9:43 pm

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MisterZygarde64 » Mon Jul 15, 2019 5:38 pm

For the next release, could you try fix the issue of glitching effects when ever a custom enemy dies. It's really distracting.
Image

Westretroman
Nipper Plant
Nipper Plant
Posts: 704
Joined: Tue Mar 29, 2016 6:50 pm

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Westretroman » Mon Jul 15, 2019 6:06 pm

MisterZygarde64 wrote:
Mon Jul 15, 2019 5:38 pm
For the next release, could you try fix the issue of glitching effects when ever a custom enemy dies. It's really distracting.
Image
I agree this needs to be fixed, but is your effect a .png file? For me, it doesn't work unless the effect is a .gif and the correct width and height is stated in the .txt for the effect.

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7350
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Enjl » Tue Jul 16, 2019 4:46 am

Westretroman wrote:
Mon Jul 15, 2019 6:06 pm
MisterZygarde64 wrote:
Mon Jul 15, 2019 5:38 pm
For the next release, could you try fix the issue of glitching effects when ever a custom enemy dies. It's really distracting.
Image
I agree this needs to be fixed, but is your effect a .png file? For me, it doesn't work unless the effect is a .gif and the correct width and height is stated in the .txt for the effect.
Effects don't have txt files. This bug has existed since SMBX2's inception and is easily fixed on a per-effect basis with a simple lua script in onTick:

Code: Select all

for k,v in ipairs(Effect.get(ID)) do
	v.width = ##
	v.height = ##
end
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
MisterZygarde64
Spiny
Spiny
Posts: 41
Joined: Wed Jun 08, 2016 9:43 pm

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MisterZygarde64 » Tue Jul 16, 2019 6:31 pm

Enjl wrote:
Tue Jul 16, 2019 4:46 am
Westretroman wrote:
Mon Jul 15, 2019 6:06 pm
MisterZygarde64 wrote:
Mon Jul 15, 2019 5:38 pm
For the next release, could you try fix the issue of glitching effects when ever a custom enemy dies. It's really distracting.
Image
I agree this needs to be fixed, but is your effect a .png file? For me, it doesn't work unless the effect is a .gif and the correct width and height is stated in the .txt for the effect.
Effects don't have txt files. This bug has existed since SMBX2's inception and is easily fixed on a per-effect basis with a simple lua script in onTick:

Code: Select all

for k,v in ipairs(Effect.get(ID)) do
	v.width = ##
	v.height = ##
end
Still I hope the bug is fixed or that we can give effects .txt files in the next release

diagonal
Goomba
Goomba
Posts: 2
Joined: Tue Jul 16, 2019 7:42 pm
Flair: mono
Chat Username: diagonal

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby diagonal » Wed Jul 17, 2019 3:09 am

When reset my pc and open testlevel with the editor I have this errors
Image

Image

Any solution?

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 4395
Joined: Tue Jun 28, 2016 10:14 am
Flair: Save climate, cut fridays for whole-week future
Current Project: various playthroughs and tests

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Cedur » Wed Jul 17, 2019 6:29 am

what happens when you click "accept"?
Image

Supports: show
Image
Image
Image
Image

Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!

User avatar
Hoeloe
Grinder
Grinder
Posts: 1002
Joined: Sat Oct 03, 2015 6:18 pm
Flair: The Codehaus Girl
Current Project: A2XT Episode 2

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Hoeloe » Wed Jul 17, 2019 8:43 am

diagonal wrote:
Wed Jul 17, 2019 3:09 am
When reset my pc and open testlevel with the editor I have this errors
Image

Image

Any solution?
Go to your episode file and find something named "save#.tmp" and "save#-ext.dat" and delete them. This error means your save files are corrupted, which usually only happens if they were made with an unreleased version of beta 4, or you manually edited them.

User avatar
Wohlstand
Boom Boom
Boom Boom
Posts: 1688
Joined: Tue Feb 11, 2014 4:44 pm
Current Project: Moondust (PGE Project)
Chat Username: Wohlstand#4881
Contact:

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Wohlstand » Wed Jul 17, 2019 10:30 am

Cedur wrote:
Wed Jul 17, 2019 6:29 am
what happens when you click "accept"?
There are "OK" and "Cancel" in Spanish :)
PGE Project, my Media and supported projects: show
Support me on the Patreon
Image

PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
Image
Image
Image


Image
P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

diagonal
Goomba
Goomba
Posts: 2
Joined: Tue Jul 16, 2019 7:42 pm
Flair: mono
Chat Username: diagonal

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby diagonal » Thu Jul 18, 2019 12:56 am

Well. Now have the next error.
Image

CostlessYT
Goomba
Goomba
Posts: 1
Joined: Thu Jul 18, 2019 5:36 am
Chat Username: CostlessYT

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby CostlessYT » Thu Jul 18, 2019 5:49 am

I ott on the launcher for SMBX2 PAL, but when I click play, the game doesn't show up. Any fixes?

User avatar
Wohlstand
Boom Boom
Boom Boom
Posts: 1688
Joined: Tue Feb 11, 2014 4:44 pm
Current Project: Moondust (PGE Project)
Chat Username: Wohlstand#4881
Contact:

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Wohlstand » Thu Jul 18, 2019 7:37 am

CostlessYT wrote:
Thu Jul 18, 2019 5:49 am
I ott on the launcher for SMBX2 PAL, but when I click play, the game doesn't show up. Any fixes?
- Which operating system are you using?
- Try to start the game manually by starting of `data/LunaLoader.exe`
- Do you have antivirus? Please check what it has caught? It's possible it was given a false positive :thinking:
PGE Project, my Media and supported projects: show
Support me on the Patreon
Image

PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
Image
Image
Image


Image
P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

Dragonwings
Goomba
Goomba
Posts: 1
Joined: Thu Jul 18, 2019 11:45 am
Chat Username: Dragonwings

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Dragonwings » Thu Jul 18, 2019 11:47 am

Every time i try to test a level, it just stays in a black screen

User avatar
MisterZygarde64
Spiny
Spiny
Posts: 41
Joined: Wed Jun 08, 2016 9:43 pm

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby MisterZygarde64 » Thu Jul 18, 2019 2:02 pm

It says it couldn't find the latest server version. Also the website seems to be down.

User avatar
Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 7350
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Enjl » Thu Jul 18, 2019 3:09 pm

MisterZygarde64 wrote:
Thu Jul 18, 2019 2:02 pm
It says it couldn't find the latest server version. Also the website seems to be down.
It pulls from this URL, which I can access. The website is up. http://codehaus.wohlsoft.ru/version/update-check.json
ImageImageImageImage
ImageImageImageImageImageImage

User avatar
Wohlstand
Boom Boom
Boom Boom
Posts: 1688
Joined: Tue Feb 11, 2014 4:44 pm
Current Project: Moondust (PGE Project)
Chat Username: Wohlstand#4881
Contact:

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Wohlstand » Thu Jul 18, 2019 6:25 pm

MisterZygarde64 wrote:
Thu Jul 18, 2019 2:02 pm
It says it couldn't find the latest server version. Also the website seems to be down.
Looks like was a temporary reboot on my hosting provider, and, that was quickly fixed, workd thing fine ;)
PGE Project, my Media and supported projects: show
Support me on the Patreon
Image

PGE Project
PGE Project SMBX Topic
PGE Project Official Site and forums
Download fresh experimental builds HERE!
LunaLua
LunaLUA - is a LUA scripting add-on for a LunaDLL

My Media:
My MIDI-music
Pure HQ Music Pack for SMBX
Pure HQ Sound Pack for SMBX
SMBX OPL Sound pack (Created with Yamaha OPL chip and MIDI files)
SMBX38A is here
SMBX-38A download, help and support HERE (SMBX-38A (a.k.a. 1.4.x) - is Chinese unofficial continuation of SMBX)

I'm support:
Image
Image
Image


Image
P.S. I don't like huge signatures which would be annoying, therefore I put huge content into spoilers

Wiimeiser
Koopa Troopa
Koopa Troopa
Posts: 28
Joined: Mon Jun 24, 2019 4:36 am
Flair: What?
Chat Username: Wiimeiser

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Wiimeiser » Thu Jul 18, 2019 7:18 pm

The site seems to be down for me, it's giving me this error:
{
"current-version":
{
"version-1": 1,
"version-2": 9,
"version-3": 9,
"version-4": 6
},
"update-message": "A hotfix has been released! It fixes a couple of oversights. Select the 'Hotfix' button on the website to update only the necessary files.",
"update-url-page": "http://codehaus.wohlsoft.ru/downloads.html"
}

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 4395
Joined: Tue Jun 28, 2016 10:14 am
Flair: Save climate, cut fridays for whole-week future
Current Project: various playthroughs and tests

Re: SMBX2 PAL Release - Feedback, Questions and Bugs here!

Postby Cedur » Fri Jul 19, 2019 2:54 am

I saw this too upon clicking Enjl's URL. It directly redirects you to the site, it's all fine.
Image

Supports: show
Image
Image
Image
Image

Image

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!


Return to “LunaLua”

Who is online

Users browsing this forum: No registered users and 6 guests