[NPC Pack] SMW Urchins

Share and discuss custom LunaLua code and content packs for SMBX2.
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Core
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[NPC Pack] SMW Urchins

Postby Core » Wed Jun 26, 2019 1:52 pm

Absolutely.
Spoiler: show
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Download link - https://cdn.discordapp.com/attachments/ ... rchins.zip

Don't forget to credit me, overall you are allowed to use it and modify it. Also be sure to report bugs if there are ones!
Last edited by Core on Wed Jun 26, 2019 1:59 pm, edited 1 time in total.

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PotatoMario
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Re: [NPC Pack] SMW Urchins

Postby PotatoMario » Wed Jun 26, 2019 1:54 pm

Really good npc right here!
I am really liking it, continue with your amazing work!

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Enjl
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Re: [NPC Pack] SMW Urchins

Postby Enjl » Thu Jun 27, 2019 4:17 am

Here I was thinking I'd refurbish one of my old enemy libraries and post it once I can access the forums again (e.g. now), but it seems you beat me to it. Dang. Do they work with diagonal redirectors and can you make them go in a square motion?
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Core
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Re: [NPC Pack] SMW Urchins

Postby Core » Thu Jun 27, 2019 4:46 am

Enjl wrote:
Thu Jun 27, 2019 4:17 am
Here I was thinking I'd refurbish one of my old enemy libraries and post it once I can access the forums again (e.g. now), but it seems you beat me to it. Dang. Do they work with diagonal redirectors and can you make them go in a square motion?
Sadly no. i'm planning to update them (add diagonal Urchins (and make Urchins work with diagonal redirectors overall) and make square motion possible), but not now, i absolutely hate working on my slow and bad laptop. Soon i will get on my PC though.

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MECHDRAGON777
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Re: [NPC Pack] SMW Urchins

Postby MECHDRAGON777 » Thu Jun 27, 2019 7:50 am

Core wrote:
Thu Jun 27, 2019 4:46 am
Enjl wrote:
Thu Jun 27, 2019 4:17 am
Here I was thinking I'd refurbish one of my old enemy libraries and post it once I can access the forums again (e.g. now), but it seems you beat me to it. Dang. Do they work with diagonal redirectors and can you make them go in a square motion?
Sadly no. i'm planning to update them (add diagonal Urchins (and make Urchins work with diagonal redirectors overall) and make square motion possible), but not now, i absolutely hate working on my slow and bad laptop. Soon i will get on my PC though.
I assume the update would allow them to go in multiple directions with multiple redirectors and not stricktly a square?

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Core
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Re: [NPC Pack] SMW Urchins

Postby Core » Thu Jun 27, 2019 8:20 am

MECHDRAGON777 wrote:
Thu Jun 27, 2019 7:50 am
Core wrote:
Thu Jun 27, 2019 4:46 am
Enjl wrote:
Thu Jun 27, 2019 4:17 am
Here I was thinking I'd refurbish one of my old enemy libraries and post it once I can access the forums again (e.g. now), but it seems you beat me to it. Dang. Do they work with diagonal redirectors and can you make them go in a square motion?
Sadly no. i'm planning to update them (add diagonal Urchins (and make Urchins work with diagonal redirectors overall) and make square motion possible), but not now, i absolutely hate working on my slow and bad laptop. Soon i will get on my PC though.
I assume the update would allow them to go in multiple directions with multiple redirectors and not stricktly a square?
It can't go in square motion, but update will make it possible. Not sure what you meant by multiple directions and multiple redirectors

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Enjl
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Re: [NPC Pack] SMW Urchins

Postby Enjl » Thu Jun 27, 2019 8:24 am

Core wrote:
Thu Jun 27, 2019 4:46 am
Enjl wrote:
Thu Jun 27, 2019 4:17 am
Here I was thinking I'd refurbish one of my old enemy libraries and post it once I can access the forums again (e.g. now), but it seems you beat me to it. Dang. Do they work with diagonal redirectors and can you make them go in a square motion?
Sadly no. i'm planning to update them (add diagonal Urchins (and make Urchins work with diagonal redirectors overall) and make square motion possible), but not now, i absolutely hate working on my slow and bad laptop. Soon i will get on my PC though.
I see. I'm gonna upload my own version of urchins which I made a few days ago soon, which don't have a direction lock. You can probably use parts of that code in order to update your interpretation afterwards.
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sammerbro
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Re: [NPC Pack] SMW Urchins

Postby sammerbro » Fri Jun 28, 2019 12:48 am

Cool, will have to try using them eventually!
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Re: [NPC Pack] SMW Urchins

Postby FireSeraphim » Mon Jul 01, 2019 8:15 am

@Core: Your Urchins are missing something from their SMW Incarnations, the ability to spin-jump bounce off of them (Similiar to spin-jumping off of Thwomps). I figure I would bring this oversight to your attention so that you can quickly fix that. There's quite a few SMW hacks that demonstrate and make use of this quirk of the urchin.
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