[NPC Pack] SMM2 Twister

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Core
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[NPC Pack] SMM2 Twister

Postby Core » Mon Aug 05, 2019 2:07 pm

Is that you, John Wayne? Is this me?
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Download link - https://www.dropbox.com/s/qe4dynxa0vbp6 ... 1.zip?dl=0

Don't forget to credit me, overall you are allowed to use it and modify it. Also be sure to report bugs if there are ones!
Last edited by Core on Tue Aug 06, 2019 6:17 am, edited 4 times in total.

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Re: [NPC Pack] SMM2 Twister

Postby PROX » Mon Aug 05, 2019 2:43 pm

yay, we finally have these!
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Re: [NPC Pack] SMM2 Twister

Postby Ness-Wednesday » Mon Aug 05, 2019 3:39 pm

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When I add the npc into the level, I get this debug...
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Re: [NPC Pack] SMM2 Twister

Postby Core » Mon Aug 05, 2019 3:50 pm

Ness-Wednesday wrote:
Mon Aug 05, 2019 3:39 pm
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When I add the npc into the level, I get this debug...
I've tried to test it out myself (i've tried to use it in my new level), and it works perfectly, so.. i don't really know what to do. i'm sorry.
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Also updated it with extra setting!
Download link is updated.

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Re: [NPC Pack] SMM2 Twister

Postby Ness-Wednesday » Mon Aug 05, 2019 4:41 pm

I downloaded the updated version, and it now works fine. That's odd... but no worries.
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Re: [NPC Pack] SMM2 Twister

Postby Core » Mon Aug 05, 2019 6:27 pm

Ness-Wednesday wrote:
Mon Aug 05, 2019 4:41 pm
I downloaded the updated version, and it now works fine. That's odd... but no worries.
Yeaah, for sure. Welp, at least it's working for you now, and that's great!

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Re: [NPC Pack] SMM2 Twister

Postby Enjl » Mon Aug 05, 2019 6:41 pm

Would be cool if the particles spun in a spiral like in the original and if the wind effect worked like in Super Mario Maker 2 where it kinda pulls you in.
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Re: [NPC Pack] SMM2 Twister

Postby Core » Tue Aug 06, 2019 3:41 am

Enjl wrote:
Mon Aug 05, 2019 6:41 pm
Would be cool if the particles spun in a spiral like in the original and if the wind effect worked like in Super Mario Maker 2 where it kinda pulls you in.
That's what i've tried to do at first time, but i couldn't sadly, but i still hope it's cool in it's own way.

Added in 2 hours 29 minutes 37 seconds:
Okay, so this is new update of Twister npc! Now it can interact with coins.. which are affected by gravity, and it can be killed by thwomps for example! Also particles are changed now
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Download link is updated!

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Re: [NPC Pack] SMM2 Twister

Postby MECHDRAGON777 » Tue Aug 06, 2019 11:29 am

If you make the NPC part invisible, would there be a way to make them not be killed by Thwomps if one so chooses? (By Extra setting or NPC txt flag?)

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Re: [NPC Pack] SMM2 Twister

Postby Core » Tue Aug 06, 2019 11:32 am

MECHDRAGON777 wrote:
Tue Aug 06, 2019 11:29 am
If you make the NPC part invisible, would there be a way to make them not be killed by Thwomps if one so chooses? (By Extra setting or NPC txt flag?)
There is a table for npcs which can hurt Twister in npc-760.lua file.

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Re: [NPC Pack] SMM2 Twister

Postby MECHDRAGON777 » Tue Aug 06, 2019 11:35 am

Is that Table public or would that require directly editing the NPC file?
(Neither is an issue to me, just curious before I download it.)

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Re: [NPC Pack] SMM2 Twister

Postby Core » Tue Aug 06, 2019 11:38 am

MECHDRAGON777 wrote:
Tue Aug 06, 2019 11:35 am
Is that Table public or would that require directly editing the NPC file?
(Neither is an issue to me, just curious before I download it.)
That would require directly editing the NPC file, but it's just one line of code:

Code: Select all

local hurt_list = {437,295,435,432,540,428,429}

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Re: [NPC Pack] SMM2 Twister

Postby MECHDRAGON777 » Tue Aug 06, 2019 11:56 am

Core wrote:
Tue Aug 06, 2019 11:38 am
MECHDRAGON777 wrote:
Tue Aug 06, 2019 11:35 am
Is that Table public or would that require directly editing the NPC file?
(Neither is an issue to me, just curious before I download it.)
That would require directly editing the NPC file, but it's just one line of code:

Code: Select all

local hurt_list = {437,295,435,432,540,428,429}
I may be insulting my own intelligence due to not working with new NPC codes, but would it be possible to put that into a npc.txt file read with NPC.config or something? Though I guess just one line of code is not that bad.

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Re: [NPC Pack] SMM2 Twister

Postby Core » Tue Aug 06, 2019 4:02 pm

MECHDRAGON777 wrote:
Tue Aug 06, 2019 11:56 am
Core wrote:
Tue Aug 06, 2019 11:38 am
MECHDRAGON777 wrote:
Tue Aug 06, 2019 11:35 am
Is that Table public or would that require directly editing the NPC file?
(Neither is an issue to me, just curious before I download it.)
That would require directly editing the NPC file, but it's just one line of code:

Code: Select all

local hurt_list = {437,295,435,432,540,428,429}
I may be insulting my own intelligence due to not working with new NPC codes, but would it be possible to put that into a npc.txt file read with NPC.config or something? Though I guess just one line of code is not that bad.
I think it's better to keep it in code.

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Re: [NPC Pack] SMM2 Twister

Postby MECHDRAGON777 » Tue Aug 06, 2019 5:03 pm

Core wrote:
Tue Aug 06, 2019 4:02 pm
MECHDRAGON777 wrote:
Tue Aug 06, 2019 11:56 am
Core wrote:
Tue Aug 06, 2019 11:38 am

That would require directly editing the NPC file, but it's just one line of code:

Code: Select all

local hurt_list = {437,295,435,432,540,428,429}
I may be insulting my own intelligence due to not working with new NPC codes, but would it be possible to put that into a npc.txt file read with NPC.config or something? Though I guess just one line of code is not that bad.
I think it's better to keep it in code.
Okay. Thanks for looking at least. Might use this, but make the NPC part invisible.

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Re: [NPC Pack] SMM2 Twister

Postby marismb » Sat Aug 24, 2019 1:10 pm

Core wrote:
Mon Aug 05, 2019 2:07 pm
Is that you, John Wayne? Is this me?
Image
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Download link - https://www.dropbox.com/s/qe4dynxa0vbp6 ... 1.zip?dl=0

Don't forget to credit me, overall you are allowed to use it and modify it. Also be sure to report bugs if there are ones!
Well... this just don't work! really. I try Use this lunalua twister in my level. and... i just got error. And after that twister just...don't move ...
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(can try make you a graphic for smbx (From MFGG.) for free!)

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Re: [NPC Pack] SMM2 Twister

Postby Enjl » Sat Aug 24, 2019 1:19 pm

Can you... share the error message? So that people can try to help?
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Re: [NPC Pack] SMM2 Twister

Postby marismb » Sat Aug 24, 2019 1:28 pm

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(can try make you a graphic for smbx (From MFGG.) for free!)

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Re: [NPC Pack] SMM2 Twister

Postby Enjl » Sat Aug 24, 2019 1:32 pm

'kay so there are 3 messages. The third seems related:
1) something about a "savefile" that's missing. Check your level and episode folder and delete and save-n.tmp, save-n.ext.dat, or other things regarding save data to ensure there aren't conflices.
2) the program can't find the path to your music file. this error won't crash lua, but you might wanna fix your music path.
3) Something about effect-760.txt file being faulty. Did you make any changes to it? The one in the download looks correct.
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Re: [NPC Pack] SMM2 Twister

Postby marismb » Sat Aug 24, 2019 1:37 pm

Enjl wrote:
Sat Aug 24, 2019 1:32 pm
'kay so there are 3 messages. The third seems related:
1) something about a "savefile" that's missing. Check your level and episode folder and delete and save-n.tmp, save-n.ext.dat, or other things regarding save data to ensure there aren't conflices.
2) the program can't find the path to your music file. this error won't crash lua, but you might wanna fix your music path.
3) Something about effect-760.txt file being faulty. Did you make any changes to it? The one in the download looks correct.
1) I don't see any "save-n.tmp, save-n.ext.dat , or other things regarding save data to ensure there aren't conflices."
2) Ok
3) No.
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(can try make you a graphic for smbx (From MFGG.) for free!)


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