[NPC Pack] Bumpties

Share and discuss custom LunaLua code and content packs for SMBX2.
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RudeGuy
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[NPC Pack] Bumpties

Postby RudeGuy » Fri Sep 06, 2019 8:56 am

bumpties

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bumpties

(hint: you can make the sliding one to never stop sliding by putting "neverstopsliding=true" in its txt file. this is the normal behavior if it's in a generator)
im bored

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Teemster2
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Re: [NPC Pack] Bumpties

Postby Teemster2 » Sun Sep 08, 2019 9:50 pm

These are pretty cool. Do they bounce you back when you hit one?
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Re: [NPC Pack] Bumpties

Postby MegaDood » Sun Sep 08, 2019 11:47 pm

I'm glad you put all the types here, they look fun to use.

Added in 32 minutes 24 seconds:
It doesn't seem to work for me. Whenever I try to load the level, it comes up with this error.
Half the time the bumpties work, the other half they don't.
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I put the AI folder in the level folder and kept the lua files inside it.
Does anyone know why this is happening?
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Enjl
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Re: [NPC Pack] Bumpties

Postby Enjl » Mon Sep 09, 2019 3:38 am

MegaDood wrote:
Mon Sep 09, 2019 12:20 am
You forgot to copy over the AI folder. The error message says as much.
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Cedur
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Re: [NPC Pack] Bumpties

Postby Cedur » Mon Sep 09, 2019 5:11 am

Teemster2 wrote:
Sun Sep 08, 2019 9:50 pm
These are pretty cool. Do they bounce you back when you hit one?

Yes they do.
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Supports: show
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Re: [NPC Pack] Bumpties

Postby RudeGuy » Mon Sep 09, 2019 9:09 am

Teemster2 wrote:
Sun Sep 08, 2019 9:50 pm
These are pretty cool. Do they bounce you back when you hit one?
Yeah they do.
I'm going to take this opportunity to say that if you ever feel disastified with their bounce, you'll need to change the player's runspeed like so:

Code: Select all

function onStart()
	Defines.player_runspeed = [whatever number you want]
end
im bored

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Teemster2
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Re: [NPC Pack] Bumpties

Postby Teemster2 » Tue Sep 10, 2019 6:17 pm

RudeGuy wrote:
Mon Sep 09, 2019 9:09 am
Teemster2 wrote:
Sun Sep 08, 2019 9:50 pm
These are pretty cool. Do they bounce you back when you hit one?
Yeah they do.
I'm going to take this opportunity to say that if you ever feel disastified with their bounce, you'll need to change the player's runspeed like so:

Code: Select all

function onStart()
	Defines.player_runspeed = [whatever number you want]
end
I think they are just fine. Thanks for these.

Will there be a mega version? That would be awesome.
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Re: [NPC Pack] Bumpties

Postby deadlydiamond98 » Thu Sep 12, 2019 8:38 pm

what version are they for?
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Enjl
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Re: [NPC Pack] Bumpties

Postby Enjl » Thu Sep 12, 2019 9:15 pm

deadlydiamond98 wrote:
Thu Sep 12, 2019 8:38 pm
what version are they for?
The LunaLua forum assumes the most recent release of SMBX2. At the time, this is the PAL build.
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Re: [NPC Pack] Bumpties

Postby deadlydiamond98 » Fri Sep 13, 2019 6:50 pm

ok, thanks
I support this

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