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[NPC Pack] Bumpties

Posted: Fri Sep 06, 2019 8:56 am
by RudeGuy
bumpties

Image

bumpties

(hint: you can make the sliding one to never stop sliding by putting "neverstopsliding=true" in its txt file. this is the normal behavior if it's in a generator)

Re: [NPC Pack] Bumpties

Posted: Sun Sep 08, 2019 9:50 pm
by Teemster2
These are pretty cool. Do they bounce you back when you hit one?

Re: [NPC Pack] Bumpties

Posted: Sun Sep 08, 2019 11:47 pm
by MegaDood
I'm glad you put all the types here, they look fun to use.

Added in 32 minutes 24 seconds:
It doesn't seem to work for me. Whenever I try to load the level, it comes up with this error.
Half the time the bumpties work, the other half they don't.
Image

I put the AI folder in the level folder and kept the lua files inside it.
Does anyone know why this is happening?

Re: [NPC Pack] Bumpties

Posted: Mon Sep 09, 2019 3:38 am
by Enjl
MegaDood wrote:
Mon Sep 09, 2019 12:20 am
You forgot to copy over the AI folder. The error message says as much.

Re: [NPC Pack] Bumpties

Posted: Mon Sep 09, 2019 5:11 am
by Cedur
Teemster2 wrote:
Sun Sep 08, 2019 9:50 pm
These are pretty cool. Do they bounce you back when you hit one?

Yes they do.

Re: [NPC Pack] Bumpties

Posted: Mon Sep 09, 2019 9:09 am
by RudeGuy
Teemster2 wrote:
Sun Sep 08, 2019 9:50 pm
These are pretty cool. Do they bounce you back when you hit one?
Yeah they do.
I'm going to take this opportunity to say that if you ever feel disastified with their bounce, you'll need to change the player's runspeed like so:

Code: Select all

function onStart()
	Defines.player_runspeed = [whatever number you want]
end

Re: [NPC Pack] Bumpties

Posted: Tue Sep 10, 2019 6:17 pm
by Teemster2
RudeGuy wrote:
Mon Sep 09, 2019 9:09 am
Teemster2 wrote:
Sun Sep 08, 2019 9:50 pm
These are pretty cool. Do they bounce you back when you hit one?
Yeah they do.
I'm going to take this opportunity to say that if you ever feel disastified with their bounce, you'll need to change the player's runspeed like so:

Code: Select all

function onStart()
	Defines.player_runspeed = [whatever number you want]
end
I think they are just fine. Thanks for these.

Will there be a mega version? That would be awesome.

Re: [NPC Pack] Bumpties

Posted: Thu Sep 12, 2019 8:38 pm
by deadlydiamond98
what version are they for?

Re: [NPC Pack] Bumpties

Posted: Thu Sep 12, 2019 9:15 pm
by Enjl
deadlydiamond98 wrote:
Thu Sep 12, 2019 8:38 pm
what version are they for?
The LunaLua forum assumes the most recent release of SMBX2. At the time, this is the PAL build.

Re: [NPC Pack] Bumpties

Posted: Fri Sep 13, 2019 6:50 pm
by deadlydiamond98
ok, thanks