SMBX2 BETA 4 Release - Feedback and Suggestions here!

Share and discuss custom LunaLua code and content packs for SMBX2.
JustOneMGuy
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby JustOneMGuy » Sat Feb 01, 2020 12:45 am

A oversight?
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Added in 10 minutes 5 seconds:
I fixed it by modifying the luna.lua file there.

Change this:

Code: Select all

["Waddle-Capitalism.lvl"] = 1
to

Code: Select all

["Waddle-Capitalism.lvl"] = 1,
to fix the problem.

DisasterMaster
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby DisasterMaster » Sat Feb 01, 2020 1:02 am

Getting the following error when attempting to launch any episode:


== Crash Summary ==
LunaLua Version: LUNALUA 915bbba
Exception Code: 0xc000001d

== Stack Trace ==
0: c:\github_new\lunalua\lunadll\input\lunagamecontroller.cpp (376): LunaGameControllerManager::emulatedJoyGetPosEx
1: 00A7585A (smbx): updateJoystick
2: 00A74A72 (smbx): updateInput
3: 008CA6B0 (smbx): introLoop
4: 008C0F30 (smbx): Sub_Main
5: 6600A048 (MSVBVM60): EbLoadRunTime
6: 66007B3E (MSVBVM60): BASIC_CLASS_QueryInterface
7: 66003981 (MSVBVM60): ThunRTMain
8: 660036FA (MSVBVM60): ThunRTMain
9: 66003600 (MSVBVM60): ThunRTMain
10: 0040BDE2 (smbx): start
11: 77CAE5BB (ntdll): RtlExpandEnvironmentStrings
12: 77CAE58F (ntdll): RtlExpandEnvironmentStrings


Both 1.3 and the PAL version worked completely fine.

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Hammerless Penguin » Sat Feb 01, 2020 2:03 am

Hoeloe wrote:
Sat Feb 01, 2020 12:07 am
mariosonicgamer55677 wrote:
Fri Jan 31, 2020 11:37 pm
Chilly14 wrote:
Fri Jan 31, 2020 11:10 pm

Just remove anything to do with PNPC (such as pnpc.wrap) plus the library itself and you should be fine, I guess.
What am i supposed to replace it with? just type put in "npc" because just removing PNPC breaks it even more.
Any time you have something like "pnpc.wrap(v)", just replace it with "v". pnpc is completely irrelevant now.
No results...its still broken.....
Check out this big neat project coming soon to smbx2 beta4!
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cato
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby cato » Sat Feb 01, 2020 2:11 am

Uh, how do I switch the language in the main game?
Also, the credit is broken.

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Enjl
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Enjl » Sat Feb 01, 2020 3:48 am

mariosonicgamer55677 wrote:
Sat Feb 01, 2020 2:03 am
No results...its still broken.....
The warning message provides the line numbers for where the message was triggered from. The one you previously posted refers to line 8 of npc-751.lua.
Remove the loading of pnpc and all instances of pnpc.wrap. All NPCs now have a data table (v.data) by default.
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Reign
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Reign » Sat Feb 01, 2020 4:35 am

I feel like there are quite a few bug reports coming in that have been written in "panic". It's always a good idea to explain in detail what you were doing when the error occurred. And it might also be a good idea to wait a little if your bug isn't critical. There's bound to be a ton of messages in this thread today and tomorrow.
Episodes released:

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Enjl » Sat Feb 01, 2020 4:49 am

Reign wrote:
Sat Feb 01, 2020 4:35 am
I feel like there are quite a few bug reports coming in that have been written in "panic". It's always a good idea to explain in detail what you were doing when the error occurred. And it might also be a good idea to wait a little if your bug isn't critical. There's bound to be a ton of messages in this thread today and tomorrow.
Even despite the first post mentioning that people should use the bug report form on the launcher, too!
Also there's this sheet for tracking new bugs which Rednaxela made:
https://docs.google.com/spreadsheets/d/ ... 1647707659

Expect a patch sometime next week, I'm thinking.
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Cedur » Sat Feb 01, 2020 5:41 am

Ok so I'll hold off transferring all episodes from Beta 3 to Beta 4, thanks for the info.
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Wiimeiser » Sat Feb 01, 2020 7:28 am

To anyone experiencing crashing issues with the Dreamworld in The Princess Cliche, this can be fixed by opening frost_house.lvl in the editor, selecting Warp 3, and changing "dream_world" to "dream_world.lvl". At least, that's what worked for me, anyway.

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby NyanMC » Sat Feb 01, 2020 11:10 am

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glad to see you're actually paying attention to the bugs people report
how have i not been named "the worst episode creator with 5+ episodes" yet, is there even anyone that beats me in that competition

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Hoeloe » Sat Feb 01, 2020 11:21 am

NyanMC wrote:
Sat Feb 01, 2020 11:10 am
Image
glad to see you're actually paying attention to the bugs people report
We are, but it can be difficult to track them all when people report them in a variety of different places. That's why the launcher now has a bug report button, which you should use to report new bugs you find.

ben
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby ben » Sat Feb 01, 2020 2:38 pm

The following is guaranteed to be:

Can I select Mario (Player 1) and Luigi (Player 2) as playable characters and the princess as the character in SMBX 2.0 Beta 4 and future versions from this version, which Bowser and all Koopalings (in SMB 3 style) have kidnapped?

I would also like to ask if you can continue to select a Toad as a figure.

I'm planning a classic episode in which you save Toads in several sections and save the princess at the end of the game.

I look forward to your answer. :)
Last edited by ben on Sat Feb 01, 2020 3:22 pm, edited 2 times in total.

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Hammerless Penguin » Sat Feb 01, 2020 3:15 pm

Enjl wrote:
Sat Feb 01, 2020 3:48 am
mariosonicgamer55677 wrote:
Sat Feb 01, 2020 2:03 am
No results...its still broken.....
The warning message provides the line numbers for where the message was triggered from. The one you previously posted refers to line 8 of npc-751.lua.
Remove the loading of pnpc and all instances of pnpc.wrap. All NPCs now have a data table (v.data) by default.
Thanks for the help. Everything is functioning as intended now.
Check out this big neat project coming soon to smbx2 beta4!
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby FirestarPlays » Sat Feb 01, 2020 3:52 pm

I can't test my level with Lunatester, help?
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Wiimeiser » Sat Feb 01, 2020 4:41 pm

Try disabling keeping it open in the background when it's not in use. This comes at the cost of it reloading every time you test, but it worked for me.

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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby FirestarPlays » Sat Feb 01, 2020 6:17 pm

That didn't work for me... I updated all my graphics drivers, and lunatester doesn't work still. patch this pls Hoeloe
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Troopa Koopa321 » Sat Feb 01, 2020 8:34 pm

FirestarPlays wrote:
Sat Feb 01, 2020 6:17 pm
That didn't work for me... I updated all my graphics drivers, and lunatester doesn't work still. patch this pls Hoeloe
What’s the problem with the Luna tester? Does it freeze and crash when you start it? Does it not open at all? Can you describe how it’s not working?
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FirestarPlays
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby FirestarPlays » Sat Feb 01, 2020 9:44 pm

It freezes and then crashes upon startup
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby Troopa Koopa321 » Sat Feb 01, 2020 10:05 pm

FirestarPlays wrote:
Sat Feb 01, 2020 9:44 pm
It freezes and then crashes upon startup
Try redownloading the update.
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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Postby 1di_Scroll » Sat Feb 01, 2020 11:09 pm

This is probably what has been awaited for most time in this community. I'll be sure to check this update out soon if my computer lets me


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