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Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 12:45 am
by JustOneMGuy
A oversight?
Image

Added in 10 minutes 5 seconds:
I fixed it by modifying the luna.lua file there.

Change this:

Code: Select all

["Waddle-Capitalism.lvl"] = 1
to

Code: Select all

["Waddle-Capitalism.lvl"] = 1,
to fix the problem.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 1:02 am
by DisasterMaster
Getting the following error when attempting to launch any episode:


== Crash Summary ==
LunaLua Version: LUNALUA 915bbba
Exception Code: 0xc000001d

== Stack Trace ==
0: c:\github_new\lunalua\lunadll\input\lunagamecontroller.cpp (376): LunaGameControllerManager::emulatedJoyGetPosEx
1: 00A7585A (smbx): updateJoystick
2: 00A74A72 (smbx): updateInput
3: 008CA6B0 (smbx): introLoop
4: 008C0F30 (smbx): Sub_Main
5: 6600A048 (MSVBVM60): EbLoadRunTime
6: 66007B3E (MSVBVM60): BASIC_CLASS_QueryInterface
7: 66003981 (MSVBVM60): ThunRTMain
8: 660036FA (MSVBVM60): ThunRTMain
9: 66003600 (MSVBVM60): ThunRTMain
10: 0040BDE2 (smbx): start
11: 77CAE5BB (ntdll): RtlExpandEnvironmentStrings
12: 77CAE58F (ntdll): RtlExpandEnvironmentStrings


Both 1.3 and the PAL version worked completely fine.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 2:03 am
by Hammerless Penguin
Hoeloe wrote:
Sat Feb 01, 2020 12:07 am
mariosonicgamer55677 wrote:
Fri Jan 31, 2020 11:37 pm
Chilly14 wrote:
Fri Jan 31, 2020 11:10 pm

Just remove anything to do with PNPC (such as pnpc.wrap) plus the library itself and you should be fine, I guess.
What am i supposed to replace it with? just type put in "npc" because just removing PNPC breaks it even more.
Any time you have something like "pnpc.wrap(v)", just replace it with "v". pnpc is completely irrelevant now.
No results...its still broken.....

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 2:11 am
by cato
Uh, how do I switch the language in the main game?
Also, the credit is broken.

Image

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 3:48 am
by Enjl
mariosonicgamer55677 wrote:
Sat Feb 01, 2020 2:03 am
No results...its still broken.....
The warning message provides the line numbers for where the message was triggered from. The one you previously posted refers to line 8 of npc-751.lua.
Remove the loading of pnpc and all instances of pnpc.wrap. All NPCs now have a data table (v.data) by default.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 4:35 am
by Reign
I feel like there are quite a few bug reports coming in that have been written in "panic". It's always a good idea to explain in detail what you were doing when the error occurred. And it might also be a good idea to wait a little if your bug isn't critical. There's bound to be a ton of messages in this thread today and tomorrow.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 4:49 am
by Enjl
Reign wrote:
Sat Feb 01, 2020 4:35 am
I feel like there are quite a few bug reports coming in that have been written in "panic". It's always a good idea to explain in detail what you were doing when the error occurred. And it might also be a good idea to wait a little if your bug isn't critical. There's bound to be a ton of messages in this thread today and tomorrow.
Even despite the first post mentioning that people should use the bug report form on the launcher, too!
Also there's this sheet for tracking new bugs which Rednaxela made:
https://docs.google.com/spreadsheets/d/ ... 1647707659

Expect a patch sometime next week, I'm thinking.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 5:41 am
by Cedur
Ok so I'll hold off transferring all episodes from Beta 3 to Beta 4, thanks for the info.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 7:28 am
by Wiimeiser
To anyone experiencing crashing issues with the Dreamworld in The Princess Cliche, this can be fixed by opening frost_house.lvl in the editor, selecting Warp 3, and changing "dream_world" to "dream_world.lvl". At least, that's what worked for me, anyway.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 11:10 am
by NyanMC
Image
glad to see you're actually paying attention to the bugs people report

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 11:21 am
by Hoeloe
NyanMC wrote:
Sat Feb 01, 2020 11:10 am
Image
glad to see you're actually paying attention to the bugs people report
We are, but it can be difficult to track them all when people report them in a variety of different places. That's why the launcher now has a bug report button, which you should use to report new bugs you find.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 2:38 pm
by ben
The following is guaranteed to be:

Can I select Mario (Player 1) and Luigi (Player 2) as playable characters and the princess as the character in SMBX 2.0 Beta 4 and future versions from this version, which Bowser and all Koopalings (in SMB 3 style) have kidnapped?

I would also like to ask if you can continue to select a Toad as a figure.

I'm planning a classic episode in which you save Toads in several sections and save the princess at the end of the game.

I look forward to your answer. :)

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 3:15 pm
by Hammerless Penguin
Enjl wrote:
Sat Feb 01, 2020 3:48 am
mariosonicgamer55677 wrote:
Sat Feb 01, 2020 2:03 am
No results...its still broken.....
The warning message provides the line numbers for where the message was triggered from. The one you previously posted refers to line 8 of npc-751.lua.
Remove the loading of pnpc and all instances of pnpc.wrap. All NPCs now have a data table (v.data) by default.
Thanks for the help. Everything is functioning as intended now.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 3:52 pm
by FirestarPlays
I can't test my level with Lunatester, help?

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 4:41 pm
by Wiimeiser
Try disabling keeping it open in the background when it's not in use. This comes at the cost of it reloading every time you test, but it worked for me.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 6:17 pm
by FirestarPlays
That didn't work for me... I updated all my graphics drivers, and lunatester doesn't work still. patch this pls Hoeloe

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 8:34 pm
by Troopa Koopa321
FirestarPlays wrote:
Sat Feb 01, 2020 6:17 pm
That didn't work for me... I updated all my graphics drivers, and lunatester doesn't work still. patch this pls Hoeloe
What’s the problem with the Luna tester? Does it freeze and crash when you start it? Does it not open at all? Can you describe how it’s not working?

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 9:44 pm
by FirestarPlays
It freezes and then crashes upon startup

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 10:05 pm
by Troopa Koopa321
FirestarPlays wrote:
Sat Feb 01, 2020 9:44 pm
It freezes and then crashes upon startup
Try redownloading the update.

Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!

Posted: Sat Feb 01, 2020 11:09 pm
by Scroll
This is probably what has been awaited for most time in this community. I'll be sure to check this update out soon if my computer lets me