Seta's NPC Pack - Lectern Lecture

Share and discuss custom LunaLua code and content packs for SMBX2.
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TheGameyFireBro105
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Re: Seta's NPC Pack - Boom! (thats what an explosion sounds like, right?)

Postby TheGameyFireBro105 » Mon Aug 10, 2020 3:55 pm

I consider Boomshells a seperate species. the original SML behavior is used in the basegame for remake-related pruposes.
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Re: Seta's NPC Pack - Some Fixes!

Postby Yoshi021 » Sat Sep 05, 2020 3:39 pm

Hello y'all! its been a while but I've done some fixes of reports that I've gotten this summer (hopefully I didn't miss one, if I did please remind me again)

1) Read me sign now use editor settings. No need to use layers names anymore!
2) Amped jewels no longer crash if the NPC is killed. they can now be attached to layers. the lightning image now correctly supports any number of frames. 3) Holes can now follow layer movement.
4) Handy torch now uses the isHot and isCold flags. Ive added some easy stuff you can change at the top of the NPC file that allows you to implement custom cold and hot checks for your custom NPCs if needed.
5) Necky's now correctly default the amplitude to 128.
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Roger Mario
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I need help with Necky's!

Postby Roger Mario » Sun Sep 06, 2020 2:59 pm

I keep on getting this Error When I add the nut throwing Necky's
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I put it in my level folder and Everytime it goes to throw a nut it shows this error. If someone could help I would appriciate it!

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Re: I need help with Necky's!

Postby Yoshi021 » Sat Sep 12, 2020 12:20 pm

Roger Mario wrote:
Sun Sep 06, 2020 2:59 pm
I keep on getting this Error When I add the nut throwing Necky's
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I put it in my level folder and Everytime it goes to throw a nut it shows this error. If someone could help I would appriciate it!
Do you have any NPC flag enabled? That error makes me think you set the flag "spawnID" to something invalid. If that is not the cause, can you send me your level? I want to see what set-up you have that made it crash.
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Roger Mario
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Re: Seta's NPC Pack - Some Fixes!

Postby Roger Mario » Tue Sep 15, 2020 11:50 pm

How do you Enable NPC Flag, Sorry If it's an annoyance I'm just new to all of this

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Re: Seta's NPC Pack - Some Fixes!

Postby Yoshi021 » Wed Sep 16, 2020 12:22 pm

Can you send me the level in PMs? I would like to take a closer look as to why is it crashing.
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Re: Seta's NPC Pack - Some Fixes!

Postby Treestheyareus » Wed Sep 30, 2020 6:18 pm

I've been having an issue with the warp hub not changing the music to match the new section. Is that normal behavior, or does it seem like a bug?

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Re: Seta's NPC Pack - Some Fixes!

Postby Yoshi021 » Sun Oct 04, 2020 3:40 pm

Treestheyareus wrote:
Wed Sep 30, 2020 6:18 pm
I've been having an issue with the warp hub not changing the music to match the new section. Is that normal behavior, or does it seem like a bug?
Thank you for bringing it to my attention. It has been fixed now!
"Going to University is FUN!"
CHECK OUT THE REDSTONE NPC PACK
CHECK OUT MY NPC PACK

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Re: Seta's NPC Pack - >> Press me <<

Postby Yoshi021 » Sun Oct 11, 2020 6:33 pm

Just like the spy block, I "un-redstonified" the button. Try it out!
"Going to University is FUN!"
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Re: Seta's NPC Pack - >> Toggle Me? <<

Postby Yoshi021 » Mon Oct 12, 2020 2:02 pm

...aaaand added the lever too!
"Going to University is FUN!"
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Re: Seta's NPC Pack - Lectern Lecture

Postby Yoshi021 » Thu Oct 15, 2020 9:32 pm

Continuing the unredstonification trend, here is the lectern (its a cool NPC, check it out plz!)
"Going to University is FUN!"
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Re: Seta's NPC Pack - Lectern Lecture

Postby Taycamgame » Fri Oct 16, 2020 3:57 am

That does look like a pretty cool NPC! Is it possible to change the look of the lectern's text box per-instance?
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Re: Seta's NPC Pack - Lectern Lecture

Postby Yoshi021 » Fri Oct 16, 2020 10:38 am

Taycamgame wrote:
Fri Oct 16, 2020 3:57 am
That does look like a pretty cool NPC! Is it possible to change the look of the lectern's text box per-instance?
What would you like to have as per-NPC customization? Would being able to choose a font be good enough?
"Going to University is FUN!"
CHECK OUT THE REDSTONE NPC PACK
CHECK OUT MY NPC PACK

XYZ XYZ XYZ XYZ XYZ

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Re: Seta's NPC Pack - Lectern Lecture

Postby Taycamgame » Sat Oct 17, 2020 5:39 pm

Yoshi021 wrote:
Fri Oct 16, 2020 10:38 am
Taycamgame wrote:
Fri Oct 16, 2020 3:57 am
That does look like a pretty cool NPC! Is it possible to change the look of the lectern's text box per-instance?
What would you like to have as per-NPC customization? Would being able to choose a font be good enough?
Font customisable per-NPC would be pretty cool. I was thinking more along the lines of having the message box graphic change per-NPC, although I suspect that would be a bit harder to implement.
Official Level Reviewer (My Gold Yoshi Egg rank replaced the level reviewer icon, but i am still a level reviewer).
Image
Image
Image
Image
Check out the World Map Service that i host:
viewtopic.php?p=316733#p316733
Check out the projects i support:
Spoiler: show
ImageImage
Image
Image
Quotes: show
xDestroy wrote:
Wellington Games wrote:Taycamgame, I know how to take screenshots in the SMBX.
https://nsmbx.proboards.com/
------
Tower Mario Bros.

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Yoshi021
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Re: Seta's NPC Pack - Lectern Lecture

Postby Yoshi021 » Sat Oct 17, 2020 5:56 pm

Taycamgame wrote:
Sat Oct 17, 2020 5:39 pm
Yoshi021 wrote:
Fri Oct 16, 2020 10:38 am
Taycamgame wrote:
Fri Oct 16, 2020 3:57 am
That does look like a pretty cool NPC! Is it possible to change the look of the lectern's text box per-instance?
What would you like to have as per-NPC customization? Would being able to choose a font be good enough?
Font customisable per-NPC would be pretty cool. I was thinking more along the lines of having the message box graphic change per-NPC, although I suspect that would be a bit harder to implement.
It should be possible. I'll give it a try!
"Going to University is FUN!"
CHECK OUT THE REDSTONE NPC PACK
CHECK OUT MY NPC PACK

XYZ XYZ XYZ XYZ XYZ

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