Contestmapsystem - That Mystery Contest Map

Share and discuss custom LunaLua code and content packs for SMBX2.
Enjl
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Contestmapsystem - That Mystery Contest Map

Postby Enjl » Sat Dec 26, 2020 8:52 am

https://drive.google.com/file/d/1UW5Xj0 ... sp=sharing

Image

This system provides stock functionality for contest episodes. A README is included on usage instructions, and the Mystery Contest files serve as a sample usage.
Features
- Define names, authors, exits, difficulty, length, reviews, scores, judges, medals, worlds, world and level order, playable characters and more through txt files
- Placements and overall scores are automatically calculated, making miscalculations impossible
- built-in menu for viewing all that info, selecting playables for p1 and p2, selecting the starting checkpoint and playing the level
- episode-wide tracking of checkpoints hit, best clear time, exits per level, and deaths for each level

AlanLive2020
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Re: Contestmapsystem - That Mystery Contest Map

Postby AlanLive2020 » Sat Dec 26, 2020 8:57 am

This looks like a new game now

MarioLover64
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Re: Contestmapsystem - That Mystery Contest Map

Postby MarioLover64 » Sat Dec 26, 2020 9:46 am

Super mario 3d land

Taycamgame
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Re: Contestmapsystem - That Mystery Contest Map

Postby Taycamgame » Sat Dec 26, 2020 7:24 pm

Outside of contests, does this work with normal episodes? I know you might intend it to be used with contests but this could definitely be a useful map system, from the looks of it.

Eclipsed
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Re: Contestmapsystem - That Mystery Contest Map

Postby Eclipsed » Sun Jan 23, 2022 4:31 pm

Enjl wrote:
Sat Dec 26, 2020 8:52 am
Ping
I've ran into a couple of bugs or I'm incorrectly using the constestmapsystem

I tried to put on scores and placements to false and removed all of the mentions of scores or placements in the episode but it's still showing up.
Also, is there any way to hide the part of the hud that's supposed to display medals while using this API?


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