Clone venus fire trap/piranha plant AI?

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Prado
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Clone venus fire trap/piranha plant AI?

Postby Prado » Fri Feb 14, 2020 10:40 am

I want to make an NPC with similar behavior and it would be good if I could clone the behavior of those NPCs.
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Murphmario
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Re: Clone venus fire trap/piranha plant AI?

Postby Murphmario » Fri Feb 14, 2020 10:42 am

I remember that replacements for the vanilla NPCs was being worked on, but the coding for that is incomplete.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Clone venus fire trap/piranha plant AI?

Postby Enjl » Fri Feb 14, 2020 11:16 am

You can write lua implementations of them by using the smbx source code as reference.
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Prado
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Re: Clone venus fire trap/piranha plant AI?

Postby Prado » Fri Feb 14, 2020 1:56 pm

Enjl wrote:
Fri Feb 14, 2020 11:16 am
You can write lua implementations of them by using the smbx source code as reference.
I forgot about the source code, thanks!
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