SMBX Tileset Compiler and Separator

Share and discuss custom SMBX graphics.
User avatar
ShadowStarX
Bronze Yoshi Egg
Bronze Yoshi Egg
Posts: 1613
Joined: Mon Jan 27, 2014 7:21 am
Pronouns: he/him
Contact:

Re: SMBX Tileset Compiler and Separator

Postby ShadowStarX » Sat Oct 03, 2015 4:00 pm

I was just trying this out and I already love this thingy! It makes recolorng a lot quicker. I'm going to use it a lot I think.

You seem to be a cool guy, FrozenQuills because your CC placement and this tool. ;)
"Look me in the eyes and tell me that ad isn't funny." - Shadow Yoshi, 2015
"hitaswitchtohitanotherswitchandseewhathappens" syndrome - Waddle, 2016
"I am in a call with a Natsu" - MECHDRAGON777, 2016
"A serious joke question" - MECHDRAGON777, 2020

My Project - The Mysteries of Bowser's Castle


User avatar
h2643
Birdo
Birdo
Posts: 2886
Joined: Sat Dec 21, 2013 7:23 am
Flair: Украинец

Re: SMBX Tileset Compiler and Separator

Postby h2643 » Sat Oct 03, 2015 4:05 pm

ShadowStarX wrote:You seem to be a cool guy, FrozenQuills because your CC placement
CC placements don't make anyone cool.

User avatar
TLtimelord
Red Yoshi Egg
Red Yoshi Egg
Posts: 2633
Joined: Sat Dec 21, 2013 5:16 pm
Flair: Info under raps
Pronouns: she/they

Re: SMBX Tileset Compiler and Separator

Postby TLtimelord » Sat Oct 03, 2015 5:57 pm

h2643 wrote:
ShadowStarX wrote:You seem to be a cool guy, FrozenQuills because your CC placement
CC placements don't make anyone cool.
I mean look at castlewars.
The wall on which the prophets wrote
Is cracking at the seams
Upon the instruments of death
The sunlight brightly gleams
When every man is torn apart
With nightmares and with dreams
Will no one lay the laurel wreath
When silence drowns the screams

User avatar
Gameinsky
Snifit
Snifit
Posts: 240
Joined: Thu Dec 11, 2014 10:59 am

Re: SMBX Tileset Compiler and Separator

Postby Gameinsky » Sun Oct 04, 2015 7:04 am

I'm have issues with the program sadly (using 1.11)
It seems to be having troubles with drawing light colours. Lighter shades and white don't show up at all in the joinedimages.
On top of that the png file won't open at all.

Also, here's a feature request:
Seeing the way the splitter works, do you think you could add a tilesetsplitter GUI to the program? That way you don't have to split new tilesets into separate files and just have your program do it as well!

It's a shame I can't use this program to all of its uses yet, but it will be really useful.
You found my hidden signature... OH NO!

User avatar
FrozenQuills
Bit
Bit
Posts: 63
Joined: Sat Jul 25, 2015 2:41 am

Re: SMBX Tileset Compiler and Separator

Postby FrozenQuills » Sun Oct 04, 2015 7:56 am

Gameinsky wrote:I'm have issues with the program sadly (using 1.11)
It seems to be having troubles with drawing light colours. Lighter shades and white don't show up at all in the joinedimages.
On top of that the png file won't open at all.

Also, here's a feature request:
Seeing the way the splitter works, do you think you could add a tilesetsplitter GUI to the program? That way you don't have to split new tilesets into separate files and just have your program do it as well!

It's a shame I can't use this program to all of its uses yet, but it will be really useful.
Can you post a screenshot of what happens to the colors? It could possibly be an issue with the Python Image library I'm using.
HenryRichard wrote:This is really good, though whenever I join the .gifs together, the first color on the colormap always seems to be replaced with transparency. It's kind of annoying, but it's not too hard for me to fix on my own and it doesn't stop the fact that this program is a massive timesaver. Also, it could just be that I use Gimp instead of paint.net.
I can't seem to reproduce this issue as well, so a screenshot would also help.
Thanks for the feedback btw everyone..!

User avatar
Gameinsky
Snifit
Snifit
Posts: 240
Joined: Thu Dec 11, 2014 10:59 am

Re: SMBX Tileset Compiler and Separator

Postby Gameinsky » Sun Oct 04, 2015 8:12 am

FrozenQuills wrote:
Gameinsky wrote:I'm have issues with the program sadly (using 1.11)
It seems to be having troubles with drawing light colours. Lighter shades and white don't show up at all in the joinedimages.
On top of that the png file won't open at all.

Also, here's a feature request:
Seeing the way the splitter works, do you think you could add a tilesetsplitter GUI to the program? That way you don't have to split new tilesets into separate files and just have your program do it as well!

It's a shame I can't use this program to all of its uses yet, but it will be really useful.
Can you post a screenshot of what happens to the colors? It could possibly be an issue with the Python Image library I'm using.
HenryRichard wrote:This is really good, though whenever I join the .gifs together, the first color on the colormap always seems to be replaced with transparency. It's kind of annoying, but it's not too hard for me to fix on my own and it doesn't stop the fact that this program is a massive timesaver. Also, it could just be that I use Gimp instead of paint.net.
I can't seem to reproduce this issue as well, so a screenshot would also help.
Thanks for the feedback btw everyone..!
Actually, I believe me and Henrychard have the same issue.
Here's an example picture:
https://www.dropbox.com/s/v0ecv7cjjpy7c ... 8.png?dl=0

[edit]
Including a single graphic that is bigger than the other seems to get rid of that issue.
You found my hidden signature... OH NO!

User avatar
FrozenQuills
Bit
Bit
Posts: 63
Joined: Sat Jul 25, 2015 2:41 am

Re: SMBX Tileset Compiler and Separator

Postby FrozenQuills » Sun Oct 04, 2015 8:27 am

Gameinsky wrote: Actually, I believe me and Henrychard have the same issue.
Here's an example picture:
https://www.dropbox.com/s/v0ecv7cjjpy7c ... 8.png?dl=0

[edit]
Including a single graphic that is bigger than the other seems to get rid of that issue.
Whoa that's REALLY weird that the joinImage.exe just randomly misses a color, but good thing you found a temporary fix. You could also make another layer behind the current one and paintbucket the color that is missing.
And it looks like if I make them all the same size I still can't reproduce the issue, but it might be just python being dumb.
EDIT: When I have only three of those files, I get that issue now, so that's progress.

User avatar
Gameinsky
Snifit
Snifit
Posts: 240
Joined: Thu Dec 11, 2014 10:59 am

Re: SMBX Tileset Compiler and Separator

Postby Gameinsky » Sun Oct 04, 2015 8:35 am

No need for extra layers if you just use the global paintbucket tool :P
(Seriously, that's the main reason why your program is so useful, recolours in paint net only require a few seconds for the entire tileset, which is amazing)
You found my hidden signature... OH NO!

User avatar
FrozenQuills
Bit
Bit
Posts: 63
Joined: Sat Jul 25, 2015 2:41 am

Re: SMBX Tileset Compiler and Separator

Postby FrozenQuills » Sun Oct 04, 2015 8:42 am

Gameinsky wrote:No need for extra layers if you just use the global paintbucket tool :P
(Seriously, that's the main reason why your program is so useful, recolours in paint net only require a few seconds for the entire tileset, which is amazing)
Oh right I completely forgot that option existed, lol

EDIT: Alright I made a quick fix to V1.11 so you can try redownloading that.

User avatar
Witchking666
Silver Yoshi Egg
Silver Yoshi Egg
Posts: 1770
Joined: Mon Dec 15, 2014 10:47 am

Re: SMBX Tileset Compiler and Separator

Postby Witchking666 » Sun Oct 04, 2015 1:39 pm

this should be stickied
its just inredibly useful for everyone!
I'm tired of this back-slapping "Isn't humanity neat?" bullshit. We're a virus with shoes, okay? That's all we are.
Bill Hicks.


Check out my stuff:
Spoiler: show
Image.
Image

User avatar
HenryRichard
Birdo
Birdo
Posts: 2843
Joined: Mon Dec 23, 2013 12:09 pm
Flair: Is this where I type my password?
Contact:

Re: SMBX Tileset Compiler and Separator

Postby HenryRichard » Sun Oct 04, 2015 9:24 pm

FrozenQuills wrote:EDIT: Alright I made a quick fix to V1.11 so you can try redownloading that.
I'm no longer having the issue, so this program works perfectly now!
Jesus is my savior.

User avatar
FrozenQuills
Bit
Bit
Posts: 63
Joined: Sat Jul 25, 2015 2:41 am

Re: SMBX Tileset Compiler and Separator

Postby FrozenQuills » Wed Oct 07, 2015 10:33 pm

Good to hear.
This tool should probably be stickied/moved to the graphics subforum now that I think about it, actually...

User avatar
underFlo
Reznor
Reznor
Posts: 4464
Joined: Mon Jul 14, 2014 10:44 am
Flair: sup im lesbiab
Pronouns: They/She
Contact:

Re: SMBX Tileset Compiler and Separator

Postby underFlo » Thu Oct 08, 2015 1:31 am

Well, it's not really a graphic, so I think it's fine in this subforum.
im a girl yo

User avatar
FrozenQuills
Bit
Bit
Posts: 63
Joined: Sat Jul 25, 2015 2:41 am

Re: SMBX Tileset Compiler and Separator

Postby FrozenQuills » Sun Nov 15, 2015 9:57 am

Maybe this can be linked in some "general external tools thread" then.

Bryan
Snifit
Snifit
Posts: 220
Joined: Fri Dec 20, 2013 4:28 pm

Re: SMBX Tileset Compiler and Separator

Postby Bryan » Sun Nov 15, 2015 10:04 am

I had not seen this before but amazing contribution to the community!

User avatar
FrozenQuills
Bit
Bit
Posts: 63
Joined: Sat Jul 25, 2015 2:41 am

Re: SMBX Tileset Compiler and Separator

Postby FrozenQuills » Fri Nov 27, 2015 10:00 pm

Bryan wrote:I had not seen this before but amazing contribution to the community!
Thanks! I heard this is overpowered.

User avatar
Aristo
Cecil
Cecil
Posts: 2336
Joined: Sun May 25, 2014 7:01 am
Flair: Pachinko
Pronouns: they/them

Re: SMBX Tileset Compiler and Separator

Postby Aristo » Thu Dec 03, 2015 5:10 pm

I don't know how I've been able to exist without this until now?? This is literally the best thing ever made, thank you so much FQ <3 (also this needs to be stickied bc I don't think it is)
Run before you walk, fly before you crawl.

User avatar
Gameinsky
Snifit
Snifit
Posts: 240
Joined: Thu Dec 11, 2014 10:59 am

Re: SMBX Tileset Compiler and Separator

Postby Gameinsky » Thu Dec 03, 2015 5:46 pm

So why does frozenquills still have no trophy? He should get two! One for making this and one for winning MAFAB
You found my hidden signature... OH NO!

Aero
Palom
Palom
Posts: 4724
Joined: Fri Mar 28, 2014 2:51 pm
Pronouns: she/her they/them

Re: SMBX Tileset Compiler and Separator

Postby Aero » Wed Dec 09, 2015 3:43 am

witchking666 wrote:this should be stickied
its just inredibly useful for everyone!
I second this. I'm just seeing this thread now and agree it's a useful tool. FrozenQuills, you should request the 'programming' medal.

User avatar
Willhart
Banned
Posts: 368
Joined: Thu Apr 10, 2014 2:18 am

Re: SMBX Tileset Compiler and Separator

Postby Willhart » Sat Mar 12, 2016 8:42 pm

This tool is still very useful. It saved e a lot of time while recoloring npc.


Return to “Graphics”

Who is online

Users browsing this forum: No registered users and 1 guest