Redone Weird/Luigi Mushroom

Share and discuss custom SMBX graphics.
User avatar
BukkitmanPlaysMC
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Sat Oct 03, 2015 11:28 pm

Redone Weird/Luigi Mushroom

Postby BukkitmanPlaysMC » Wed Oct 07, 2015 6:23 pm

Hey Guys! Bukkitman Here!

This is a Power Up on the original mushroom that is based of of Super Mario Maker's...

LUIGI MUSHROOM!(sorry if it hurst your eyes :( )
like I said, it was reposted because the original got locked.
this time I got a video of me making the graphics! (if you watched it already, i know im only 11 :oops: )
link for download v1,1: https://drive.google.com/file/d/0B8lwqh ... sp=sharing

video is below
Spoiler: show

it is sorta a spoiler cause you are already looking at the image

User avatar
Taker
Ripper II
Ripper II
Posts: 310
Joined: Mon Aug 31, 2015 6:20 pm

Re: Redone Weird/Luigi Mushroom

Postby Taker » Wed Oct 07, 2015 8:49 pm

Looks nice. Maybe replace it with the Legend of Zelda heart.
Image

User avatar
BukkitmanPlaysMC
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Sat Oct 03, 2015 11:28 pm

Re: Redone Weird/Luigi Mushroom

Postby BukkitmanPlaysMC » Thu Oct 08, 2015 7:21 pm

Merio wrote:Looks nice. Maybe replace it with the Legend of Zelda heart.
About that, you do know that the luigi mushroom is a moving powerup. Right? :?: :?:

User avatar
LordKofu
Ripper II
Ripper II
Posts: 363
Joined: Mon Nov 24, 2014 1:25 pm

Re: Redone Weird/Luigi Mushroom

Postby LordKofu » Fri Oct 09, 2015 3:20 am

I like the sprite and that you write preetty mature for an 11 year old :)
Is there a playable too as of now?
If you notice any grammar errors or other language mistakes, please notify me.

My minisode: http://www.supermariobrosx.org/forums/v ... 36&t=13815

PixelPest
Link
Link
Posts: 7116
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: Redone Weird/Luigi Mushroom

Postby PixelPest » Fri Oct 09, 2015 7:00 am

BukkitmanPlaysMC wrote:I know im only 11 :oops:
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.

User avatar
LordKofu
Ripper II
Ripper II
Posts: 363
Joined: Mon Nov 24, 2014 1:25 pm

Re: Redone Weird/Luigi Mushroom

Postby LordKofu » Fri Oct 09, 2015 7:49 am

Cosmik wrote:
BukkitmanPlaysMC wrote:I know im only 11 :oops:
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
The original mushroom isn't green as well, so why should this one be. While this one is an SMB 3 version, it should have a more reddish shade as well. I like it.
If you notice any grammar errors or other language mistakes, please notify me.

My minisode: http://www.supermariobrosx.org/forums/v ... 36&t=13815

PixelPest
Link
Link
Posts: 7116
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: Redone Weird/Luigi Mushroom

Postby PixelPest » Fri Oct 09, 2015 8:09 am

LordKofu wrote:The original mushroom isn't green as well, so why should this one be? While this one is an SMB 3 version, it should have a more reddish shade as well. I like it.
It was just an idea, to present a little bit more variation; it doesn't have to be red. Since an SMB3 version hasn't been made yet he can SMB3 style it however he wants. I just wanted to recommend the idea of doing it green.

User avatar
Jacob Turbo
Hoopster
Hoopster
Posts: 170
Joined: Fri Jul 31, 2015 6:02 pm

Re: Redone Weird/Luigi Mushroom

Postby Jacob Turbo » Fri Oct 09, 2015 9:05 am

Cosmik wrote: Since an SMB3 version hasn't been made yet he can SMB3 style it however he wants.
DUN DUNNN Image

I also made a SMB1 ver. Image

and im making a playable 16-bit skinny mario.

User avatar
BukkitmanPlaysMC
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Sat Oct 03, 2015 11:28 pm

Re: Redone Weird/Luigi Mushroom

Postby BukkitmanPlaysMC » Sun Oct 11, 2015 5:57 pm

Cosmik wrote:
BukkitmanPlaysMC wrote:I know im only 11 :oops:
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
Yeah... I was talking about the voice in my video :mrgreen: (didn't know what to wright) and also, that is what it is about
Last edited by BukkitmanPlaysMC on Mon Oct 12, 2015 3:11 pm, edited 1 time in total.

User avatar
BukkitmanPlaysMC
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Sat Oct 03, 2015 11:28 pm

Re: Redone Weird/Luigi Mushroom

Postby BukkitmanPlaysMC » Sun Oct 11, 2015 8:24 pm

Jacob Turbo wrote:
Cosmik wrote: Since an SMB3 version hasn't been made yet he can SMB3 style it however he wants.
DUN DUNNN Image

I also made a SMB1 ver. Image

and im making a playable 16-bit skinny mario.
im making it so that it is exact so like you know how the smb3 mushroom, each pixel is 2x2 pixels


LordKofu wrote:I like the sprite and that you write preetty mature for an 11 year old :)
thx :D

User avatar
Taker
Ripper II
Ripper II
Posts: 310
Joined: Mon Aug 31, 2015 6:20 pm

Re: Redone Weird/Luigi Mushroom

Postby Taker » Sun Oct 11, 2015 9:03 pm

Throw some lunalua in there and this should work.
Image

User avatar
Liraxus
Swooper
Swooper
Posts: 119
Joined: Fri Jul 11, 2014 5:03 pm

Re: Redone Weird/Luigi Mushroom

Postby Liraxus » Tue Oct 13, 2015 5:32 am

Can't wait to be super sphagetti man.
Hey, yeah, thanks cubewatermelon, Sans looks great.

Image

User avatar
BukkitmanPlaysMC
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Sat Oct 03, 2015 11:28 pm

Re: Redone Weird/Luigi Mushroom

Postby BukkitmanPlaysMC » Fri Oct 16, 2015 10:52 pm

Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be? :?:

User avatar
Taker
Ripper II
Ripper II
Posts: 310
Joined: Mon Aug 31, 2015 6:20 pm

Re: Redone Weird/Luigi Mushroom

Postby Taker » Fri Oct 16, 2015 11:06 pm

BukkitmanPlaysMC wrote:
Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be? :?:

It should make you jump 6-7 blocks of height, and change your sprite's size, ultimately altering the sprite sheet size which would require a crap ton of LunaLua or LunaDLL, or a genius with an IQ of 200 or more.
Image

User avatar
BukkitmanPlaysMC
Cheep-Cheep
Cheep-Cheep
Posts: 16
Joined: Sat Oct 03, 2015 11:28 pm

Re: Redone Weird/Luigi Mushroom

Postby BukkitmanPlaysMC » Fri Oct 23, 2015 2:04 pm

Orochimaru wrote:
BukkitmanPlaysMC wrote:
Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be? :?:

It should make you jump 6-7 blocks of height, and change your sprite's size, ultimately altering the sprite sheet size which would require a crap ton of LunaLua or LunaDLL, or a genius with an IQ of 200 or more.
i meant like i never heard of it

User avatar
RudeGuy
Luigi
Luigi
Posts: 4992
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: Redone Weird/Luigi Mushroom

Postby RudeGuy » Fri Oct 23, 2015 2:17 pm

BukkitmanPlaysMC wrote: i meant like i never heard of it
http://www.supermariobrosx.org/forums/v ... =69&t=6973
im bored


Return to “Graphics”

Who is online

Users browsing this forum: Google [Bot] and 13 guests