Smb3 Merged Happy Grass Tileset

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Witchking666
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Smb3 Merged Happy Grass Tileset

Postby Witchking666 » Mon Dec 07, 2015 2:40 pm

hey guys
I basically merged a grassland tileset by SM7 and DARKMECHA and a fill tile of unknown author
Screen
Spoiler: show
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Bushes not included
This was built in PGE too : )
Download Zelda
http://www.mediafire.com/download/t6z9f ... ileset.zip

All credit goes to SM7,DARKMECHA,Airship and that unknown author
I basically just posted this because it looks rather nice : )
Last edited by Witchking666 on Tue Dec 08, 2015 2:10 pm, edited 1 time in total.
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Lx Xzit
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Re: Smb3 Merged Happy Grass Tileset

Postby Lx Xzit » Mon Dec 07, 2015 3:11 pm

I love to see how people makes experiments with my tilesets!
Looks interesting, but being totally honest I don't like the color of the fill, maybe a lighter color would improve it? Good job anyway.

EDIT: Yes, I meant the yellow shade.
Last edited by Lx Xzit on Mon Dec 07, 2015 3:24 pm, edited 1 time in total.

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Witchking666
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Re: Smb3 Merged Happy Grass Tileset

Postby Witchking666 » Mon Dec 07, 2015 3:18 pm

DarkMecha wrote:I love to see how people makes experiments with my tilesets! :')
Looks interesting, but being totally honest I don't like the color of the fill, maybe a lighter color would improve it? Good job anyway.
You mean a more yellow shade?
I'm totally up for suggestions (since i will use this in my episode so i want it to be as good as it can be)
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Re: Smb3 Merged Happy Grass Tileset

Postby Waddle » Mon Dec 07, 2015 3:22 pm

The inside grass is a bit too dark and the entire thing could use some shading, but aside from that this is pretty neat!
Last edited by Waddle on Mon Dec 07, 2015 3:46 pm, edited 1 time in total.
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Re: Smb3 Merged Happy Grass Tileset

Postby Erik » Mon Dec 07, 2015 3:27 pm

Why are there Goombas in the ground?, is this secretly a cemetery?

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Re: Smb3 Merged Happy Grass Tileset

Postby Witchking666 » Mon Dec 07, 2015 3:51 pm

Waddle Derp wrote:The inside grass is a bit too dark and the entire thing could use some shading, but aside from that this is pretty neat!
Yeah i agree on the shading part.
I'll add some shading under the grass tomorrow
And as of th colours, i allready told DarkMecha i was going to change it : )
Ludwig von Koopa wrote:Why are there Goombas in the ground?, is this secretly a cemetery?
Yeah sure it is!
There was a mass murder at these grasslands.
That's why i called it "happy grass"
You cought me.
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Re: Smb3 Merged Happy Grass Tileset

Postby Waddle » Mon Dec 07, 2015 5:13 pm

witchking666 wrote:You cought me.
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Caught*

:^)

Also I didn't mention this before but the in-tile decoration seems a bit excessive..
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Witchking666
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Re: Smb3 Merged Happy Grass Tileset

Postby Witchking666 » Tue Dec 08, 2015 1:03 am

Waddle Derp wrote:
witchking666 wrote:You cought me.
Spoiler: show
Useless post is useless
Caught*

:^)

Also I didn't mention this before but the in-tile decoration seems a bit excessive..
That's probably because of the black outlines
I think changing it to darker yellow outlines would work
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Re: Smb3 Merged Happy Grass Tileset

Postby Snowburger » Tue Dec 08, 2015 11:30 am

This looks pretty cool,but you should credit Airship too since he made the Garoomba Sprites.
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Re: Smb3 Merged Happy Grass Tileset

Postby Witchking666 » Tue Dec 08, 2015 2:09 pm

Swinder wrote:This looks pretty cool,but you should credit Airship too since he made the Garoomba Sprites.
I did in the readme
But ill do it anyway.
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Re: Smb3 Merged Happy Grass Tileset

Postby NathanBros » Wed Dec 09, 2015 1:16 pm

Nice work, good color harmonization!

The items in the ground could be better distributed in the sample screen.
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Re: Smb3 Merged Happy Grass Tileset

Postby WerewolfGD » Wed Dec 09, 2015 8:48 pm

Pretty nice you made the tleset there, i like the filler thingy. I will use this later.

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