The Wario sprites are highly edited versions of highly edited versions of his Wario Land 3 sprites. The first major edits were done by CouchTomato and TyrogueYoshi, which updated them to the SMA4 palette. The second major edit was done by me, which tidied him up to match the Mario Bros, and gave him all of his various power-up forms. The Waluigi sprites are semi-edited versions of CouchTomato's 2.5D Waluigi (which I expanded into more 2D frames, and did power-ups for), which in turn come from Purple Eggplant, which in turn come from Tony.
The screenshot has the two new brothers as well as the two in the game currently, so you can see that everything matches. Obviously, I took some creative liberties for practical and preferential reasons, but all in all, it matches well. Their animations, particularly for Tanooki and Raccoon, use some really fun assets that bring some personality into the picture. So I hope that people can find some uses for what I think are some solid, consistent sprites. Keep in mind that, as is tradition in the Wario Land series, they have no small forms, but rather, gain helmets for their super form. Such is customary, and makes them a little bit more difficult to maneuver with. To compensate, Waluigi is only 24 pixels wide, fitting through thin gaps, but unable to fit through 1 block tall slots (even when ducking). Wario should be fine in any places that Mario fits.
I've never before put in the time to do Tanooki sprites like I did here, so I'd appreciate some feedback on them. Also, sidenote, each download contains one fireball if you're using only that bro (npc-13.gif) and one for using both (npc-13B.gif).
Both folders contain both .gif and .png forms of the sprites, making it compatible with SMBX1.0w/LL or with SMBX2.0. It needs the new(est/ish) LunaLua. Either way, you'll need to add this to your luna file in your world or level:
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characters = API.load("characters");