Valtteri's Graphics Pack 1.0.1

Share and discuss custom SMBX graphics.
loop13
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Re: Valtteri's Graphics Pack 1.0.1

Postby loop13 » Mon Jun 13, 2016 12:57 pm

Valtteri, the SMW lower-left corner pipe mask (block-378m) is not correct. I changed it to the proper shape on my laptop, but I recommend that you fix it in a future update. Sorry for my bump.
Valtteri wrote:
Jayce 777 wrote:Valtteri, the SMW lower-left corner pipe mask (block-378m) is not correct. I changed it to the proper shape on my laptop, but I recommend that you fix it in a future update. Sorry for my bump.
Thank you
NP.
Last edited by loop13 on Tue Jun 14, 2016 4:08 am, edited 1 time in total.
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Valtteri
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Re: Valtteri's Graphics Pack 1.0.1

Postby Valtteri » Mon Jun 13, 2016 1:06 pm

Jayce 777 wrote:Valtteri, the SMW lower-left corner pipe mask (block-378m) is not correct. I changed it to the proper shape on my laptop, but I recommend that you fix it in a future update. Sorry for my bump.
Thank you
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Re: Valtteri's Graphics Pack 1.0.1

Postby NicoBros » Sun Jun 19, 2016 9:37 am

Damn Vallteri...
I wanna dat Terraria Graphics, man.
Can i use it?
Edit it?
Do you have Skype?
(Know as NicoBros The Koopa Mage as well.)
Hello, it's a me, NicoBros! I'm not an active SMBX user anymore. Sometimes I do talk here just for talk. Heh.

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Valtteri
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Re: Valtteri's Graphics Pack 1.0.1

Postby Valtteri » Sun Jun 19, 2016 9:53 am

They're in the pack. Download it and you can use them and edit if you like.
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Little porblem Valtteris Graphics Pack

Postby EkoM » Sat Jul 09, 2016 11:11 am

Hello I have a little problem with the Valtteris Graphics Pack, The " Mammoth " in this pack replaces the bat SMW suddenly his behavior and realy strange if someone could fix the problem I would appreciate it
thank you and sorry for my bad english
EkoM :D

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Valtteri
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Re: Little porblem Valtteris Graphics Pack

Postby Valtteri » Sat Jul 09, 2016 1:47 pm

You can find the one replacing the Mega Mole at SMW\NPCs\SMW Custom Mammoth - Valtteri.

Merged with the proper topic.
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Re: Valtteri's Graphics Pack 1.0.1

Postby EkoM » Sat Jul 09, 2016 4:02 pm

Where to find it please ? in the pack ?

Oh I find it, I'm sorry
Last edited by Shadow Yoshi on Sun Jul 10, 2016 5:48 pm, edited 1 time in total.
Reason: Merged double post. Please use the edit button next time.

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Re: Valtteri's Graphics Pack 1.0.1

Postby __RaioCraft24__ » Tue Jul 26, 2016 12:10 pm

OH MY GOSH :shock: :shock:
I am impressed this GFX is too crasy and cool :D :D

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Re: Valtteri's Graphics Pack 1.0.1

Postby MisterZygarde64 » Sat Sep 24, 2016 12:47 am

I have a question Valterri. Does Cheepskipper act different? If so how can I make him act how you intend him to be since when I was testing Cheepskipper it just acted like a normal Cheep Cheep.

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Re: Valtteri's Graphics Pack 1.0.1

Postby Valtteri » Sat Sep 24, 2016 10:34 am

MisterZygarde64 wrote:I have a question Valterri. Does Cheepskipper act different? If so how can I make him act how you intend him to be since when I was testing Cheepskipper it just acted like a normal Cheep Cheep.
You just have to get creative with it. I used it as an easy boss where it would be a jumping Cheep Cheep that you would need to kill three times.
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Re: Valtteri's Graphics Pack 1.0.1

Postby RhysOwens » Sat Sep 24, 2016 11:40 am

Valtteri wrote:
MisterZygarde64 wrote:I have a question Valterri. Does Cheepskipper act different? If so how can I make him act how you intend him to be since when I was testing Cheepskipper it just acted like a normal Cheep Cheep.
You just have to get creative with it. I used it as an easy boss where it would be a jumping Cheep Cheep that you would need to kill three times.
Kill one and then another spawns. I guess.

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Re: Valtteri's Graphics Pack 1.0.1

Postby MisterZygarde64 » Sat Sep 24, 2016 2:15 pm

Valtteri wrote:
MisterZygarde64 wrote:I have a question Valterri. Does Cheepskipper act different? If so how can I make him act how you intend him to be since when I was testing Cheepskipper it just acted like a normal Cheep Cheep.
You just have to get creative with it. I used it as an easy boss where it would be a jumping Cheep Cheep that you would need to kill three times.
Thanks for the advice I guess

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Re: Valtteri's Graphics Pack 1.0.1

Postby SuperHoopa » Sat Oct 22, 2016 3:43 pm

...
Most Of This Pack Is Completely Useless For Me, As I Use Version 1.4.3.
You Should Update The Pack With Transparent Backgrounds, And Use The .PNG Format Rather Than .GIF.
It's Just A Suggestion For Those People Who Use 1.4.X. Also, You Could Remove The Stuff That Was Already Added, Like Sumo Bros, And Make New Sprites For New Things, Like A SMW Style Mega Mario, Or Something Like That.

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Re: Valtteri's Graphics Pack 1.0.1

Postby Witchking666 » Sat Oct 22, 2016 3:51 pm

SuperHoopa wrote:...
Most Of This Pack Is Completely Useless For Me, As I Use Version 1.4.3.
You Should Update The Pack With Transparent Backgrounds, And Use The .PNG Format Rather Than .GIF.
It's Just A Suggestion For Those People Who Use 1.4.X. Also, You Could Remove The Stuff That Was Already Added, Like Sumo Bros, And Make New Sprites For New Things, Like A SMW Style Mega Mario, Or Something Like That.
1,4 isn't the standard on these forums y'know, most of us still use Vanilla smbx or Lua anyway. So why would Valtteri completely overhaul his graphics pack to contain stuff only a vast minority can use.
I'm tired of this back-slapping "Isn't humanity neat?" bullshit. We're a virus with shoes, okay? That's all we are.
Bill Hicks.


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Re: Valtteri's Graphics Pack 1.0.1

Postby Yoshi021 » Sat Oct 22, 2016 4:17 pm

SuperHoopa wrote:...
Most Of This Pack Is Completely Useless For Me, As I Use Version 1.4.3.
You Should Update The Pack With Transparent Backgrounds, And Use The .PNG Format Rather Than .GIF.
It's Just A Suggestion For Those People Who Use 1.4.X. Also, You Could Remove The Stuff That Was Already Added, Like Sumo Bros, And Make New Sprites For New Things, Like A SMW Style Mega Mario, Or Something Like That.
1,4 automatically converts images to .png, plus you can use PGE's .gif -> .png converter

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Re: Valtteri's Graphics Pack 1.0.1

Postby loop13 » Sun Oct 23, 2016 2:48 pm

SuperHoopa wrote:...
Most Of This Pack Is Completely Useless For Me, As I Use Version 1.4.3.
You Should Update The Pack With Transparent Backgrounds, And Use The .PNG Format Rather Than .GIF.
It's Just A Suggestion For Those People Who Use 1.4.X. Also, You Could Remove The Stuff That Was Already Added, Like Sumo Bros, And Make New Sprites For New Things, Like A SMW Style Mega Mario, Or Something Like That.
Most people in this community uses 1.3.0.1 or the 2.0 beta. Yoshi021 already mentioned the solutions.
i kinda wish i could erase my history of being cringey before 2020 lmao

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Re: Valtteri's Graphics Pack 1.0.1

Postby LTIan » Sat Nov 12, 2016 11:44 pm

How are you fixed for World Map Graphics, Val?

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Re: Valtteri's Graphics Pack 1.0.1

Postby awesome_gamer » Fri Dec 09, 2016 5:59 pm

There's a few parts missing (like the SMB1-styled ice flower), but that doesn't really matter.

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Re: Valtteri's Graphics Pack 1.0.1

Postby An Untaken Username » Sun Apr 09, 2017 11:11 am

its so good i cant describe my feelings for it. :P
the Zelda episode is going to have to wait, as i decided to work on a different project for the mo.
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Re: Valtteri's Graphics Pack 1.0.1

Postby Drifloon » Sat Apr 15, 2017 8:40 am

I tried to use the sideways podoboo. At first, it's okay but after several tests, I noticed that the podoboo moves upward and sometimes downward while moving left to right (The movement is like a 4-block slope). I tried changing the speed but after several tests, it happens again. (Maybe a bug since it's happening randomly)


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