SMB1/SMW BG pack

Share and discuss custom SMBX graphics.
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Re: Super Mario Bros 1 / World Custom BGs

Postby Sapphire Bullet Bill » Sat Jul 22, 2017 8:55 pm

It's so sexy...
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SMB/SMW BGs - SUPER UPDATE!

Postby kojimkj » Fri Sep 22, 2017 8:37 pm

what? OH ITS A NEW UPDATE OF THE PACK NO ONE CARES ABOUT!

hey look new background :

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[/center]

THERE IS MORE!!!!!!

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Re: SMB/SMW BGs - SUPER UPDATE!

Postby Oshi » Fri Sep 22, 2017 9:09 pm

kojimkj wrote: Image
'That background looks a bit weird, but other than that this is pretty good!
Don't expect me to post here often, if at all.

I'm no expert, but I'm pretty sure that this isn't supposed to happen.

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Re: SMB/SMW BGs - SUPER UPDATE!

Postby xDestroy » Fri Sep 22, 2017 9:12 pm

Image

This will be perfect for flappy bird
no

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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby PixelPest » Fri Sep 22, 2017 9:15 pm

If some of those pipes are BGOs it's really hard to tell

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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby kojimkj » Fri Sep 22, 2017 9:27 pm

PixelPest wrote:If some of those pipes are BGOs it's really hard to tell
The pipes with brown blocks are actually normal ones

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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby PROX » Fri Sep 22, 2017 11:46 pm

the ones with the pipes need to look like they're farther away. A good way to do this would be to make the colors cooler and a bit more faded depending on how far they're supposed to be.
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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby Turret 3471 » Sat Sep 23, 2017 12:05 am

This update is amazing!! Keep up the awesome work, dude! Your custom BG edits are the best!
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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby kojimkj » Sat Sep 23, 2017 9:57 am

PROX wrote:the ones with the pipes need to look like they're farther away. A good way to do this would be to make the colors cooler and a bit more faded depending on how far they're supposed to be.
I will try to fix it in the next update.

Edit : Better?

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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby PixelPest » Sat Sep 23, 2017 12:30 pm

Not really much better

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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby kojimkj » Sat Sep 23, 2017 12:52 pm

PixelPest wrote:Not really much better
I don't know where it is bad :|
Can you make a red circle or something in the picture? Also, the normal green pipes aren't part of the background.

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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby Matt_The_Slime » Sat Sep 23, 2017 2:54 pm

I think the problem with the pipe background is that the background pipes are too bright, and they look like part of the foreground. Maybe a nighttime background would help with that
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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby PROX » Sat Sep 23, 2017 3:01 pm

kojimkj wrote:
PROX wrote:the ones with the pipes need to look like they're farther away. A good way to do this would be to make the colors cooler and a bit more faded depending on how far they're supposed to be.
I will try to fix it in the next update.

Edit : Better?

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nah they still look too similar. A bit more faded
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Re: SMB1 and SMW BG pack - BIGGER UPDATE!

Postby kojimkj » Sat Sep 23, 2017 3:03 pm

Matt_The_Slime wrote:I think the problem with the pipe background is that the background pipes are too bright, and they look like part of the foreground. Maybe a nighttime background would help with that
There is a night version of every background.

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Re: SMB1 and SMW BG pack - GOT FEATURED l-l

Postby Super Luigi! » Mon Oct 02, 2017 11:41 am

These truly are amazing, kojimkj. Thank you very much for creating such greatness. I will certainly explore and likely use these backgrounds.
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Re: SMB1 and SMW BG pack - GOT FEATURED l-l

Postby arcade999 » Mon Oct 02, 2017 2:33 pm

I like the new backgrounds but lome are looking...wierd; the smw pipes behind the smw hills are looking huge, but HUGES if you place them in the context! Also the smb1 sky behind the smb3 cave is looking bizarre too, since the two background used for the mix clashes. Whatever, I really like the normal pipe background and the smw cave recolor.
PROX wrote:
kojimkj wrote:
PROX wrote:the ones with the pipes need to look like they're farther away. A good way to do this would be to make the colors cooler and a bit more faded depending on how far they're supposed to be.
I will try to fix it in the next update.

Edit : Better?

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nah they still look too similar. A bit more faded
You seems to forget that the background isn't moving at the same speed as the normal tiles, so ingame, I don't think it might cause too much problems, but yeah, maybe a bit more faded to avoid any issues.
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Re: SMB1 and SMW BG pack - GOT FEATURED l-l

Postby IgorDML » Fri Oct 13, 2017 2:23 pm

Very good. SMW's are perfect
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Re: SMB1 and SMW BG pack - GOT FEATURED l-l

Postby NintenYoshi » Wed Feb 14, 2018 5:31 pm

The pack is great, and will definetly be useful! The variety is excellent. The night ones are my favorites.
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Re: SMB1 and SMW BG pack - GOT FEATURED l-l

Postby ShadowStarX » Sat Feb 17, 2018 8:38 am

This pack is truly amazing. All those backgrounds are quite useful and I'll most likely end up using a few of them.
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Re: SMB1 and SMW BG pack - GOT FEATURED l-l

Postby kojimkj » Sat Feb 17, 2018 7:41 pm

ShadowStarX wrote:This pack is truly amazing. All those backgrounds are quite useful and I'll most likely end up using a few of them.
NintenYoshi wrote:The pack is great, and will definetly be useful! The variety is excellent. The night ones are my favorites.
Thanks :)

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