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PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 4:52 am
by PROX
I finally decided to do this. It took forever to both make and rip, but I'm so glad it's behind me now. Now you guys get to enjoy a huge pack containing nothing but world map graphics. Enjoy!

Screenshots:
Spoiler: show
There is a forest version of this too with poison.
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The moon is not a level icon, but a tile
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Download:
Spoiler: show

Re: PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 6:05 am
by PopYoshi
Yes yes YES!

I knew you were going to release it soon!

Again is good to have more from your great GFXs

Man, definitely is one of the best worldmaps I've seen...

Re: PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 6:20 am
by RhysOwens
Reminds me of the RPG Maker 2003 tiles, interesting.

Re: PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 8:19 am
by PixelPest
The lava looks really good and I like the star paths. One issue I have is with the fortresses/castles; they're so dark and have such little contrast within the sprites that it's hard to see them against the green and dark brown background. A similar problem exists with the ghost houses. On the circular fortress, I think you need to move the windows on the bottom left and right up 2px

Re: PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 1:16 pm
by PROX
PixelPest wrote:The lava looks really good and I like the star paths. One issue I have is with the fortresses/castles; they're so dark and have such little contrast within the sprites that it's hard to see them against the green and dark brown background. A similar problem exists with the ghost houses. On the circular fortress, I think you need to move the windows on the bottom left and right up 2px
yeah those castles were pretty hard to do. This is what happens when you try and do so much with such little space xD

Re: PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 3:35 pm
by MECHDRAGON777
In the screenshot, I mistook the path for scenery of the same path.

Re: PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 7:06 pm
by OlieGamerTV
this looks beautiful! great job dude!

Re: PROX's World Map GFX Pack

Posted: Sat Dec 09, 2017 11:46 pm
by John The White Yoshi
Great world map tileset, my dude. They look detailed and gritty.


...With that being said, holy s**t, it looks like you took a page out of Super Smash Brothers Brawl's art design book.

Re: PROX's World Map GFX Pack

Posted: Sun Dec 10, 2017 1:20 am
by PROX
John The White Yoshi wrote:Great world map tileset, my dude. They look detailed and gritty.


...With that being said, holy s**t, it looks like you took a page out of Super Smash Brothers Brawl's art design book.
well, I'm pretty sure smash didn't use 16 bit pixel art in their games. Anyway, thx.

Re: PROX's World Map GFX Pack

Posted: Sat Dec 16, 2017 2:10 pm
by WellyGames14
Nice gfx PROX. Also, I know that you will use it to your project.

Re: PROX's World Map GFX Pack

Posted: Sat Dec 16, 2017 2:35 pm
by PROX
Wellington Games wrote:Nice gfx PROX. Also, I know that you will use it to your project.
yep, that was the plan

Re: PROX's World Map GFX Pack

Posted: Sat Dec 16, 2017 4:44 pm
by FireyPaperMario
RhysOwens wrote:Reminds me of the RPG Maker 2003 tiles, interesting.
I had that exact thought when I saw these graphics! :D Nice one PROX

Re: PROX's World Map GFX Pack

Posted: Mon Mar 05, 2018 1:50 pm
by Kitti and Minni
Whenever I put the graphics in my world map folder (Not even using the scenery, just levels map tiles, and paths) I get the runtime error that should come with it if I used the scenery. Can anyone tell me why???

Re: PROX's World Map GFX Pack

Posted: Mon Mar 05, 2018 8:19 pm
by PixelPest
Something like sceneries 1-30 can't have their graphics replaced or else the editor errors. You can however add the graphics afterwards and when playing the episode as an episode it will be fine

Re: PROX's World Map GFX Pack

Posted: Tue Mar 06, 2018 3:17 am
by Taycamgame
PixelPest wrote:Something like sceneries 1-30 can't have their graphics replaced or else the editor errors. You can however add the graphics afterwards and when playing the episode as an episode it will be fine
Does that go for 2.0 aswell? I'm sure it was possible with PGE...

Re: PROX's World Map GFX Pack

Posted: Tue Mar 06, 2018 5:09 pm
by The Dwarven Digger
Taycamgame wrote:
PixelPest wrote:Something like sceneries 1-30 can't have their graphics replaced or else the editor errors. You can however add the graphics afterwards and when playing the episode as an episode it will be fine
Does that go for 2.0 aswell? I'm sure it was possible with PGE...
I don't think so. I'm pretty sure I've used those sceneries with the PGE editor and had no problems, so you should be fine with that.

Re: PROX's World Map GFX Pack

Posted: Tue Mar 06, 2018 8:09 pm
by PROX
when testing, I never ran into such errors. If you add sceneries, put them in your episode folder rather than the default graphics. That might be what's causing the problem

Re: PROX's World Map GFX Pack

Posted: Thu Mar 08, 2018 2:51 am
by Eri7
These graphics look very good , I also really like how the lava looks , good job , your graphics always amaze me!

Re: PROX's World Map GFX Pack

Posted: Fri Mar 09, 2018 8:11 pm
by PROX
Eri7 wrote:These graphics look very good , I also really like how the lava looks , good job , your graphics always amaze me!
thx man, I appreciate it

Re: PROX's World Map GFX Pack

Posted: Tue Oct 16, 2018 7:25 am
by DrMekar
This absolutly Awesome. I guess I finally found my World Map GFX for MH2 :D