MLSS GFX Pack

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McSkellington
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MLSS GFX Pack

Postby McSkellington » Thu Feb 08, 2018 5:20 am

I replaced some enemies with their MLSS counterparts.
The fire piranha plant and hammer bro had their projectiles replaced as well.

Image

Enjoy!
http://www.mediafire.com/file/j3rzr71rwxz9fxb/MLSS.rar

Credits:
A.J. Nitro - piranha plant, bill blaster, ghosts, spiny, drybones, cheep cheep, blooper, goomba, hammer bro sprite rip
Ridge Trooper - Koopa Troopa sprite rip
Mario Gamer - Thwomp sprite rip
??? - Boo, fire thingy

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Cref57
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Re: MLSS GFX Pack

Postby Cref57 » Sun Apr 08, 2018 5:43 am

i love it that fusion of 3D and 2D is great!!
Current Episode Project Super Mario Bros DX
Current Graphics Project Surpa megrio ipher gruphix

Progress
Super Mario Bros DX(SmbDX)-5%

Surpa megrio ipher gruphix-0%

Coming soon in...

SmbDX
Comunity levels
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-And much more!!!

Surpa megrio ipher gruphix
Hmmm it's not started that means...


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CoinKillerL
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Re: MLSS GFX Pack

Postby CoinKillerL » Wed Apr 11, 2018 9:55 am

McSkellington wrote:I replaced some enemies with their MLSS counterparts.
The fire piranha plant and hammer bro had their projectiles replaced as well.

Image

Enjoy!
http://www.mediafire.com/file/j3rzr71rwxz9fxb/MLSS.rar

Credits:
A.J. Nitro - piranha plant, bill blaster, ghosts, spiny, drybones, cheep cheep, blooper, goomba, hammer bro sprite rip
Ridge Trooper - Koopa Troopa sprite rip
Mario Gamer - Thwomp sprite rip
??? - Boo, fire thingy

THANK YOU!
I LOVE THIS
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Check also out these amazing projects!
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MarioRPGExpert93
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Re: MLSS GFX Pack

Postby MarioRPGExpert93 » Thu Apr 12, 2018 11:10 am

Looks nice to see enemies from Mario & Luigi RPG 1 being in the SMBX universe. But I have one complaint:

Don't you have to increase the hit box size for those?
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Artemis009
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Re: MLSS GFX Pack

Postby Artemis009 » Thu Apr 12, 2018 12:12 pm

MarioRPGExpert93 wrote:Looks nice to see enemies from Mario & Luigi RPG 1 being in the SMBX universe. But I have one complaint:

Don't you have to increase the hit box size for those?

If it isn't included, it's extremely easy to do. SMBX2 has a little gui that makes editing them an absolute breeze.
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