Custom Crystal Cave Tileset

Share and discuss custom SMBX graphics.
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PotatoMario
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Custom Crystal Cave Tileset

Postby PotatoMario » Fri Jun 28, 2019 2:25 pm

iv'e finally decided to finish this tileset, and now there it is! (there's still no background because i am too lazy to make one, if you guys really like it i might consider adding one)

i hope you enjoy it guys!
Spoiler: show
This is the entire tileset
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and this is how it can be used in game!
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Download

https://www.dropbox.com/s/qtwggtzvm1wvi ... t.zip?dl=0

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A Nameless Guy
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Re: Custom Crystal Cave Tileset

Postby A Nameless Guy » Fri Jun 28, 2019 4:29 pm

I love it!

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Re: Custom Crystal Cave Tileset

Postby Scroll » Sat Jun 29, 2019 9:39 am

The scenery doesn't look well - there's cutoff with the ground

Other than that it looks decent

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Re: Custom Crystal Cave Tileset

Postby PROX » Sat Jun 29, 2019 12:05 pm

Oh hey, you released it. As I said before, I really like it. One thing you could do to improve it aside from the things I mentioned before is to make the sceneries darker. They look too bright in contrast to the rest of the tileset. I recommend using cooler colors rather than colors that are too warm.
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Re: Custom Crystal Cave Tileset

Postby MegaDood » Sun Jun 30, 2019 8:34 am

It looks pretty good! But I don't feel that it fits SMBX's style too well compared to other things, because of the shading on the scenery.. It would look really good in a different game, like an indie game or something.
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Re: Custom Crystal Cave Tileset

Postby FlatKiwi » Sun Jun 30, 2019 11:13 am

The fact the fill is completely black makes it look very empty, but that might be amplified by the lack of a background in the screenshot- Some little details in the fill would make it look about 34% better. Pretty nice regardless.
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Re: Custom Crystal Cave Tileset

Postby PotatoMario » Sun Jun 30, 2019 11:42 am

Thanks for the advices here, i am going to update it, i rushed this tileset to be honest, still needs a bit of polish, i am working on that

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Re: Custom Crystal Cave Tileset

Postby Core » Sun Jun 30, 2019 2:42 pm

I'm the only one who thinks that details (BGOs) don't really fit into such an tileset? Especially crystals, weirdly. Why mushroom bgo has no outline (for example snails do have outline)? Just wondering.
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