SMB1 Expanded GFX-Pack v3.0

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Which game should get an expansion-pack next?

Poll ended at Mon Oct 13, 2014 4:57 pm

Super Mario Bros 3
66
65%
Super Mario World
35
35%
 
Total votes: 101
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Electriking
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Re: SMB1 Expanded GFX-Pack v3.0

Postby Electriking » Mon Apr 10, 2017 2:07 pm

Bowser 1000 wrote:this is an excellent pack and i am using it for my episode Bowser's Revenge On The Mushroom Kingdom / NSMB3

Nice shameless advertising dude. I wonder what would happen if I advertised Super Mario World at War. But it is definitely the best SMB1AS GFX pack that I know of.
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Re: SMB1 Expanded GFX-Pack v3.0

Postby Bowser 1000 » Mon Apr 10, 2017 6:06 pm

King of Eterity wrote:
Bowser 1000 wrote:this is an excellent pack and i am using it for my episode Bowser's Revenge On The Mushroom Kingdom / NSMB3

Nice shameless advertising dude. I wonder what would happen if I advertised Super Mario World at War. But it is definitely the best SMB1AS GFX pack that I know of.


what does shameless advertiisng got to do with this
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Re: SMB1 Expanded GFX-Pack v3.0

Postby Amine Retro » Mon Apr 10, 2017 6:09 pm

He's trying to tell you that advertising is against the rules, you just advertised your project.

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Re: SMB1 Expanded GFX-Pack v3.0

Postby Snessy the duck » Tue Apr 11, 2017 5:10 am

Bowser 1000 wrote:
King of Eterity wrote:
Bowser 1000 wrote:this is an excellent pack and i am using it for my episode Bowser's Revenge On The Mushroom Kingdom / NSMB3

Nice shameless advertising dude. I wonder what would happen if I advertised Super Mario World at War. But it is definitely the best SMB1AS GFX pack that I know of.


what does shameless advertiisng got to do with this

You didn't need to say the name of your project, you could've just said that you're using it for your project.
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Re: SMB1 Expanded GFX-Pack v3.0

Postby Sednaiur » Wed Apr 12, 2017 7:46 pm

Snessy the duck wrote:Are you going to update your expanded gfx-packs to include stuff from 2.0 once it comes out? You know, like the additional player blocks and NPC's.

For some reason, I missed your post from past year, but my answer to this is "yes". It will be interesting for me to do that for sure. ^^
Jayce 777 wrote:Sednaiur, I forgot to mention: the mask on the giant blue coin is broken. The coin turns; the mask does not.

Thank you very much. I just fixed it and will include that fix in the next update.
An Untaken Username wrote:Its amazing. PLEASE PLEASE PURLEEEEEEEEEASSE do SMW. I love the world map!

As "RSupertheGreat" said already, I did SMW already. Please look in the spoiler of my signature to see all my expanded GFX-packs. :-)
Bowser 1000 wrote:this is an excellent pack and i am using it for my episode Bowser's Revenge On The Mushroom Kingdom / NSMB3

Thank you. Please have fun and good luck with the pack. :-)

For the people who are wondering when the next update will happen, it will happen after I have finished my project, which should be somewhere this year. ^^
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Re: SMB1 Expanded GFX-Pack v3.0

Postby Turret 3471 » Mon Apr 24, 2017 1:48 pm

Sednaiur wrote:For the people who are wondering when the next update will happen, it will happen after I have finished my project, which should be somewhere this year. ^^

Wait a minute......... what update? is it an update for a graphics pack, or...
either way, I haven't heard about any updates. =)
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Re: SMB1 Expanded GFX-Pack v3.0

Postby younessgamingDZ » Sun Sep 03, 2017 7:54 am

man this this is coooooooooooooooool i will use this in my episode!

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Re: SMB1 Expanded GFX-Pack v3.0

Postby Pseudo » Tue Sep 05, 2017 11:43 am

younessgamingDZ wrote:man this this is coooooooooooooooool i will use this in my episode!

Please don't bump super old threads like this unless you have something substantial to add, thanks.
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Re: SMB1 Expanded GFX-Pack v3.0

Postby starshipmario » Mon Dec 18, 2017 10:46 pm

How can i Download this?!

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Re: SMB1 Expanded GFX-Pack v3.0

Postby Turret 3471 » Mon Dec 18, 2017 11:15 pm

starshipmario wrote:How can i Download this?!

you click on the download link provided in the post
simple as that
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Witchking666 wrote:that looks aweozme alwo, sorrt im ik a big drunk. i may have drunk a lttle rtoo muxj beer with erik.

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Re: SMB1 Expanded GFX-Pack v3.0

Postby Wazaap » Thu Jan 18, 2018 12:00 pm

WOW this is hype! Downloading right away :P

Spinda wrote:By the way, can we also get a hot butt-edition of this?
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Re: SMB1 Expanded GFX-Pack v3.0

Postby OmegaSpartanSP » Wed Feb 21, 2018 7:03 pm

May I please use this GFX pack for a project i'm working?
SUPAH MARIO BRODDAS TREEEEEEE!

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Re: SMB1 Expanded GFX-Pack v3.0

Postby Panda » Wed Feb 21, 2018 7:06 pm

OmegaSpartanSP wrote:May I please use this GFX pack for a project i'm working?

These are free to use, you just have to credit the creator somewhere in your project :)
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Re: SMB1 Expanded GFX-Pack v3.0

Postby OmegaSpartanSP » Wed Feb 21, 2018 7:39 pm

Panda wrote:
OmegaSpartanSP wrote:May I please use this GFX pack for a project i'm working?

These are free to use, you just have to credit the creator somewhere in your project :)


Oh,i'll be sure to credit him on the project then.
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Re: SMB1 Expanded GFX-Pack v3.0

Postby Attack Helicopter » Wed Mar 28, 2018 8:00 am

I actually didn't like the Smb1 graphic style... Until now.
(͡° ͜ʖ ͡°)

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Re: SMB1 Expanded GFX-Pack v3.0

Postby diego corp » Sat Apr 14, 2018 4:08 pm

Hello Sedaniur My Windows 10 think that is a virus. Maybe are those PGE tileset files?
i hate caps and moderators thinking that i break the rules

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Re: SMB1 Expanded GFX-Pack v3.0

Postby Turret 3471 » Sat Apr 14, 2018 4:13 pm

diego corp wrote:Hello Sedaniur My Windows 10 think that is a virus. Maybe are those PGE tileset files?

What program is detecting files as a virus?
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Re: SMB1 Expanded GFX-Pack v3.0

Postby diego corp » Sat Apr 14, 2018 4:18 pm

Turret 3471 wrote:
diego corp wrote:Hello Sedaniur My Windows 10 think that is a virus. Maybe are those PGE tileset files?

What program is detecting files as a virus?

Windows Defender
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