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Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sun Nov 22, 2015 2:11 pm
by PixelPest
Swinder wrote:
PixelPest wrote:Why don't you just look yourself?
Why not just tell him?
First of all, because I don't know and had no need to go look myself. Second of all, so many people ask questions that they could answer themselves without too much time or effort and I really don't approve of it. Derpyman could have just searched "castle" in the GFX pack and looked through the results to see if there was anything that was of use to him there and avoided asking a useless question in the beginning. There's a handful of people on these forums that really need to start taking initiative and ask the right questions at the right times, and solving minor issues themselves on their own and not bothering others to do simple stuff that any inexperienced user could do if they weren't plagued by laziness or a complete and utter reliance on others.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sun Nov 22, 2015 2:57 pm
by Snowburger
PixelPest wrote:
Swinder wrote:
PixelPest wrote:Why don't you just look yourself?
Why not just tell him?
First of all, because I don't know and had no need to go look myself. Second of all, so many people ask questions that they could answer themselves without too much time or effort and I really don't approve of it. Derpyman could have just searched "castle" in the GFX pack and looked through the results to see if there was anything that was of use to him there and avoided asking a useless question in the beginning. There's a handful of people on these forums that really need to start taking initiative and ask the right questions at the right times, and solving minor issues themselves on their own and not bothering others to do simple stuff that any inexperienced user could do if they weren't plagued by laziness or a complete and utter reliance on others.
I agree with you,but I think you could've told him more calmly than you did.
"That can be answered by searching within the pack",for example.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sun Nov 22, 2015 3:07 pm
by PixelPest
Swinder wrote:You could've told him more calmly than you did.
I think that was pretty calm. I didn't insult him or utilize any expletives or sarcasm. That's pretty nice.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Mon Nov 23, 2015 6:26 pm
by derpeyman28
Swinder wrote:
PixelPest wrote:Why don't you just look yourself?
Why not just tell him?
derpeyman28 wrote:I downloaded the pack
I was just wondering... does it contain an ice world themed castle?
No,it doesn't.But it probably wouldn't be too hard to recolour.
Does it look like i have gimp on me? no. I can't use the image editor on windows 10 because the gifs are too small. Also, use the ms paint messes up the colors and i cant color the right color i want! :(

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Mon Nov 23, 2015 7:05 pm
by Snowburger
derpeyman28 wrote:
Swinder wrote:
PixelPest wrote:Why don't you just look yourself?
Why not just tell him?
derpeyman28 wrote:I downloaded the pack
I was just wondering... does it contain an ice world themed castle?
No,it doesn't.But it probably wouldn't be too hard to recolour.
Does it look like i have gimp on me? no. I can't use the image editor on windows 10 because the gifs are too small. Also, use the ms paint messes up the colors and i cant color the right color i want! :(
http://www.getpaint.net/index.html

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Wed Nov 25, 2015 8:20 am
by REDBIRD0305
omg i love this

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Wed Nov 25, 2015 2:56 pm
by Valtteri
REDBIRD0305 wrote:omg i love this
Be constructive.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Thu Nov 26, 2015 1:14 pm
by SuperMarioLevels134
Hey Sednaiur, Your tileset for SMB1 is very good but can you also add the 16 bit version of Super Mario Maker (Super Mario Bros) and can you also add a new tileset for Super Mario World.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Thu Nov 26, 2015 1:28 pm
by h2643
SuperMarioLevels134 wrote:Hey Sednaiur, Your tileset for SMB1 is very good but can you also add the 16 bit version of Super Mario Maker (Super Mario Bros) and can you also add a new tileset for Super Mario World.
These are already made by Valtteri, search carefully. Oh and SMW Pack will be released later, as Sednaiur said.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sat Dec 26, 2015 6:34 am
by SMBXuser1000020304X
h2643 wrote:
SuperMarioLevels134 wrote:Hey Sednaiur, Your tileset for SMB1 is very good but can you also add the 16 bit version of Super Mario Maker (Super Mario Bros) and can you also add a new tileset for Super Mario World.
These are already made by Valtteri, search carefully. Oh and SMW Pack will be released later, as Sednaiur said.
Ok? Can Be release?

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sat Dec 26, 2015 7:11 am
by Fuyu
Sednaiur went on vacation to Mount Fuji and some other places that I don't remember right now for a couple of weeks and isn't able to make any graphics until he comes back. So in other words, the SMW Expanded Pack may take slightly longer to be released than he specified.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sat Dec 26, 2015 10:33 am
by Valtteri
SMBXuser1000020304X wrote:
h2643 wrote:
SuperMarioLevels134 wrote:Hey Sednaiur, Your tileset for SMB1 is very good but can you also add the 16 bit version of Super Mario Maker (Super Mario Bros) and can you also add a new tileset for Super Mario World.
These are already made by Valtteri, search carefully. Oh and SMW Pack will be released later, as Sednaiur said.
Ok? Can Be release?
http://www.supermariobrosx.org/forums/v ... 31&t=11736
http://www.supermariobrosx.org/forums/v ... 31&t=11847

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sat Dec 26, 2015 5:01 pm
by Jacob Turbo

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Mon Jun 27, 2016 2:22 pm
by R Breigh
Hey dude! This looks amazing! It must've taken you forever to do it!
Great job dude! :D

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Mon Jul 04, 2016 6:21 pm
by Sednaiur
Look what I lost from my screen for some reason. I am sorry for this late reaction :-/:
derpeyman28 wrote:I was just wondering... does it contain an ice world themed castle?
It does not contain an ice-themed castle but I guess I can make one for the next update. :-)
SuperMarioLevels134 wrote:Hey Sednaiur, Your tileset for SMB1 is very good but can you also add the 16 bit version of Super Mario Maker (Super Mario Bros) and can you also add a new tileset for Super Mario World.
To be honest, I am not too big of a fan of many of the SMM-things that Nintendo has created there, as many things do not fit so nicely with the old stuff, in my opinion. But I agree with some stuff being very interesting and add-worthy. ^^ I will see what I can do about it.

Also, Valtteri made a lot of the Super Mario Maker-things already in 16-bit.
R Breigh wrote:Hey dude! This looks amazing! It must've taken you forever to do it!
Great job dude! :D
Thank you very much for the praise. :-)
Yes, it took quite a while (especially the worldmap graphics) but if it comes to a handy use for people, I gladly do stuff like this. ^^


On a general note, I assume that I can update this pack around the time I finish my project. I do not have the time to do any updates for now. Sorry for this.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Fri Oct 07, 2016 9:59 am
by sannu42
Hey, uh, is this suitable for SMBX 1.4.3? Or SMBX 2.0?

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Fri Oct 07, 2016 10:13 am
by PixelPest
sannu42 wrote:Hey, uh, is this suitable for SMBX 1.4.3? Or SMBX 2.0?
Yes. Why wouldn't it be?

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Fri Oct 07, 2016 5:13 pm
by loop13
sannu42 wrote:Hey, uh, is this suitable for SMBX 1.4.3? Or SMBX 2.0?
It is easier to use with PGE, which comes with 2.0.

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sat Oct 08, 2016 11:46 am
by sannu42
Jayce 777 wrote:
sannu42 wrote:Hey, uh, is this suitable for SMBX 1.4.3? Or SMBX 2.0?
It is easier to use with PGE, which comes with 2.0.
Ah, i see, I'm not really used to PGE... at all. But eh, i guess i can give PGE a 2nd shot. :l

Re: SMB1 Expanded GFX-Pack v3.0

Posted: Sun Oct 09, 2016 11:45 am
by loop13
sannu42 wrote:
Jayce 777 wrote:
sannu42 wrote:Hey, uh, is this suitable for SMBX 1.4.3? Or SMBX 2.0?
It is easier to use with PGE, which comes with 2.0.
Ah, i see, I'm not really used to PGE... at all. But eh, i guess i can give PGE a 2nd shot. :l
I said PGE because it automatically sets blocks to the correct size, and also can group custom graphics together into tilesets. ;)