Vitellary's GFX Pack (2.0!)

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VitellaryJr
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Vitellary's GFX Pack (2.0!)

Postby VitellaryJr » Sun Jan 25, 2015 2:42 pm

So, I've been working on this for a while and I think I'm ready to post! It's not that big, but I'll update it every once in a while.

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Last edited by VitellaryJr on Mon Apr 27, 2015 11:02 am, edited 4 times in total.
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tvppervvare:
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Re: Vitellary's GFX Pack

Postby Murphmario » Sun Jan 25, 2015 3:31 pm

You forgot to include the Gray and Yellow gate.

Edit: You also forgot the recolored special blocks. I'd like downloads for them please.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Vitellary's GFX Pack

Postby VitellaryJr » Sun Jan 25, 2015 3:36 pm

I can't today, I'm on my phone right now. I'll do it as soon as I have access to my computer.
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Re: Vitellary's GFX Pack

Postby Murphmario » Sun Jan 25, 2015 4:32 pm

K. You also forgot the waterfall.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Vitellary's GFX Pack

Postby Destiny » Sun Jan 25, 2015 5:17 pm

Spoiler: show
Image
Reference.

Also nice graphics, gonna use that turning question block.
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Re: Vitellary's GFX Pack

Postby VitellaryJr » Sun Jan 25, 2015 7:06 pm

Yeah, I needed to put something from the show. Glad you like them.
Last edited by VitellaryJr on Mon Apr 27, 2015 11:05 am, edited 1 time in total.
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Re: Vitellary's GFX Pack

Postby VitellaryJr » Tue Jan 27, 2015 7:47 pm

Murphmario wrote:Edit: You also forgot the recolored special blocks. I'd like downloads for them please.
Murphmario wrote:K. You also forgot the waterfall.
Could you tell me where these folders are? I updated the first post to contain the yellow and gray gate, but I can't find the folders for these two.
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Re: Vitellary's GFX Pack

Postby Murphmario » Tue Jan 27, 2015 8:37 pm

The recolor blocks are in the SMW Recolored Blocks folder.

And the waterfall isn't included at all. Not even a folder is there.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Vitellary's GFX Pack

Postby VitellaryJr » Wed Jan 28, 2015 9:01 am

If you mean the waterfall in this screenshot:
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then it's in SMB3 > Blocks > Frozen Waterfall Replacing Dungeon Block

I can't find the SMW Recolored Block. If mean the one in this screenshot too, then it's in SMW > Blocks > Fire and Ice Special Blocks
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Re: Vitellary's GFX Pack

Postby Murphmario » Wed Jan 28, 2015 3:48 pm

Smw Recolor - Blocks - Special Blocks.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Vitellary's GFX Pack

Postby VitellaryJr » Wed Jan 28, 2015 7:54 pm

I checked, and I can't see that folder. In SMW Recolor, I only see BGOs and NPCs.
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Re: Vitellary's GFX Pack

Postby FanofSMBX » Wed Jan 28, 2015 8:18 pm

The SMW recolor NPCs don't have effects. Also where did you get the recolored Red Koopa shell palette from?

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Re: Vitellary's GFX Pack

Postby VitellaryJr » Wed Jan 28, 2015 8:26 pm

FanofSMBX wrote:The SMW recolor NPCs don't have effects. Also where did you get the recolored Red Koopa shell palette from?
I forgot to make effects, whoops. As for the Red Koopa thing, I just used color-picker from the SMW Koopa.
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Re: Vitellary's GFX Pack

Postby Murphmario » Wed Jan 28, 2015 8:57 pm

https://www.dropbox.com/s/kycg5lfghshby ... 6.png?dl=0

Too lazy to put it in a bitmap file.
Now taking graphics requests:
https://docs.google.com/forms/d/1urWpFq ... #responses

My graphics pack:
http://www.supermariobrosx.org/forums/v ... t=1960/url

Really tempted to just make a general graphics thread for all of my graphics instead of just making individual threads for each of them.

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Re: Vitellary's GFX Pack

Postby VitellaryJr » Wed Jan 28, 2015 9:00 pm

That's weird. I'll add it tomorrow.
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Re: Vitellary's GFX Pack

Postby VitellaryJr » Thu Jan 29, 2015 7:53 pm

OK, it's updated. Let's hope everything's fine.
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Re: Vitellary's GFX Pack

Postby Squishy Rex » Fri Jan 30, 2015 3:55 am

It' seems you've got a nicely budding GFX Pack here. I hope to see this get more updates. Keep up the good work. :)
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Re: Vitellary's GFX Pack (2.0!)

Postby VitellaryJr » Sun Apr 26, 2015 11:23 pm

Update version 2.0 is here! See the original post for more screenshots and updated download link.
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Re: Vitellary's GFX Pack (2.0!)

Postby Witchking666 » Mon Apr 27, 2015 1:11 am

Are the pink clouds bgo's or something else
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Re: Vitellary's GFX Pack (2.0!)

Postby VitellaryJr » Mon Apr 27, 2015 10:40 am

They replace the SMB1 cloud BGO.
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