Boom Boom Castle #BackToBasics

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Ace
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Boom Boom Castle #BackToBasics

Postby Ace » Fri Jul 29, 2016 2:53 am

If you're a fan of SMB3, you may remember something similar to this. However, I've added some interesting twists to the level, so be sure to check it out!

Screenshots:
Spoiler: show
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Download:
https://dl.dropboxusercontent.com/u/648 ... Castle.zip
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AeroMatter
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Re: Boom Boom Castle #BackToBasics

Postby AeroMatter » Fri Jul 29, 2016 2:55 am

This was pretty difficult to beat as there's a big penalty for failure. I managed to find my way to the Boom-Boom though, and it seemed unbalanced (as in too easy) compared to the difficulty of the level. This could use some work.
Last edited by AeroMatter on Fri Jul 29, 2016 2:57 am, edited 1 time in total.
As long as one man goes hungry nobody should eat until everyone is full.

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Egg
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Re: Boom Boom Castle #BackToBasics

Postby Egg » Fri Jul 29, 2016 2:56 am

That Boom Boom fight was intense, but not hard enough to be frustrating. Good level, good job.
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glitch4
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Re: Boom Boom Castle #BackToBasics

Postby glitch4 » Tue Aug 09, 2016 4:22 am

Review of Boom Boom Castle by SMB3's standarts

This looks like in SM3's world 3's fortress, where it has the same design and idea, and it's pretty done well. Only exceptions is that there's no bonus room (where the coins are) in this fortress. If you already played SMB3 and know which door goes to boom boom, then it's easy and fast to beat this one in less than a minute. Overall, this is just another pretty good SMB3 level that resembles a door gimminick and I really like it. 7/10

moved to pretty good


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