TSRP-X - The Official Thread (W3-Castle screenshots)

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Re: The Second Reality Project X - The Official Thread

Postby FanofSMBX » Tue Aug 04, 2015 3:25 pm

Axiom wrote:it's not even that bad eesh, be grateful it was done.

I know how revolutionary it is, I'm just pointing out how and why I'm not pushing LunaDLL features on this project.

EDIT: The palette does go pretty well with the Paragoombas.
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Re: The Second Reality Project X - The Official Thread

Postby FireSeraphim » Wed Aug 05, 2015 7:30 am

We have some new screenshots in the opening post, this time it is screenshots of World 2-C: Slate Lake.
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Re: The Second Reality Project X - The Official Thread

Postby Mable » Wed Aug 05, 2015 1:52 pm

So far i really like the looks of the screenshot they look really good. I like that this project stands out also from most what we get nowadays.

Keep up the good work.
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Re: The Second Reality Project X - The Official Thread

Postby Wind » Sun Aug 09, 2015 5:10 am



The reveal trailer is here!
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Re: The Second Reality Project X - The Official Thread

Postby Darkonius Mavakar » Sun Aug 09, 2015 7:15 am

Amazing trailer, those levels look very fun to play!
Image I've released an episode! Go check it out m8
http://www.supermariobrosx.org/forums/v ... =36&t=1805

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Re: The Second Reality Project X - The Official Thread

Postby Ethereality » Sat Aug 15, 2015 5:08 pm

Awesome trailer. The graphics are very excellent like the SMW-hack. I hope this full version! :D
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Re: The Second Reality Project X - The Official Thread

Postby FireSeraphim » Thu Sep 10, 2015 9:14 pm

Image

You thought this Project was dead? YOU THOUGHT WRONG!

There are 4 new screenshots for your perusal in the opening post, each one being a screenshot of a different level that our dev team has been working on.

To those of you on our team who should have working on their levels but have gone AFK (*cough, cough* Turwig *cough, cough* M4sterbr0s), you have one more week to show some signs of progress, and yes I will say this again to those of you who have gone AFK, Being on the IRC channel for TSRP-X is both mandatory and necessary.
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Re: The Second Reality Project X - The Official Thread

Postby JupiHornet » Thu Sep 10, 2015 10:28 pm

You spelled my name wrong :(

Anyways, sorry for being inactive but I had a really tough summer assignment to do. But now I'm done, so I should have more time :D
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Re: The Second Reality Project X - The Official Thread

Postby Valtteri » Fri Sep 11, 2015 3:31 pm

Get excited, there are some really good levels coming your way ;)
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Re: The Second Reality Project X - The Official Thread

Postby FireSeraphim » Wed Sep 16, 2015 1:08 am

There's a new screenshot teaser in the OP for the second level of the "Super Sonic Speedway" submap: Collision Chaos Zone
Yes, I am well aware of Collision Chaos Zone's colouration. To that I say: Blame SEGA, not me. The colours were faithfully lifted from Sonic CD.
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Re: The Second Reality Project X - The Official Thread

Postby Ethereality » Fri Sep 18, 2015 7:02 pm

Looks awesome, I can't wait play this full version! Question answer: What the bosses in SMBX - The Second Reality Project X?
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Re: The Second Reality Project X - The Official Thread

Postby Darkonius Mavakar » Sat Sep 19, 2015 6:31 am

Izturo Mashiro wrote:Looks awesome, I can't wait play this full version! Question answer: What the bosses in SMBX - The Second Reality Project X?


Read the main post, they're going to be Eggman-styled robot machine thingy bosses.
Image I've released an episode! Go check it out m8
http://www.supermariobrosx.org/forums/v ... =36&t=1805

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Re: The Second Reality Project X - The Official Thread

Postby JupiHornet » Wed Sep 23, 2015 12:09 pm

Finally done with my first level for this project! This is going very smoothly 8)
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Re: The Second Reality Project X - The Official Thread

Postby as303298 » Fri Sep 25, 2015 6:58 am

Holy shit, TSRP? I haven't seen this name in a long long time. Hope everything goes well
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TSRP-X - The Official Thread (Demo coming real soon!)

Postby FireSeraphim » Tue Nov 10, 2015 2:54 am

It's been too long since we had a update, hasn't it folks? Well worry no more, there is a new screenshot teaser for W2-Fort: Dungeon of Unquestionable Agony, a level designed by Wind and I. Also expect a demo to be released soon!
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Re: TSRP-X - The Official Thread (Demo coming real soon!)

Postby Erik » Tue Nov 10, 2015 3:21 pm

This project seems really interesting, I like the design. Keep it up!
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Re: TSRP-X - The Official Thread (Demo coming real soon!)

Postby FireSeraphim » Sat Jun 18, 2016 6:38 am

Soon....
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Re: TSRP-X - The Official Thread (Demo coming real soon!)

Postby Wind » Sat Jun 18, 2016 7:20 am

get hyped bois
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Re: TSRP-X - The Official Thread (Demo coming real soon!)

Postby Darkonius Mavakar » Sun Jun 19, 2016 3:50 am

Get hyped indeed mateys
Image I've released an episode! Go check it out m8
http://www.supermariobrosx.org/forums/v ... =36&t=1805

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Re: TSRP-X - The Official Thread (Demo will be available at C3!)

Postby FireSeraphim » Fri Jun 24, 2016 4:17 am

In the OP I posted a teaser screenshot for level 2-F, not that it's relevant to what I'm about to announce...
The long overdue Demo for TSRP-X will be available at C3, which will be in 14 days. Put that on your calendar folks!
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