Forum Takeover: The Resistance (NEW SCREENS SEP 17th)

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Re: Forum Takeover: The Resistance (BETA TESTERS NEEDED)

Postby RubberParasite » Tue Sep 01, 2015 4:49 am

I'd like to do some beta-testing too!
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Re: Forum Takeover: The Resistance (BETA TESTERS NEEDED)

Postby TheKingOfBoos » Tue Sep 01, 2015 11:58 am

All right you're in! :)
RoundPiplup has asked to be a LD, but currently I'm not accepting any more.
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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Re: Forum Takeover: The Resistance

Postby Mable » Tue Sep 01, 2015 3:40 pm

Why just why? Theres one thing i heavily dislike in this screen.Image

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Re: Forum Takeover: The Resistance

Postby TheKingOfBoos » Tue Sep 01, 2015 5:06 pm

Sinem wrote:Why just why? Theres one thing i heavily dislike in this screen.Image
What's that?
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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Re: Forum Takeover: The Resistance

Postby RoundPiplup » Tue Sep 01, 2015 6:26 pm

Probably the thing about where the key is placed and what's surrounding it is what I dislike. Don't know about what Sinem's dislikes though.
The Past still haunts me.
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Re: Forum Takeover: The Resistance

Postby Suckerman7 GM » Wed Sep 02, 2015 3:56 am

Do you need anymore beta-testers? If you need, I'd like to be one.

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Re: Forum Takeover: The Resistance

Postby TheKingOfBoos » Wed Sep 02, 2015 11:48 am

Sure! You're in!
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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Re: Forum Takeover: The Resistance

Postby Nightmayor » Wed Sep 02, 2015 1:00 pm

Can I be a beta tester if you're still taking them that is.
When I'm not playing SMBx I'll probably be on steam either playing some Terraria, TF2, L4D2 or Civ 4.
If you want to get a game in don't be afraid to just ask. I also play on my Wii U frequently and my NNID
is SirNightmayor if you want to contact me that way.

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Re: Forum Takeover: The Resistance

Postby TheKingOfBoos » Wed Sep 02, 2015 1:53 pm

Nightmayor wrote:Can I be a beta tester if you're still taking them that is.
I've got 3, I think I'm good. Thanks though!
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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ly lRe: Forum Takeover: The Resistance

Postby Witchking666 » Sat Sep 05, 2015 2:23 am

I really love the fact that in every community based episode the creator is always or the supervillain or the hero

But anyways
Good luck with your project
I'm tired of this back-slapping "Isn't humanity neat?" bullshit. We're a virus with shoes, okay? That's all we are.
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Re: ly lRe: Forum Takeover: The Resistance

Postby TheKingOfBoos » Sat Sep 05, 2015 1:18 pm

witchking666 wrote:I really love the fact that in every community based episode the creator is always or the supervillain or the hero

But anyways
Good luck with your project
I know, I'm making fun of the trend :D
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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Re: Forum Takeover: The Resistance

Postby TheKingOfBoos » Thu Sep 10, 2015 4:43 pm

The second level of the project is complete, which means the beta will be released fairly soon! (As soon as the third level is finished.)
Details:
NOT SINCE THE ACCIDENT (Slimy Abandoned Factory)
Length: Short
Difficulty: Medium
Exits: 1 and a secret exit
Style: Kirby style (RTD Egg Engines)
Graphics: All by me
Screens: Image

Image
The player start in the first screen is a mistake, ignore it.
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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Re: Forum Takeover: The Resistance

Postby Ness-Wednesday » Sun Sep 13, 2015 7:50 pm

Honestly, I feel like making one of these once I finish my current project, and some boss rush I'm working on right now.
But, that won't be until at least 4 years from now. ;)
Nice project by the way.
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Re: Forum Takeover: The Resistance

Postby TheKingOfBoos » Mon Sep 14, 2015 1:02 pm

Ness-Wednesday wrote:Honestly, I feel like making one of these once I finish my current project, and some boss rush I'm working on right now.
But, that won't be until at least 4 years from now. ;)
Nice project by the way.
You should! And thank you! :D
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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Re: Forum Takeover: The Resistance

Postby Ness-Wednesday » Mon Sep 14, 2015 7:12 pm

TheKingOfBoos wrote:
Ness-Wednesday wrote:Honestly, I feel like making one of these once I finish my current project, and some boss rush I'm working on right now.
But, that won't be until at least 4 years from now. ;)
Nice project by the way.
You should! And thank you! :D
Actually, I'll make one that will take events between 2k15 summer takeover and fall calamity.
It will be me going through seven levels, but my true one will actually be a special thing for the community in 2019.
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Re: Forum Takeover: The Resistance

Postby WerewolfGD » Tue Sep 15, 2015 1:51 am

TheKingOfBoos wrote:The second level of the project is complete, which means the beta will be released fairly soon! (As soon as the third level is finished.)
Details:
NOT SINCE THE ACCIDENT (Slimy Abandoned Factory)
Length: Short
Difficulty: Medium
Exits: 1 and a secret exit
Style: Kirby style (RTD Egg Engines)
Graphics: All by me
Screens: Image

Image
The player start in the first screen is a mistake, ignore it.
I think the SMW switch and SMB2 vines looks not good IMO, if you recolor it to SMB3 it would be nice, and the design is good, though.
Yea... I'm back, but with different view.

Known also as Camacho or Harvey36Dice.
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Re: Forum Takeover: The Resistance

Postby RoundPiplup » Tue Sep 15, 2015 11:27 am

I think that there was a GFX that are SMB3-like switch blocks(don't know, I think it was in a SMB3 expanded GFX). The vines, like what Harvey36Dice said, aren't really good(well, I don't think they fit in a swamp since they look clean and bright green).
The Past still haunts me.
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Re: Forum Takeover: The Resistance

Postby TheKingOfBoos » Tue Sep 15, 2015 11:33 am

RoundPiplup wrote:I think that there was a GFX that are SMB3-like switch blocks(don't know, I think it was in a SMB3 expanded GFX). The vines, like what Harvey36Dice said, aren't really good(well, I don't think they fit in a swamp since they look clean and bright green).
Ok, I'll see if I can fix that :)
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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Re: Forum Takeover: The Resistance

Postby RudeGuy » Tue Sep 15, 2015 11:39 am

Harvey36Dice wrote: I think the SMW switch and SMB2 vines looks not good IMO, if you recolor it to SMB3 it would be nice, and the design is good, though.
I'd think more about why are there vines inside a factory.
im bored

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Re: Forum Takeover: The Resistance

Postby TheKingOfBoos » Tue Sep 15, 2015 12:04 pm

RudeGuy07 wrote:
Harvey36Dice wrote: I think the SMW switch and SMB2 vines looks not good IMO, if you recolor it to SMB3 it would be nice, and the design is good, though.
I'd think more about why are there vines inside a factory.
It's an abandoned factory, they grew there.
<TheKingOfBoos> I don't speak non-american, shadowstar, I have no idea how hot that is
<Kogasa> it's like 92-93 in patriot units
<Merve> TKOB for next mod
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