The Mosaic Group's Journey(New Screenshot)

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The Mosaic Group's Journey(New Screenshot)

Postby Mosaic » Sat Jan 02, 2016 5:35 pm

Image

Wow? Another project already? This time with my original characters as the main characters?
This project has 7 worlds, over 70 levels, 4 playables, 1 unlockable playable, and new lunalua power-ups.
You'll travel over alot of different types of levels and this music will also only use default music tracks sparingly, most levels will have a new tileset
and different music track. Even though the same track may be used several times. Most levels will have a different tileset and music track.
Oh, and here's the info on this project.

[center]Plot:[/center]
Spoiler: show
The Mosaic Group is on a picnic in a park. Hoops and Rosy end up getting in an argument over who gets the last maple super, MosaicMario is trying to stop them from arguing but then they are suddenly interrupted by the sky going dark and then the earth starts to shake. And None of them have any idea what’s going on. When suddenly, a black figure comes from the sky. This thing’s name is Shadow Star. It says that the sky darking and the earthquake is just a warning and once he reaches his full power will cover all of the mushroom kingdom and possibly even the whole world in darkness. After this shadowy figure left. The Mosaic Group is all left in confusion and have no idea what just happened. Hoops suggests that they ask the Toads and Yoshis if they know anything about it. So they all asked all the Toads and Yoshis in the area but they knew nothing about it. Then the Mosaic Group asks this toad with glasses if he knew anything about it. And he said he did. He told they it was a dangerous force that was sealed away in a chest thousands of years ago and apparently someone has opened the chest and now Shadow Star is free. He also tells them that once Shadow Star reaches his full strength, it will be too late to stop him. MosaicMario said he thinks they should try to defeat Shadow Star and save the mushroom kingdom and the rest of the Marioverse. Hoops asks if he’s sure that’s a good idea, and MosaicMario tells them that he’s positive that they can manage to defeat him. The Toad tells them that Shadow Star is most likely heading to Shadow isles and that where they should go. But they have to travel through 6 other worlds to get there. So with that, the Mosaic Group begins their journey to defeat the dark force Shadow Star.

Playable Characters:

Spoiler: show
ImageMosaicMario(Me):
The Leader of the Mosaic Group and he is well-rounded like Mario

ImageRosy The Porcopo:
A Member of the Mosaic Group, she jumps higher than MosaicMario but doesn’t run as fast

ImageBerry The Baby Yoshi:
The Youngest Member of the Mosaic Group, he has the ability to float but doesn’t run that fast

ImageHoops The Hoopster:
Is Older than Berry And Rosy but younger than MosaicMario and is last member of the Mosaic group. He can run very quick but can’t jump that high.

Screenshots:

Spoiler: show
Image
Image
Image
Image
Image

Some Returning Items and Power-ups:

Spoiler: show
Mushroom: Allows you to take a extra hit
Fire Flower: Gives you the ability to shoot fire
Ice Flower: Lets you freeze most enemies
Purple Flower: If your MosaicMario Or Rosy it gives you the ability to throw hammers. If your playing as Berry it lets you throw Bubbles, if playing as Hoops it lets you throwing Boomerangs. Very rare item.
Copy Mushroom: Copies the Power-up you currently have, very useful especially if you have a Purple flower.
Blue brick: A blue colored brick that you can throw at enemies. It disappears if you hold it for too long. And shatters upon hitting a wall
Pow Block: Throw it on the ground and every enemy that’s on the ground onscreen will be defeated.
Spring: Bounce on it and you can get to higher heights.
P-switch: Press this and certain coins and ? blocks will appear but only for a limited time.
?-switch: Who knows what this will do? Press it and find out!

Some new Items and Power-ups:

Spoiler: show
Music Cannon: This cannon allows you to shoot your enemies with music notes!
Red Brick: This Brick doesn’t shatter when it hits a wall but instead it bounces off of it. And it won’t evaporate when you hold it for awhile.
Block Flower: Lets you stack blocks to reach new heights. And also pick up the blocks to attack enemies.
Gold Flower: Lets you shoot enemies to turn them into coins.
Emerald Flower: Does the same thing as a Gold flower but lets you turn enemies into rupees instead.
P-Shroom: This mysterious mushroom only appears if a p-switch is currently active. Not uncommon.

Worlds:

Spoiler: show

World 1: Mushroom Plains 100% done
World 2: Subcon Valley 2%
World 3: Winter Wonderland 0%
World 4: The Blocklands 0%
World 5: The Rocky Cliffs 0%
World 6: The Great heights 0%
World 7: Shadow isles 0%
World S: The Cold depths of outer space 0%

Important Info:
Knowing that I can’t make this whole project by myself, I would like people to help me with this in beta testing and level designing.

Project Leader:
MosaicMario(Me)

Level Designers:
MosaicMario
Harvey36Dice
Koopa-Fan
Classic Tails
Suckerman7 GM
The Thwomp King
-

Beta Testers:
MosaicMario
Cedrik
DJ_yoshiok
redyoshi587
-

If you want to be a level designer or Beta tester then PM me.

All these slots are available if you want to make a level.
Level Slots:
If the Level is the color of a certain designer's designer color, it's already been taken by them
Spoiler: show
2-2 SMB2 Grass
2-6 SMB2 Desert
2-7 SMB2 Pyramid
3-2 Snow
3-4 Snow
3-6 Snow - The Thwomp King - Whiteout Trepidation
3-7 Snow
3-8 Snow - Havery36Dice - Boiler Blizzard Peaks
4-1 SMB1 Overworld
4-2 SMB1 Underground
4-3 SMB1 Mushrooms
4-4 SMB1 Water
4-7 SMB1
4-8 SMB1
5-2 Mountain - Classic Tails
5-3 Underground
5-5 Mountain
5-6 Mountain - The Thwomp King - Ropeclimb Rumble
5-7 Underground - The Thwomp King
6-1 Sky
6-3 Sky - Harvey36Dice
6-4 Sky
6-5 Mushrooms - The Thwomp King
6-7 Dark Sky
When you submit your level for this to me, make sure you tell me what level you want this to be, and then I'll
decide if it should be that level.

Show your support:
You can support this project by just putting this code in your signature:

Code: Select all

[url=http://www.supermariobrosx.org/forums/viewtopic.php?f=34&t=12753][img]http://i.imgur.com/qKfPsK7.png[/img][/url]
Spoiler: show
Image
There's also a smaller one incase you don't want to take up too much space in your signature.

Code: Select all

[url=http://www.supermariobrosx.org/forums/viewtopic.php?f=34&t=12753][img]http://i.imgur.com/TNSKHtO.png[/img][/url]
Spoiler: show
Image
Or a userbar:
Spoiler: show
Image

Code: Select all

[url=http://www.supermariobrosx.org/forums/viewtopic.php?f=34&t=12753/][img]http://imagizer.imageshack.com/img924/4935/940zFV.png[/img][/url]
Demo 1

NOTE:
This project will be using Lunalua.
Last edited by Mosaic on Fri Jul 01, 2016 1:12 pm, edited 34 times in total.

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Re: The Mosaic Group's Journey

Postby perhaps » Sat Jan 02, 2016 5:52 pm

What is up with that castle background?
Spinda wrote:he has to rely on goddamn jumping to beat levels which means that hes a tryhard
send pasta recipes to me

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Re: The Mosaic Group's Journey

Postby Mosaic » Sat Jan 02, 2016 5:54 pm

EpicMarioBro wrote:What is up with that castle background?
I didn't turn on tiled background.

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Re: The Mosaic Group's Journey

Postby Waddle Derp » Sat Jan 02, 2016 6:54 pm

I always knew ShadowstarX was a bad person.

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Re: The Mosaic Group's Journey

Postby Mosaic » Sat Jan 02, 2016 7:17 pm

Waddle Derp wrote:I always knew ShadowstarX was a bad person.
No, not that shadowstar, a new antagonist named Shadow Star.

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Re: The Mosaic Group's Journey

Postby Waddle Derp » Sat Jan 02, 2016 7:26 pm

MosaicMario wrote:
Waddle Derp wrote:I always knew ShadowstarX was a bad person.
No, not that shadowstar, a new antagonist named Shadow Star.
Is he, like, ShadowStarX's uncle?

Anyway, the screens are looking pretty good! The grass-wood level could use some more BGOs on the wood, maybe adding some fences could work? Other than that, I wish you good luck with this project!

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Re: The Mosaic Group's Journey

Postby Mosaic » Sat Jan 02, 2016 7:42 pm

Waddle Derp wrote:
MosaicMario wrote:
Waddle Derp wrote:I always knew ShadowstarX was a bad person.
No, not that shadowstar, a new antagonist named Shadow Star.
Is he, like, ShadowStarX's uncle?

Anyway, the screens are looking pretty good! The grass-wood level could use some more BGOs on the wood, maybe adding some fences could work? Other than that, I wish you good luck with this project!
No, he has no relation to any of the forum members. Him having a similar name to a forum member is just a coincidence.

And thanks for the positive reply!

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Re: The Mosaic Group's Journey

Postby Jacob Turbo » Sat Jan 02, 2016 9:50 pm

Wow this looks very fun!

Also, Will this be an entirely SMB3 styled graphics episode? Because thats what im picking up from the screenshots and the character sprites.

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Re: The Mosaic Group's Journey

Postby Mosaic » Sat Jan 02, 2016 9:52 pm

Jacob Turbo wrote:Wow this looks very fun!

Also, Will this be an entirely SMB3 styled graphics episode? Because thats what im picking up from the screenshots and the character sprites.
Not exactly, World 2 will be SMB2 styled but now that dinosaur world may be replaced by snow world, i may end up doing that.

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Re: The Mosaic Group's Journey(Poll)

Postby Mosaic » Sat Jan 02, 2016 11:44 pm

I created a poll for if you want a demo released after W1 is finished or wait until later.

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Re: The Mosaic Group's Journey(Poll)

Postby PixelPest » Sun Jan 03, 2016 8:40 am

Will you please fix the poll? The options don't make sense. Qm I saying yes to when world one is complete, no to when world 1 is complete, yes to later, or no to later. With the options you provided this isn't a yes or know question.

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Re: The Mosaic Group's Journey(Poll)

Postby Mosaic » Sun Jan 03, 2016 10:16 am

Ok, fixed the name of the poll.

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Re: The Mosaic Group's Journey(Poll)

Postby WerewolfGD » Sun Jan 03, 2016 10:42 am

I think you shouldn't release the demo because it just burden yourself. Judging for the screens, the level looks pretty nice and detailed, and where did you get the dungeon tiles? I want it.... also I wanna be a level designer of this project but don't force me to use lunalua/lunadll pls....
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Re: The Mosaic Group's Journey(Poll)

Postby Mosaic » Sun Jan 03, 2016 10:45 am

Harvey36Dice wrote:where did you get the dungeon tiles?
I made them...
Harvey36Dice wrote:I want it.... also I wanna be a level designer of this project but don't force me to use lunalua/lunadll pls....
Don't worry, you only really have to have a time and goal card per each level, but i can just add those in myself.

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Re: The Mosaic Group's Journey(Poll)(A New Small Support Log

Postby Mosaic » Sun Jan 03, 2016 11:17 am

I made another support logo incase you don't want to take up too much space in your signature.

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Re: The Mosaic Group's Journey(Poll)(A New Small Support Log

Postby Koopa-Fan » Mon Jan 04, 2016 12:05 pm

This looks pretty good and fun so far and I'd like to help you with some levels out, if I can.
yes

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Re: The Mosaic Group's Journey(Poll)(A New Small Support Logo)

Postby CraftedPbody » Wed Jan 06, 2016 7:03 pm

I am liking the CGFX and the level design was good from what I saw.
Spoiler: show
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Re: The Mosaic Group's Journey(Poll)(A New Small Support Logo)

Postby Suckerman7 GM » Thu Jan 07, 2016 4:29 am

Hello there. I heard you need level designers and beta-testers. Can I be a level designer? I can prepare it really quickly since I'm free on Friday. Write me on the list please!
Just surfin' in the forums right now! My winter holiday will arrive soon and I will probably start a new mini-project! (If I remember! :D)

Peace.

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Re: The Mosaic Group's Journey(Poll)(A New Small Support Logo)

Postby FanofSMBX » Thu Jan 07, 2016 9:17 am

What does the green brick do?

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My graphics pack!
Supporting forums:

Spoiler: show
SMBX Galaxy forum by Pivot40Channel
http://smbxgalaxy.prophpbb.com/
Come to the SMBX+ forums by illias3000. There is a whole forum category dedicated to the boss rush series with official rushes, submit bosses, and fan boss rushes! It is still open but AirSeus Forums is now open:
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AirSeus Forums the new home of the Boss Rush series:
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Spoiler: show
First to discover:
Spark
Eerie
Grinder
Rainbow Shell
Birdo
Boom Boom
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Re: The Mosaic Group's Journey(Poll)(A New Small Support Logo)

Postby Mosaic » Thu Jan 07, 2016 11:53 am

FanofSMBX wrote:What does the green brick do?
You'll see when you play ;)
Suckerman7 GM wrote:Hello there. I heard you need level designers and beta-testers. Can I be a level designer? I can prepare it really quickly since I'm free on Friday. Write me on the list please!
Sure, i'll add you on!

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TTK's Mountain Level Contest: Level Finished
TTK's Sky Level Contest: Level Finished
Restricted Contest 2: Not Started

Contests I've previously joined
Community Contest 13: 30th Place
Water Level Contest Placed 1st
Community Contest 12 Placed 39th
Underground Level Contest Level Placed 5th
SVLC 2 Placed 7th
Snow Level Contest Level Placed 5th
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