Credits to me for making the banner.
Super Mario: Heroes on the Star Quest is my first SMBX project that I'm working on alone. This project has been in development for a loooong time and that's mostly because I'm litteraly the only one who's on it now. I'll share some info with you guys aout this project now ;)
One of the project's highlights are the item and objects. I'm actually planning to those items for the project's advantage as they will be interacting with some of the gimmicks in the project. There'll be 60-65 levels in total and 9 worlds in the project. There will be some unusal level types in this project like Mysery Houses, Battle Zones and more. The characters will also play a huge role in the project because some of them are required to get certain Power Stars in some levels. But don't worry, you have noew the ability to switch to any of the four characters (Mario, Luigi, Peach and Blue Toad) when you're halfway through a level. There's another highlight in the project.
The Star System
As you might remember form the World 1 demo, every level in World 1 had 3 Power Stars and 5 Star Coins (except for the Mystery House). Well this will change in the rest of the worlds in the project. The length of the level will now depend of many Stars there are in the levels. Every level will of course have Stars and Star Coins, however the number of them will decrease or increase depending on what level you are playing. The maximum amount of Stars or Star Coins in levels will be 5 and the minimum number will be 3 meaning the total number of Stars and Star Coins is 8. Haven't gotten it? Lemme give ya an example. Let's say 2-1 has 4 Stars. Before you enter the level you will see how many Stars there are in the level. Since it's 4 Stars in the level it means the level must have 4 Star Coins. And there more Stars there in a level there more are required to unlock the next level. And Star Coins will have a much bigger purpose in the levels now. Collect all of them and they can reward you with anything. It can a Fire Flower, an 1-Up Mushroom or even unlock a secret level ;) Who knows.
Items & Objects
These items and object will play a huge role in the project as they will appear in every level.
Beam Block: Lights up dark areas.
Bomb Block: This block can be walked on, however it will go BOOM if ya don't hurry up! - New! 09/01/14
Carryable ? Block: Pick it up and see what it contains.
Chomp: Topples up everything on its way. - New! 09/01/14
Coin Button: Moneytime baby! This thing make pipe shoot coins out of pipe.
Copy Mushroom: Copies the current item you're using and saves it in your Item Restore Box! - New 09/01/14
Purple Crystal Brick: This can be kicked in any direction and defies gravity
Crystal Mushroom: Eat it and you have the ability to go through the Crystal Blocks. - New 09/01/14
Firey Friut: One of the hottest fruits ever. If you touch it you'll get hurt. Make your hungry friend Yoshi eat it.
Flame Baby Yoshi: And speaking of fire this guy spits out fireballs on his friends.
Generator Block: Hit once and items will pop out infinity.
Ghost Yoshi: This Yoshi only appears in ghost houses and eat only Boos or Erries.
Gravity Block: Grab it and toss it wherever you want. This block breaks the law of gravity.
Gravity Fruit Block: This thing works like a Berry Block, it blocks your way however it defies gravity. - New 09/01/14
Green Coin: Collect all 20 of them and earn an 1-Up.
Heavy Baby Yoshi: SIZE DOESN'T MATTER! Even the tinniest guy can be the heaviest on earth.
Hungry Baby Yoshi: The hungriest is always hungry for, you know...enemies.
Jugem Coin: Collect all 20 of them to get a Jugem Cloud - New 09/01/14
Mystery Warp Box: A combination of a Warp Box and a Mystery Box. Transport you to another place, but before you have to do a Mystery Box Challenge
Orange Coin Button: Press it and it will replace the stars in the level with Orange Coins.
Purple Coin Button/Purple Coin: Collect the 5 Purple Coins and a locked Mystery will be opened. The Button will likely just make the 5 Purple Coins appear.
Orange Coin: Collect all of the and you'll able to unlock a Warp Box.
Vine Egg: This egg contains a vine. Be careful where you throw it.[/spoiler]
Returning items (from Mario games)
Balloon Baby Yoshi: I think his name explains everything.
Baseballs: Baseball is a sport in real life, but this is a game. Let's use it as a weapon.
Bubble Baby Yoshi: Mario's long time friend is returning and helps our plumber to save the day.
Cannon Box: No! It's not a Billy Gun. This bad boy let's ya shoot cannonballs at your enemies.
Jugem Cloud: This baby allows ya to float everywhere in the level. - New! - 09/11/15
Mystery Box: You have 10 seconds to complete the challenges inside here. Do you think you'll master it?
Red Coin Buttton: Kinda like a Red Coin Ring, but you there is 5 coins instead for the usual 8.
Warp Box: Transport you to anther area.[/spoiler]
Challenge Mode works similary to the one in NSMBU. There will be several new challenges in the project. I'm planning to add 40 challenges in the project! There will be 5 challenges each world (expect for world 9). There are 3 different types of challenges.
- Time Attack: You've a certain amount of time to complete a level.
- Coin Coffers: You get any kind of challenges related to Coins!
- Special Challenge: You can get any kind of challenges!
Here's some screens of the current progress of the project!
Big Screenshost! - 09/01/11
Small Screenshots! - 09/01/15
These people will be in the credits for helping me out!
Here's some old trailers of the project.
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