The Restoration - Some informations and new screens

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Re: The Restoration - 03/11/2014 New screens

Postby zioy » Mon Nov 03, 2014 8:20 pm

Shinbison-Kof wrote:@Sezixor: Thanks , I'm happy what you enjoyed this, maybe I'll post my level of cc9 :D
Please post it, I'm itching to play it ;)

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Re: The Restoration - 03/11/2014 New screens

Postby Shinbison-Kof » Mon Nov 03, 2014 8:28 pm

@krazykat: I'll hoping more guys post their levels ;)
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Re: The Restoration - 03/11/2014 New screens

Postby SuperMario7 » Mon Nov 03, 2014 8:41 pm

The new screenshots looks very nice! I'm very impressed with all of them, especially the volcano screen. Also, the mixture of stormy and regular clouds look very interesting as well. I'm looking forward to the completion of this! BTW, nice job with your contest victory. I'm very curious to see your level. :)
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Re: The Restoration - 03/11/2014 New screens

Postby Lx Xzit » Mon Nov 03, 2014 9:51 pm

Wow the new screenshots are really beautiful! I like the way these graphics combine perfectly, the levels are quite colorful and makes me want to play them! I am really amazed to see this, I can not wait to see this finished, BTW congratulations! First place! You're a great level designer, I'm looking forward play your contest level. ;)

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Re: The Restoration - 03/11/2014 New screens

Postby zlaker » Tue Nov 04, 2014 1:51 am

Every new screen just looks beautiful, great job!
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Re: The Restoration - 03/11/2014 New screens

Postby Wohlstand » Tue Nov 04, 2014 5:50 pm

Shinbison-Kof wrote: ....
PS: Had some problems and bugs with PGE (Some big-screens has bugs, but few.)
Spoiler: show
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Don't forget: if you see in the PGE partial transparency or invisible images instead of custom GFX, always check their masks first, they are should be correct (don't use lazily-made coping of original image, this will cause some glitches even in the SMBX (with lightly backgrounds), make masks black with white background, or use PNG2GIFs to quickly generate right images for SMBX from transparent PNG, it will create target mask from transparency of PNG)
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Re: The Restoration - 03/11/2014 New screens

Postby Shinbison-Kof » Tue Nov 04, 2014 6:16 pm

Thanks @SuperMario7 @Dark-mecha77 @Zlakerboy357, I'm very happy with this comments! :D
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@Wohlstand, thanks for this information!, but my unique problem is with the first screen, nothing so serious. (PS: You did a very nice work with PGE, i like this!)
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Re: The Restoration - 03/11/2014 New screens

Postby Wohlstand » Wed Nov 05, 2014 2:21 am

Shinbison-Kof wrote: @Wohlstand, thanks for this information!, but my unique problem is with the first screen, nothing so serious. (PS: You did a very nice work with PGE, i like this!)
Is bug because wrong Z-position of some BGO? It fixing by editing of lvl_bgo.ini file from config pack: you can edit view layer (foreground2/foreground/background/background2) and z-offset which allow change priority between other backgrounds of same layer. "smbx64-sort-priority" allows to change z-position in the SMBX (when you save SMBX LVL file, applying the sort priority to arrange BGO's Z-positions when level will be opened in the SMBX, LVLX hold them for using for further use, but with LVLX you can set individual Z-layer and Z-offset to any BGO, it's a new options which available with new LVLX format). Unlike creepy SMBX's Z-order of BGO's by array order priority, in the PGE all BGO's are strictly and directly ordered (by defined special Z-value for each BGO-ID) which giving you a full power to order BGO's yourself.
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Re: The Restoration - 03/11/2014 New screens

Postby Shinbison-Kof » Wed Nov 05, 2014 8:15 pm

Thanks for the information, I'll see what I can do and this helped me! :)
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Re: The Restoration - 22/12/2014 Small Update

Postby Shinbison-Kof » Mon Dec 22, 2014 11:17 am

This is a small update about worlds and levels! ;)

The worlds are:

World 1 Grass___________ 7/7 completed
World 2 Paradise/Valhalla___________6/7 completed
World 3 Desert___________5/6 completed
World 4 Forest/temples___________10/10 completed
World 5 Sky/Snow ___________7/7 completed
World 6 Beach undewater___________ 7/8 completed
World 7 Lava/cave___________8/8 completed
World 8 Factory/city___________6/6 completed
World 9 Special___________5/7 completed
Castles___________ 6/8 completed

But i need fix some completed levels XD
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Re: The Restoration - 03/11/2014 New screens

Postby h2643 » Mon Dec 22, 2014 11:24 am

Ah, so 6 levels are left to do + fixing other stuff? By the way, really amazing project, will play it for sure when it will came out :D

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Re: The Restoration - 03/11/2014 New screens

Postby Shinbison-Kof » Mon Dec 22, 2014 11:55 am

Thanks @h2643. Maybe, I'll post this episode in january/february. :D
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Re: The Restoration - 03/11/2014 New screens

Postby h2643 » Mon Dec 22, 2014 12:06 pm

Oh, alrighty :)
Thanks for letting me know.

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Re: The Restoration - 03/11/2014 New screens

Postby WerewolfGD » Thu Apr 23, 2015 2:31 am

the.....level.....was......GREATTTTT!!!
I really love all your level and I want to play the full version

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Re: The Restoration - 03/11/2014 New screens

Postby ElTipsta » Mon Jun 01, 2015 12:28 pm

Is this still being worked on?
Yeah, I've been inactive for a while. Just stopped coming here for whatever reason. Sorry about that. Still, I'll be lurking around more often, especially as I now have a craving to make SMBX levels again.
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Re: The Restoration - 03/11/2014 New screens

Postby icez » Mon Jun 01, 2015 9:40 pm

ElTipsta wrote:Is this still being worked on?
yeah i am really excited for this and its almost done it would be dam shame if this project never got finshed

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Re: The Restoration - Some informations!

Postby Shinbison-Kof » Fri Jul 31, 2015 1:20 pm

Yes guys! I'm still working in this.
Well, the progress is very low because I'm was busy! I'll try finish this after Maglx2, I hope finish it!

Some wip screenshots:
Spoiler: show
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Re: The Restoration - Some informations!

Postby Erik » Fri Jul 31, 2015 1:33 pm

Those screenshots look very great!, can't wait to play the full version of this!
Nothing...at....all......

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Re: The Restoration - Some informations!

Postby Shinbison-Kof » Fri Jul 31, 2015 2:03 pm

Ludwig von Koopa wrote:Those screenshots look very great!, can't wait to play the full version of this!
Thanks for your feedback! (=
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Re: The Restoration - Some informations!

Postby Erik » Fri Jul 31, 2015 2:25 pm

Oh yeah, one thing. Are you planning to include Tribal Moonlight Transition, BRKS Sub-Corporation RX and Apocalyptic Enginewoods too?
Nothing...at....all......


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