Priority of background objects

Need help with any SMBX game-related issues? Ask your questions here.
Weirdgoomba4932
Fighter Fly
Fighter Fly
Posts: 47
Joined: Fri Jun 18, 2021 4:36 pm
Flair: Makes graphics for fun
Pronouns: He/him

Priority of background objects

Postby Weirdgoomba4932 » Mon Jul 19, 2021 6:47 pm

What's the point of modify the priority of a background graphic?
Obvious fact: My english is bad because I don't speak that language in real life.
An usually active user.

Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9198
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: Priority of background objects

Postby Enjl » Tue Jul 20, 2021 1:30 am

You can make them go in front of other things, or further behind them.
Ideas are useless if you can't make them real.
Image

All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.

Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC

Weirdgoomba4932
Fighter Fly
Fighter Fly
Posts: 47
Joined: Fri Jun 18, 2021 4:36 pm
Flair: Makes graphics for fun
Pronouns: He/him

Re: Priority of background objects

Postby Weirdgoomba4932 » Tue Jul 20, 2021 12:36 pm

Isn't that the "foreground" modification for npcs?
Obvious fact: My english is bad because I don't speak that language in real life.
An usually active user.

Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9198
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: Priority of background objects

Postby Enjl » Tue Jul 20, 2021 2:10 pm

No? The foreground config for NPCs is a boolean which toggles between priorities -15 and -45 for most.
The priority config for BGOs is for BGOS (not NPCs), is a number (not a boolean) and lets you specify the priority freely.
Check the docs for more info.
https://docs.codehaus.moe/#/features/bgo-config
https://docs.codehaus.moe/#/features/npc-config
Ideas are useless if you can't make them real.
Image

All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.

Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC

Weirdgoomba4932
Fighter Fly
Fighter Fly
Posts: 47
Joined: Fri Jun 18, 2021 4:36 pm
Flair: Makes graphics for fun
Pronouns: He/him

Re: Priority of background objects

Postby Weirdgoomba4932 » Tue Jul 20, 2021 3:51 pm

What I meant in the previous reply was if priority is something like a equivalent to foreground for npcs, not the same thing.
Obvious fact: My english is bad because I don't speak that language in real life.
An usually active user.

Enjl
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9198
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Orphion Egamalenitar Osmos IV, Esq.

Re: Priority of background objects

Postby Enjl » Tue Jul 20, 2021 5:45 pm

They accomplish the same goal of changing the render priority, but the foreground flag is a lot more limited.
Ideas are useless if you can't make them real.
Image

All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.

Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC


Return to “Help and Support”

Who is online

Users browsing this forum: No registered users and 16 guests