NPCs landmarks

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Catskart
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NPCs landmarks

Postby Catskart » Tue Feb 04, 2014 12:43 pm

I put the number of NPC on the buttons, like that, we no longer search what number for what NPC.

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Valtteri
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Re: NPCs landmarks

Postby Valtteri » Tue Feb 04, 2014 1:13 pm

Stickying as this can turn out very useful to newer users who haven't memorized the NPC IDs.
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zlaker
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Re: NPCs landmarks

Postby zlaker » Tue Feb 04, 2014 1:28 pm

This is actually a very useful post. Nice thinking there, Can't belive this hasn't been posted before. I'll bookmark this. Thanks again!!
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Re: NPCs landmarks

Postby Pseudo » Tue Feb 04, 2014 4:41 pm

This is actually the best thing. Thank you so much for making this, I am sure it will come in handy a lot.
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Re: NPCs landmarks

Postby FallingSnow » Tue Feb 04, 2014 7:38 pm

I really discourage the red text. Red is known for being one of the hardest colors to read, especially when up against black.

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Magician
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Re: NPCs landmarks

Postby Magician » Wed Feb 05, 2014 5:47 am

This is really smart, but when I saw this I went and made myself one that I could read more easily. I don't mean to steal thunder, because it wasn't my idea, but I figure I might as well share it here:
Spoiler: show
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Some effects may be missing or incorrect. I didn't go super professional with it since I was just making it for myself, mainly.

I still have the PDN file so I can update/tweak it more later if people want.

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Re: NPCs landmarks

Postby Raster » Wed Feb 05, 2014 8:59 am

Wow, thanks Magician. That's much more legible than the OP's image. Props to Catskart for making this.

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Re: NPCs landmarks

Postby HeroLinik » Wed Feb 05, 2014 10:58 am

This should be done with the blocks and the BGOs as well. It'll be really handy for this as a quick reference when trying to use CGFX, as even I have to swim through the folders just to find the graphic to replace.
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Re: NPCs landmarks

Postby Pseudo » Wed Feb 05, 2014 12:28 pm

Thanks Magician, this one is a lot easier to read. Thanks for the original idea though, Catskart.
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Re: NPCs landmarks

Postby Veudekato » Wed Feb 19, 2014 3:39 am

Magician thanks this important material.
it is easier to find npc
Last edited by Veudekato on Sun Nov 09, 2014 4:05 am, edited 1 time in total.
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Re: NPCs landmarks

Postby Keddy » Thu Feb 20, 2014 5:14 pm

Aww some two had my idea already...Only difference is that I did the same, just with the blocks instead so I know what to replace when I'm doing custom tile-sets...
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Magician
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Re: NPCs landmarks

Postby Magician » Fri Feb 21, 2014 5:24 am

Why not post the blocks, then? The more the merrier. It could go in a new thread because this one is titled differently. Or perhaps someone can update the main post.

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Re: NPCs landmarks

Postby Bj007pro » Sat Mar 08, 2014 3:44 am

I not trying to be an asshole, but if you would like to find GFX with the same File name you could just search the <Filename.gif> and it will find all the GFX's in your GFX Pack that replace that GFX.
Or you want to find the original GFX on SMBX just do the same in <DiskDriveLetter>:\SMBX\graphics.

I hope I kinda helped :)
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DarkShadeX
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Re: NPCs landmarks

Postby DarkShadeX » Wed Mar 12, 2014 4:23 pm

Bj007pro wrote:I not trying to be an asshole, but if you would like to find GFX with the same File name you could just search the <Filename.gif> and it will find all the GFX's in your GFX Pack that replace that GFX.
Or you want to find the original GFX on SMBX just do the same in <DiskDriveLetter>:\SMBX\graphics.

I hope I kinda helped :)
You know,doing your method takes a lot of time sometimes...hell,
i don't want to scroll trough 100's of gfx just to find a god damn npc.So this is pretty helpful.

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sezixor
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Re: NPCs landmarks

Postby sezixor » Sun Mar 23, 2014 2:22 pm

This idea is brilliant. From here on I will never have to tediously dig through the graphic folder to find certain NPCs. I have decided to do this for BGOs, so here they are. Obviously credit to Catskart for coming up with the idea.
Spoiler: show
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Re: NPCs landmarks

Postby Pseudo » Sun Mar 23, 2014 4:02 pm

Thanks, sezixor. This topic is even more useful now.
Love and Tolerance FTW!!
previously Pseudo-dino but you probably guessed that yourself

come visit my YouTube channel, where I play games (including smbx)

"sterydy Behemoth expiable novae iconically night owl ticklish turbocharger bactrian riveting . Solidus quits frothy managua scrimper shadowy enthusiastically rearrangement curviness matronliness pinyin piroshki gradual hysterically locker room versed . Horrendous unicorn transnational parka lasso very forbiddingly laborsaving cochabamba hair-raising floozy philter transnational ."
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Re: NPCs landmarks

Postby Wohlstand » Mon Apr 07, 2014 6:54 am

Hi, get my NPC's table (ODS, XLS, PDF or XHTML), with all main characteristics.
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Re: NPCs landmarks

Postby Kley » Tue May 27, 2014 11:25 am

When are you gonna add SMB2 NPC numbers?

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Re: NPCs landmarks

Postby RudeGuy » Tue May 27, 2014 11:32 am

Kley wrote:When are you gonna add SMB2 NPC numbers?
He don't add the SMB2 NPC numbers because someone just do it.
im bored

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Re: NPCs landmarks

Postby Kley » Tue May 27, 2014 6:01 pm

Christian07 wrote:
Kley wrote:When are you gonna add SMB2 NPC numbers?
He don't add the SMB2 NPC numbers because someone just do it.
What? Sometimes you make no sense.

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