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Bowser is ded
- Fighter Fly

- Posts: 49
- Joined: Sun Sep 28, 2014 4:59 am
Postby Bowser is ded » Sun Nov 15, 2015 9:02 am
There is a question that has been in my head for awhile now.
why do people say good level gotta have alots of coins?
Seriously The coins Is Blocking The BGOS and Background.
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Enjl
- Cute Yoshi Egg

- Posts: 9017
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Sun Nov 15, 2015 9:04 am
not if you collect them
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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Bowser is ded
- Fighter Fly

- Posts: 49
- Joined: Sun Sep 28, 2014 4:59 am
Postby Bowser is ded » Sun Nov 15, 2015 9:07 am
Enjl wrote:not if you collect them
i know that. but why do you need to put alot of coins in the levels? i just dont understand that. it didn't really add anything new to the levels. it just a waste of time for a creator to put them.
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Enjl
- Cute Yoshi Egg

- Posts: 9017
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Sun Nov 15, 2015 9:15 am
Coins give the player a reason to explore certain areas. As a designer, you can use coins to manipulate the player's movements. Telling them that it's safe to jump a certain direction. They also provide a reward as 100 of them give the player an extra life.
Ideas are useless if you can't make them real.
All my assets from packs and episodes are free to use for non-Novaverse levels and projects, as long as proper credit is given.
Mirror of all my content and collaborations on IPFS: QmZKzVJAsD6dE2tTHEb58XEmsNLzrW2MVsTtW7HWLAAcCC
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Bowser is ded
- Fighter Fly

- Posts: 49
- Joined: Sun Sep 28, 2014 4:59 am
Postby Bowser is ded » Sun Nov 15, 2015 9:27 am
Enjl wrote:Coins give the player a reason to explore certain areas. As a designer, you can use coins to manipulate the player's movements. Telling them that it's safe to jump a certain direction. They also provide a reward as 100 of them give the player an extra life.
Of course. i know that. i always put a coins to "give the player a reason to explore certain areas" and to "manipulate the player's movements" but that enough coins for a levels. everyone still says there isn't enough coins in my level. do i need to fill a screen with them or something? and 1up are pointless anyway because people probably play my level in a level editor.and i do hide 1up mushroom in my level.
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Mable
- Ludwig

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Sun Nov 15, 2015 9:32 am
Bowser is ded wrote:1up are pointless anyway because people probably play my level in a level editor.
Bowser is ded wrote:and i do hide 1up mushroom in my level.
If they useless bc people play it in a level editor why do you hide 1up mushrooms then.
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Bowser is ded
- Fighter Fly

- Posts: 49
- Joined: Sun Sep 28, 2014 4:59 am
Postby Bowser is ded » Sun Nov 15, 2015 9:37 am
Tinkerbell wrote:
If they useless bc people play it in a level editor why do you hide 1up mushrooms then.
Because i just like hiding them so when players find them they will be satisfied.
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CraZyBoY69
- Bit

- Posts: 65
- Joined: Tue Jun 10, 2014 7:24 am
Postby CraZyBoY69 » Sun Nov 15, 2015 9:50 am
Every games has coins,points,moneys
without them how you can buy something, how you can get 1up.
My Project list will coming soon
Do you have Steam?

add if you want.
12 days for school, 18 days for new pc. 
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Bowser is ded
- Fighter Fly

- Posts: 49
- Joined: Sun Sep 28, 2014 4:59 am
Postby Bowser is ded » Sun Nov 15, 2015 10:02 am
CraZyBoY69 wrote:Every games has coins,points,moneys
without them how you can buy something, how you can get 1up.
i have coins in my levels ok? it's just not enough for people taste.
and you can't buy stuff in this game. atleast if you not use lunalua (can you even do that?)
the reason i post this is because i dont understand why do you need alot of them in a levels? not why they exist.
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CraZyBoY69
- Bit

- Posts: 65
- Joined: Tue Jun 10, 2014 7:24 am
Postby CraZyBoY69 » Sun Nov 15, 2015 10:04 am
Bowser is ded wrote:CraZyBoY69 wrote:Every games has coins,points,moneys
without them how you can buy something, how you can get 1up.
i have coins in my levels ok? it's just not enough for people taste.
and you can't buy stuff in this game. atleast if you not use lunalua (can you even do that?)
the reason i post this is because i dont understand why do you need alot of them in a levels? not why they exist.
I mean by buy something is other games
Like Lego,Lollipop Chainsaw,Saints Row,Grand Theft Auto, Etc
My Project list will coming soon
Do you have Steam?

add if you want.
12 days for school, 18 days for new pc. 
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Bowser is ded
- Fighter Fly

- Posts: 49
- Joined: Sun Sep 28, 2014 4:59 am
Postby Bowser is ded » Sun Nov 15, 2015 10:17 am
CraZyBoY69 wrote:
I mean by buy something is other games
Like Lego,Lollipop Chainsaw,Saints Row,Grand Theft Auto, Etc
As i said earlier i am not asking why they existed.
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Bryan
- Snifit

- Posts: 220
- Joined: Fri Dec 20, 2013 4:28 pm
Postby Bryan » Sun Nov 15, 2015 10:42 am
A Mario level without coins is like a GTA game without sexual or adult references.
Without or with too few coins, the level feels bland and empty.
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Bowser is ded
- Fighter Fly

- Posts: 49
- Joined: Sun Sep 28, 2014 4:59 am
Postby Bowser is ded » Mon Nov 16, 2015 5:11 am
Bryan wrote:A Mario level without coins is like a GTA game without sexual or adult references.
Without or with too few coins, the level feels bland and empty.
i understand now. thanks.
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