Fire cannon help [Version 1.3.0.1]

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GoatMaster95
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Fire cannon help [Version 1.3.0.1]

Postby GoatMaster95 » Wed Sep 28, 2016 2:21 pm

I'm trying to figure out how to make the Fire Cannon shoot fire, and so far, i can't get it to work, can someone help me please?
Last edited by GoatMaster95 on Wed Sep 28, 2016 2:25 pm, edited 1 time in total.
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Re: Fire cannon help

Postby Lx Xzit » Wed Sep 28, 2016 2:22 pm

wait, are you talking about the fire cannons in smbx 1.4? if is so, you must specific in the tittle which version are you talking about, so that staff can lock it easier
(PD: I was joking)
Last edited by Lx Xzit on Wed Sep 28, 2016 2:27 pm, edited 1 time in total.

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Re: Fire cannon help

Postby GoatMaster95 » Wed Sep 28, 2016 2:23 pm

Lx Xzit wrote:wait, are you talking about the fire cannons in smbx 1.4? if is so, you must specific in the tittle which version are you talking about, so that staff can lock it easier
I'm using Version 1.3.0.1
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Re: Fire cannon help

Postby Lx Xzit » Wed Sep 28, 2016 2:26 pm

ah, nevermind
if you mean this NPC
Image

let me say it's so useless as mr.saturn, it's just a block so it won't help you. you need to recreate the fire using layers and events

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Re: Fire cannon help

Postby GoatMaster95 » Wed Sep 28, 2016 2:31 pm

Lx Xzit wrote:ah, nevermind
if you mean this NPC
Image

let me say it's so useless as mr.saturn, it's just a block so it won't help you. you need to recreate the fire using layers and events
Oh, okay, thanks anyway, I will use SMBX 1.4.2 i guess.
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Re: Fire cannon help [Version 1.3.0.1]

Postby Yoshi021 » Wed Sep 28, 2016 5:15 pm

1.4.3 is out, and is currently on its 5th patch.
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Re: Fire cannon help [Version 1.3.0.1]

Postby bossedit8 » Wed Sep 28, 2016 5:24 pm

It's with the usage of layers, events and some graphical changes on your NPCs and backgrounds to do that and once you figure out the appearing and disappearing layer mechanic such as short fire appear then long flame appear for a set amount of time with a flame sound and then disappear and repeat you're good to go.


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