1.4.4: Cancelling Events

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Koopa Troopa
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1.4.4: Cancelling Events

Postby BlueShell » Wed Jan 03, 2018 8:41 am

Hi, is there a way in Version 1.4.4 to stop an event from happening when it already started?
For example if there is a event that is going to hurt you in 10 seconds or so. Is there a way to prevent the event from being triggered?
Thanks in advance.
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Fighter Fly
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Re: 1.4.4: Cancelling Events

Postby GianaSistersfan64 » Wed Jan 03, 2018 9:49 am

Sorry for grammar, i'm french and dysphasia.

Spoiler: show


This is Ultra Instict Sammy and nobody can stop him.


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