The new SMBX

Need help with any SMBX game-related issues? Ask your questions here.
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
JrAkcel
Shy Guy
Shy Guy
Posts: 9
Joined: Tue Oct 27, 2015 7:19 pm

The new SMBX

Postby JrAkcel » Sat Jan 13, 2018 9:20 pm

I still don't know which smbx is the official one, smbx 2.0? smbx 1.4.4? And which one is the better for do custom boss, custom npc or custom abillity? Thanks you

User avatar
Oshi
Grinder
Grinder
Posts: 1098
Joined: Sun Aug 16, 2015 12:34 pm
Flair: Dork in Disguise
Current Project: Mostly nothing
Location: You will never know...

Re: The new SMBX

Postby Oshi » Sat Jan 13, 2018 9:38 pm

JrAkcel wrote:I still don't know which smbx is the official one, smbx 2.0? smbx 1.4.4? And which one is the better for do custom boss, custom npc or custom abillity? Thanks you
The last official version of SMBX was 1.3.0.1 (the last version made by Redgit[I can't remember if it was that or 1.3]) and every version afterwards are based on other people's creations.


The better one to do those custom things you're talking about is 2.0 Beta 3 imo, but you can try 1.4.4.
IF YOU WANT TO PLAY MAFIA THEN GO TO MOSAIC's MUSEUM OR MINIGAME PLAZA PLEASE. WE NEED PEOPLE TO PLAY GAMES.
Spoiler: show
I claim Audino as best girl and waifu, also have this image:
Image
projects I support: show
Image

Image
My own Discord server: https://discord.gg/YgfWZjn

User avatar
PixelPest
Edward
Edward
Posts: 7039
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: The new SMBX

Postby PixelPest » Sat Jan 13, 2018 10:20 pm

SMBX2 is the most "official" new version and is the best for all of the things you mentioned

User avatar
Cedur
Blue Yoshi Egg
Blue Yoshi Egg
Posts: 3507
Joined: Tue Jun 28, 2016 10:14 am
Flair: Non mi avete fatto niente
Current Project: episode pages for the wiki
Location: Karlsruhe, Germany

Re: The new SMBX

Postby Cedur » Sun Jan 14, 2018 5:59 am

The developpers of SMBX2 have recently been given an official usergroup (orange). 1.4 is an engine developped by only one person (called 38A) who is not affiliated with the community at all (or doesn't seem to be, at least) and who refuses any feedback or suggestions. 1.4 is also not compatible with anything else.
Image

Supports: show
Image
Image
Image
Image

Image

I believe in three 72 mm large, 690 g heavy iron balls as my lords and saviours.

Still using the legacy editor? Get SMBX2 and PGE, it will improve your experience significantly. Here's why.

iphtechnologies wrote: NEO super mario world x is a really nice game. This Episode is 2,7 GB large at the moment.That`s crazy!
Please find similar post:
[ads]

If you're not smart enough to plan ahead, then DOOM ON YOU!

User avatar
FireyPaperMario
Mario
Mario
Posts: 4119
Joined: Sat Sep 27, 2014 1:39 pm
Flair: 90's kid born in 1993 ^_^
Current Project: SEGA Genesis/Mega Drive GFXs
Location: Don't Ask Please! "-_-
Chat Username: Shin FireyPaperMario
Contact:

Re: The new SMBX

Postby FireyPaperMario » Sun Jan 14, 2018 7:20 am

I might be wrong, but I think both SMBX2 & 38A can do custom bosses and custom npcs!

User avatar
PixelPest
Edward
Edward
Posts: 7039
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: The new SMBX

Postby PixelPest » Sun Jan 14, 2018 7:31 am

MarioRPGExpert93 wrote:I might be wrong, but I think both SMBX2 & 38A can do custom bosses and custom npcs!
Yes, but SMBX2 has a better editor and programming API which makes both significantly easier than 38A

User avatar
Eri7
Ninji
Ninji
Posts: 865
Joined: Sat Jan 28, 2017 4:48 pm
Flair: Hard work pays off sooner or later
Current Project: Super Mario Nova Part 1(38A) + ????
Location: Bonn , Germany/Deutschland
Chat Username: Eri7
Contact:

Re: The new SMBX

Postby Eri7 » Sun Jan 14, 2018 7:40 am

38A has graphical expansion so that might help if you need to use the same object in different graphics.
Image
Image
Image
Image
Image

I support:
Image

User avatar
PixelPest
Edward
Edward
Posts: 7039
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Current Project: Boom Boom Evolution
Location: Canada, Eh?
Chat Username: PixelPest
Contact:

Re: The new SMBX

Postby PixelPest » Sun Jan 14, 2018 7:42 am

Eri7 wrote:38A has graphical expansion so that might help if you need to use the same object in different graphics.
It's mostly unneeded though when you have a lot of NPCs and blocks to replace and is also a planned SMBX2 feature


Return to “Help and Support”

Who is online

Users browsing this forum: No registered users and 7 guests