ok, back with another question. I have a crazy warp pipe level I am working on, so far it's 6 rooms each room has 6 pipes, each pipe warps you to a room (1-6). what I am trying to do here is set something up to where if you clear out the NPC's in a room, then end up back in that room, I want those NPC's to re-spawn as if the the level has just started if that makes sense. for example start game in room 1 and there are 6 enemies placed around, kill all 6, leave room to another room, go in a pipe that takes you back to room 1 and all the NPC's have returned. I tried using the generator but thats not working like I want. it just continues to generate them the entire time no matter what room I am in and when I get back to the first room there are way to many NPC's in there. any idea how this can be done?