Does anyone know if there's a way to get the P switch music to play without the player manually hitting the block? I want the player to immediately hear the "hurry up" music and start running to the right, but I don't want them to have to hit the P switch block every time. I've tried looking for the music and the sound via the Events menus. Maybe I'm missing something?
I'm okay with making something activate it by passing over a certain area, but I was trying to avoid any wonky Mario Maker-esque "hit the block with a turtle shell when it's let out of a cage" kind of thing.