Animebryan wrote: ↑Thu Oct 31, 2019 1:05 am
Aren't there supposed to be ones like nohammer to determine whether or not if it's effected by hammers, as well one for the statue effect, and one that determines whether if the npc dies when it touches lava?
To my knowledge, nohammer, noshell, something about statue effect, were myths that never existed in SMBX. They might exist in 38A. IDK.
NPC death flags are done with the vulnerableharmtypes npc code that needs to be set through lua. All basegame npcs set this using npcManager.registerHarmtypes if you need a reference or two (hundred).
Animebryan wrote: ↑Thu Oct 31, 2019 1:05 am
Also, can collectable npcs finally have their score set to like 13, which would give a 5-up?
The iscoin or isinteractible flag might override this. I'm not aware of any changes we made.
Animebryan wrote: ↑Thu Oct 31, 2019 1:05 am
Where can I find these spreadsheets?
At the bottom of the one you were reading this in. There are more tabs. (had to double-check to make sure it says "below")