Universe--b wrote:Not the bg im using, not even close?
If you do what I posted, you shouldn't notice a difference, except that your problem is solved. If you check the SMW cave box in the editor after importing the graphic, that is.
HenryRichard wrote:Also, if you use the SMB3 cave background (not cave 2) then you can make it as tall as you want.
That's not true. SMB3 Cave 1 has the same problem SMW Desert night has, but downwards.