This seems to be the exact same episode just with different power-ups. Basically what Linik said, removing strong power-ups doesn't imply increased difficulty if the levels itself are designed to be easy. Add more threats like gaps, spikes, lava, precision platforming or powerful enemies etc. accordingly, and also try editing the levels in general (e.g. with custom graphics), then you have something new.
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And remember, Yoshis are tools to be used and discarded.
ShadowStarX (06/14/18) wrote:
South Korea is easy deal